Most companies that run their own store front sell at the list price so as not to upset the stores they also sell through. All those stores would stop selling Apple products if Apple undercut them in price. Even so, Apple stores revenue per sq meter is one those company CEO's would sell their family for.
I don't know where you live. I live in America. In my vast experience buying all kinds of things, while LIST is often a price, stores have sales. Friends of mine just picked up new Sonos tech in the Father's Day sale they just offered. Many speakers were below "list." Amazon just sold millions of other companies products below list on Prime Day(s). Every week on this site, somebody has Apple products- often many of them- either discounted off list or bundled with some added value to try to woo a buyer to buy Apple stuff from them instead of direct from Apple. Apple themselves right now are offering Apple tech at LIST with an added value push of Apple gift cards.
Name about any item sold in many places. Then hop in Google Shopping and search for it and you'll be likely to find some better prices from someone(s) for that very thing. If you come up with something where the price is the same everywhere, give it a week or three and try again and tadah! Special price.
Apples stores revenue per square meter is dazzling, contributing to what makes them richest company in the world. But this law is not about closing their stores... or their App Store... only encouraging more competition for the latter... which for most of us is the ONE & ONLY store.
If Apple decided to bump all pricing in that store by $100, we have nowhere else to turn because they have a "Company Store" setup. If we want new apps on our iDevices, we would have to pay at least $100 for what was free apps, $100.99 for what was 99 cent apps, etc. No competition invites any such scenario. No competition offers no policing of any such for-profit decision making.
However, establish lots of alternative stores and that policies such potential choices. And competition drives prices DOWN.
Which is generally mass produced Chinese stuff sold via Ali Express, where the cost to make them in bulk is even less and production is spread over hundreds of sellers.
I've already pointed out a simple payment processor could take up a signifant percentage of an app's price; in some cases more than Apple's markup.
Among many other things, I help small businesses set up business, often to sell intangible digital offerings (no shipping) through websites and at least all I've ever helped set up have never been "expensive." Perhaps you are somewhere where there is great exploitation of B2B options. From my spot here in America, it's dirt cheap to set up payment processors and sell & fulfill intangible digital offerings.
Sorry if where you live it's like that. If you have the ability to "shop around"- that is, you are not forced to buy from only one source of payment processing- there is abundant competition and pricing can be quite small. Even a relatively expensive player like Square can run transactions for about 3% of the price charged for whatever is being sold.
I agree they will be fine, and most will stay with Apple and their 15% cut because that will be the best deal for them. Only ones Apple won't carry their app will have to go elsewhere; and with 3rd party stores they have no reason to complain if Apple refuses to host their app.
Yes.
The real danger to small developers is if Apple changes fee structures and raises their upfront costs so no they have more capital at risk than the developer fee and a Mac.
That would be Apple being a bad partner though... basically exploiting their great position of power... which is fundamental to why GOVs need to get involved and foster competition when all other routes can no longer do it naturally.
I also think it remains to b seen what happens to app piracy with sideloading. Depending on how it is implemented, if you can simply load an ipa and it works, I suspect developers of popular apps will see a jump in piracy and need to find ways to combat it, such as subscriptions, key codes, etc.; all of which adds to their costs or makes users, in the case of a subscription, forgo purchases.
Yes... but apparently those most passionately arguing on BEHALF of this law have probably considered the cost:benefit of getting what they want... and want it anyway.
And again, as I understand it, this is not entirely about the one-time app transactions but the trail of transactions that often follow to make maximum use of some apps. As you offered in the prior thread, many apps are "free" so there's no profit in them at 30% or 3% cuts. But then comes the in-app purchases and the subscriptions, etc. where there is abundant opportunity and where piracy is more challenged.
True, but I'm not convinced the EU rule will result in lower pricees but rather companies that can afford to do it on their own will simply pocket the extra cash.
Maybe. If so, THEY made the app. Why shouldn't they enjoy some additional profit on it? Change the brand here. If it was someone else- not Apple- would we feel exactly the same about this? Who should be FIRST in line at the money trough? The creator of the product or the retailer?
If they pocket the extra cash from those who may choose to buy direct from them, good for them. Maybe it will help them grow their businesses and make more wonderful apps people want to buy and use.
Apple pocketed big fat cash in the sale of the hardware and will continue to likely make the bulk of all app sales and after-app sales too because most people are accustomed to buying apps only that one way from only that one place and/or are scared into considering any other channel.
Personally, I don't care so much if any particular app costs less or not... only the potential for it to cost less. As is now, there is NO potential because there is no competition for most of us. That said though, history is awash with examples of Company Stores eventually getting competitors... and prices always go down with competition. I can't think of a single historical Company Store lock on any market where competition was facilitated and prices stayed the same or went up with more entities competing for the same dollars. Perhaps you can think of one in all of history and teach me something new?
Do you really think Spotify will all of a sudden charge less? Or Epic? Netflix? Those are the higher cost to user apps where lower prices would benefit the user.
That's none of my or your business. Maybe they will or maybe they won't. But the opportunity will be there for positive benefits for consumers where there is none now.
And in the Epic reference, while there is a mass wall of hate for them because of Apple love, if I happened to be an iDevice person who wanted an Epic game on MY device, this will allow me to CHOOSE what software I can install on MY device instead of "Daddy" deciding for me. Whether it costs the same or less or more, I would gain additional software that I can install and enjoy if I choose vs. a company deciding for all of us what we can and cannot install on a computing device we bought from them.
I and many of us enjoy that very same flexibility with our Macs. I do not see it any differently with iDevices. When I want a new app for my Mac, I check the Mac App Store, I check the developer website and I shop around anywhere else I can get that app. Often, somewhere has the better price. The product is EXACTLY the same from wherever I get it. So I get the very same benefit of buying that app for less as anyone who paid more for it buy from only the ONE store.
I can fully respect how someone else would rather preserve the "as is." So within that example,
they can get the same app from the Mac App Store. And if it is priced higher there, they pay more for it and get what they want too. No consumer loses either way. With competition one has more options to seek whatever they want in whatever way they deem best for themselves. In "company store" philosophy, the seller gets to decide many such things for all buyers. One of those is quite self serving for one player. The other offers at least the
potential of benefit for everyone. Even those who would only get their Mac app from the Mac App Store could benefit before Apple could opt to lower their cut to lower prices to compete with other sources taking share from them because of price. NO WAY AT ALL for that to occur now in the iOS App Store because there is NO competition in most of the world.
I'm not opposed to what the EU is doing, just don't think it will be all rainbows and ponies for the user or developers; the big companies are the ones that will benefit.
It probably won't. Change always brings challenges. And yes, the big companies are the ones likely to make out the best with the added freedoms. However, the biggest company among them is the one who may feel a little pain when some smaller companies (but still your "the bigger ones") take some actions along these lines. At that level, it's not really about us: it's about the dominant player and some whopper but not as dominant players. And as they wage some retailing battles to try to take some share from the dominant one, our (us consumers) benefit will be in the competition among them to woo share, they often resort to better pricing to do it.
As a side note, has the EU outlawed the idea of a richtpreis and established teh MAP as was proposed/ Booth of those are highly anti-competive and anti-consumer.
I don't know.
Spotify is in a slow death spiral and absent EU help will fade away. They, unlike Apple, convinced users they should have free access to music while adds made them money (and they paid artists crap)
Maybe, and Apple pays the artists crap too. In that implication, Spotify was running a suicide model while losing money by paying artists crap and Apple is running a very profitable model by not paying the artists more than crap. I don't know which is better for consumers. Should Spotify actually die, their customers can easily switch to another music service with little harm done to them. In the meantime, if Spotify serves up the same music for LESS than Apple, consumers benefit by getting the same product for less.
IMO the artists deserve "MORE"... but I won't cast Spotify as the sole villain and Apple as the hero. Both pay the artists nearly nothing while greatly profiting on the artists creations.
and are discovering people like free and unless adds generate revenue companies won't buy them. Companies have seemed to figured out that much Internet advertising isn't worth the costs.
Yes. IMO, advertising-dependent models are NOT the way unless you are near the top of the advertising revenue pyramids taking the lions share of each sale... much like Apple is taking the lions share of each app transaction by being first in line and taking 15%-30% right off the top. Many companies would love to make 15%-30% of Gross Revenues and can't. Apple gets to take it from the sale of somebody else's creations.
Because many people have never run a business or developed software; they just see taht Apple makes a ton of money and thinks it should run the App Store as a charity.
Nope. This is just slung by people who see this only one way: maximize for Apple because they deserve every nickel. Hopefully such people send ever possible nickel from their net pay each week or so to Apple as a charitable donation because Apple deserves it... ALL of it.
The level headed among us- which sometimes feels like it might be only about 20 or 50 people around here- seem to readily acknowledge the value of the App Store, infrastructure, etc. If I don't seem to do that, let me be clear: I FULLY ACKNOWLEDGE THE VALUE OF THE APP STORE. Some- also myself included- just don't think that 15%-30% is required for Apple to still rake in a healthy profit while still covering their costs of all of that. Introducing competition will show what it
should cost to host, serve up, sell & maintain apps. Competition will either prove that 15%-30% is required because that's just what it takes to NOT be a charity OR Apple will lose share of customers finding others who can sell the
same products to them for less, making a healthy (but not 15-30% profit) and then maintain that business.
Conceptually, since Apple has MANY revenue streams and are fantastically profitable in many ways, they could crush all competition in price competition. Any small upstart stores have no way to undercut Apple pricing if Apple opted to flex their great dominance. Yet still, I suspect better pricing will come from competition because Apple will opt to maximize profit even at the cost of share (which is why Macs and iDevices don't own majority shares).
Obviously, I believe that competition will result in lower prices... which means I believe there is healthy business profit at lower prices... which means I fall into the assumption that 15%-30% is too high. But that guess is as good as any-
and only a guess- and it can be proved out or refuted by creating competition for App Store sales and seeing where the market goes. To take the other extreme, perhaps Apple has been operating "like a charity" this entire time by charging
ONLY 15%-30%? If so, there will be
nothing for competitors to offer to take share and survive.
This law and the passage of time will clarify whatever is reality. We can simply stand by and see what happens... especially those of us with passionate opinions OUTSIDE of the EU who can only be observers because nothing is different for us.
Most people were never around in the days when developers had to upfront a lot of cash to buy an IDE, pay to print, duplicate, store and ship their software, advertise in computer magazines, provide free review copies, etc. The hope they can get a distributor at some point and pay them a cut and even then they may only be a few shelves tucked away amongst tons of other titles. Then there were returns for which they reimbursed the cost and the ever evolving bit copiers. In the end, they were lucky to make 30% of the sales price.
Yes, but the debt for the App Store streamlining all of that has likely been paid hundreds and hundreds of times over. Apple is richest company in the world. How much higher does that price need to rise to repay them for the much better way vs. those days decades ago?
It's a different world now. It's dirt cheap and easy to put a piece of software on ones own site, sell it there and they download it. However, Apple is still charging the same commission they were charging when they "resolved" a lot of those burdens all those years ago. They need to evolve with the times and, unfortunately, they clung to that past (and easy money) for so long, GOVs have had to get involved to force an evolution.
and it is a good deal for many developers. Look at Pixelmator. They could easily sell their great phot editing app on tehir website, but chose to do it through teh App Store and probabaly pay 30% not 15% due to its success. I suspect they do so because they find that a better option than running a store and development shop; and suspect many developers will fee the same way.
I love Pixelmator. I bet if we could freely chat with their owners and they could freely speak, they would say they feel like they have very thoroughly paid Apple for App Store hosting, sales & fulfillment many times over and would like to pay LESS than 30% for that since they could opt to "go direct" (too) and keep a big slice of that 30% for themselves for anyone opting to buy direct (as I would myself).
The App Store has been a fantastic thing for many developers. But the debt of the value received should not be forever owed. Else, where's the ongoing fat cuts to G.E. for the lightbulb and Ford/Merc for the automobile, etc? The world has changed.
Lastly, this law doesn't close the store, nor force any developer to exit the store, etc. So anyone like Pixelmator who remains perfectly happy with the "as is" can stick with the "as is." The law simply makes those not as happy with the "as is" have other options too.
If it was me, I'd keep all of my apps in the App Store AND I'd offer them on my own website AND I'd offer them through any other website likely to chip in some profitable revenue too. Why? Because while I'd likely maximize profit on each direct sale, I'll make more total profit by being
EVERYWHERE app buyers want to find and buy apps. The dominant dog will very likely continue to be the App Store for wayyyyyyyyy into the future so only business fools will yank their apps from that major distribution "hub" too, even if it will continue to let Apple take 15%-30% FIRST, right off the top.