Depends if you consider the app just an extension of the Apple App Store or a separate thing.Apple forbade linking to or even *mentioning* web payments in their TOS.
That’s “stupidly unreasonable”.
Depends if you consider the app just an extension of the Apple App Store or a separate thing.Apple forbade linking to or even *mentioning* web payments in their TOS.
That’s “stupidly unreasonable”.
Apple ask less than other app stores, for most devs it takes 15% and subs are at 10%. Server, payments and many other things costs. I'm asking if you would work for a 5% less taxes and if you point your "rage" to all others app stores.I do feel that it's time for Apple to reduce the rates. Yes, they need to cover credit card fees that they pay, but do they need an extra 10-25% on top of that? No. 5% would be reasonable given their transaction volume. That's how the market works, but in the case of digital goods, there are no supply constraints. The supply is virtually unlimited.
Plus anyone offering a commission below market price is probably doing so as a loss-leader to gain market share and increase the commission at a later date once they have captured a large chunk of the market.Apple ask less than other app stores, for most devs it takes 15% and subs are at 10%. Server, payments and many other things costs. I'm asking if you would work for a 5% less taxes and if you point your "rage" to all others app stores.
Apple’s Store, Apple’s platform. Developer’s agreed to the rules when they signed up. They could’ve just made a player app, like Amazon did with Kindle. No one had a problem finding Kindle’s website even though they weren’t directed to it. Spotify could’ve done the same thing. Hell, Spotify could’ve advertised their website directly to those users in their streams.
Having said that, I have always had a problem with that anti-steering rule. Sure no side loading or 3rd party app stores makes sense, but that rule always seemed user hostile rather than actually trying to protect users.
you mean you could just get people to sign up via web instead of doing IAP? who knew.
developers who cry about Apple's 30% cut are being stupidly unreasonable.
Your app would not be banned if the user signed up on your website rather than via the app. In fact Spotify is a good example of that; the vast majority of Spotify subscribers signed up outside the iOS app yet the app still exists on the iOS App Store.You could get your app banned if you do that. Apple is relaxing the rules now, but they were tougher years ago. Developers are not unreasonable or stupid, they have every to complain about Apple’s stronghold, greed, and overreach.
I'm just happy they finally have the Classical Music app. Could barely read the huge track names on the old ones, couldn't easily see who wrote the words for musicals and who composed the music. And it split musicals as if they were CDs instead of a by acts.If only apple embraced their app and data model.. oh and search. Apple music app is total garbage.
Likewise the App Store brings people to apps and developers, so it’s not a one way relationship. Apple needs to be recompensed by those developers for the value the App Store brings to them. The argument is over how much they should be recompensed.Everyone forgets the app store and developers bring people to the ios platform and buy iphones
Apple is double dipping charging such outrageous fees very much like Reddit screwing over its mods
There literally MUST be something consumers like about it because if consumers didn’t like it, they wouldn’t be buying Apple products.There is absolutely nothing to like about that as a consumer.
In the real world, I have never heard anyone complain about the iOS App Store. The vast majority of complaints come from other huge technology companies that want to remove friction from the purchasing process, but don’t want to pay a commission to Apple for the privilege. They want to completely remove Apple as the middle-man from all purchasing options, not just some.There literally MUST be something consumers like about it because if consumers didn’t like it, they wouldn’t be buying Apple products.
Probably very little. Isn’t Spotify towards the bottom in terms of how much money goes to the artists?I wonder how much of this 15% they will pass on to the artists?
There’s so little revenue to come from these potential customers that it’s not going to have any meaningful impact on Spotify’s financials. Spotify demand has effectively saturated and the only real way to become profitable is to increase prices, or be forever bailed out by investors (for what purpose I’ve no idea! If you’re being bailed out year after year, you might as well just shut down the business).Probably very little. Isn’t Spotify towards the bottom in terms of how much money goes to the artists?
The difference is that Apple’s payment service is not the only option for developers (it’s the only option available from the Apple App Store, but not the only option).Apple and it's app store reminds me of a famous quote from car maker Henry Ford on the Model T ford "Any customer can have a car painted any color that he wants, so long as it is black." because the car only came in black. The same could be said for Apple and the pay provider allowed to be used in the app store which happens to be Apple's own pay provider 'Any dev can have any payment provider they want so long as it's Apple's pay provider', because that is the only one allowed to be used.
Apple does not allow any other payment provider to be used in it's store other than it's own and the crux of that decision is that dev's have to pay for it's use if they want their app to have in-app purchases hence 'dev's can use any payment provider they want so long as it's Apples one.'The difference is that Apple’s payment service is not the only option for developers (it’s the only option available from the Apple App Store, but not the only option).
Apple is the only payment provider they can use if they want to offer in-app purchases, but that’s not the only way a developer can facilitate a purchase. It’s probably the easiest with the least friction, but that’s precisely why it’s behind a paywall as there’s value to that process.Apple does not allow any other payment provider to be used in it's store other than it's own and the crux of that decision is that dev's have to pay for it's use if they want their app to have in-app purchases hence 'dev's can use any payment provider they want so long as it's Apples one.'
I forgot I'm on the internet, where it's illegal to change your opinion.Surely all the TV, billboard, newspaper advertising that Spotify is doing would make the consumer aware that a Spotify subscription is cheaper on the spotify website than in the iOS app?
Nothing wrong with changing your opinion.I forgot I'm on the internet, where it's illegal to change your opinion.
It's called mutual benefit. "Come again?"Who made 3rd party iOS apps possible? Apple. Come again?
Exactly. Devs make money, Apple makes money.It's called mutual benefit. "Come again?"
Apple's refusal to allow developers from mentioning within their own app a 3rd party payment option is stupidly unreasonable. Is Apple so afraid of competition and the loss of their 15% or 30% cut?
Apple forbade linking to or even *mentioning* web payments in their TOS.
That’s “stupidly unreasonable”.