So there was a mobile tekken game (it didn't do well). Plus tekken is owned by Bandai/Namco not Sony.Tekken please
So there was a mobile tekken game (it didn't do well). Plus tekken is owned by Bandai/Namco not Sony.Tekken please
Sony owns neither of those franchises.If only it would extend to full ports of GTA5 and the Crash Bandicoot games 😍
PlayStation Now exists and is a streaming platform of PS3 games plus installable PS4 games on the PS4 & PS5 consoles.I think we can safely say their games will not be in Apple Arcade, nor will they have their own App Store. Individual games seems most likely - not sure how they could do a subscription service.
Fair assessment. I have hope they will not go the F2P route (primarily) on mobile. Ars Technica has a nice article about Sony's non-console initiatives. https://arstechnica.com/gaming/2021/05/sony-lists-pc-version-of-uncharted-4-in-investor-report/ PC and mobile← especially via cloud gaming seems to be an increasing focus. Check the slides more so than the article. Illuminating.We hope. As far as anyone is willing to admit the only mobile games that appear to make money are F2P, so I would be curious to see what Sony would do to adapt say Uncharted 4 to mobile, and if they will charge for the game or try to make it f2p somehow.
That would be an interesting comparison. Can Apple hardware keep up with Sony's (Mark Cerny's) vision of where gaming is going.As Ian from Mythic Quest put it “Mobile Games are meant to distract you while you’re in the toilet“.
However, with M1, XDR, AirPlay, DualSense compatibility, iPads and iPhones can do wonders if Sony wants to. Imagine a gaming experience where Apple is doing the hardware and sony is taking care of the gaming experience.
Sony takes the same cut from purchases on their store.I wonder if Apple will charge Sony 30% on every purchase made? Or will they strike a special deal. Seems a lot of the big multinationals get a special deal when it comes to the Apple store costs
Its one rule for them, and another for the rest of us 🤯
Yeah that second to last slide should cause some concern (wrt mobile game transition).Fair assessment. I have hope they will not go the F2P route (primarily) on mobile. Ars Technica has a nice article about Sony's non-console initiatives. https://arstechnica.com/gaming/2021/05/sony-lists-pc-version-of-uncharted-4-in-investor-report/ PC and mobile← especially via cloud gaming seems to be an increasing focus. Check the slides more so than the article. Illuminating.
Disney & SquEnix has to make that choice.Kingdom Hearts 1 and 2 please, thanks
PlayStation Now exists, but barely. Sony needs to revamp it and market the everloving crap out of it. It could be used as Sony's Game Pass equivalent. I'd consider it a failure with what they've done with it so far. It's a 5 year old service that had only 3.2 million subs as of 2020.PlayStation Now exists and is a streaming platform of PS3 games plus installable PS4 games on the PS4 & PS5 consoles.
Yeah one of the smarter things MS did was make gamepass include the xbox network subscription. Since it is needed to play online anyways getting "free" games included is a no brainer.PlayStation Now exists, but barely. Sony needs to revamp it and market the everloving crap out of it. It could be used as Sony's Game Pass equivalent. I'd consider it a failure with what they've done with it so far. It's a 5 year old service that had only 3.2 million subs as of 2020.
Right now MS is eating Sony's PSNow lunch (comparatively) with Game Pass. Fortunately, it's early and Sony has enough IP to make it competitive.
It did. All those listed F2P games are behemoths. Though none are Sony IP. The last slide game me renewed hope when they specifically listed their cloud gaming efforts as New Growth Vectors. They gotta do something with PS Now though. I didn't realize it was so under subscribed.Yeah that second to last slide should cause some concern (wrt mobile game transition).
Yeh so they should definitely agree to apples 30% cut right? It would be 2 faced and wrong of both Sony and Apple to cut a more profitable deal for themselves and each other wouldn't it?Sony takes the same cut from purchases on their store.
Isn't Sony able to apply for the 12% rate until they hit a million in sales?Yeh so they should definitely agree to apples 30% cut right? It would be 2 faced and wrong of both Sony and Apple to cut a more profitable deal for themselves and each other wouldn't it?
I personally believe they will cut a more profitable deal to ensure widest possible uptake by consumers of Sony products through IOS devices, in order to do this I believe apple will agree to taking a smaller cut. If they do, then it would be right to assume that if your in the big boy club, you don't have to play by the everymans rules.
I've no idea but I'll assume your right because I've reason to doubt you.Isn't Sony able to apply for the 12% rate until they hit a million in sales?
While it is good for their pocket. I would be concerned about the least common denominator problem. For example if Ratchet and Clank had to run on PC/macOS/iOS as well, would Naughty Dog have been able to come up with the game streaming tech to have the game have effectively no loading screens? Or the novel use of the DS controller (since they cannot make that requirement for the game to work on the other platforms, or can they?).Was only a matter of time. Sony realized locking things into a specific PlayStation console is hurting their bottom line in 2021. We're in a new era. Nintendo and Microsoft already realized this. PC and Mobile must be included now.
I’m wondering the same thing. Close-to-full-quality console games would be very welcome, and I would pay console prices for them.So does this mean that they’re going to be bringing Ports or new console-quality games to mobile?
Or as someone else pointed out, are we getting “Ratchet and Clank Run” with “Last of Us Pocket Camp” right after “Uncharted: Go!”
Because if it’s the latter, I’m very worried about this transition to mobile.