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It doesn't seem likely that they will. The M4s have excellent GPUs (especially if you have the Max variant), and enabling eGPUs would discourage upselling to more expensive devices.
 
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They are on both machines, but the mac OS is there at the smallest partition. So my minis are running windows 10 by default. The mac partition is only for bootcamp mods if needed, which is rare.
 
What Apple needs to do is get back to using capabilities that were present with Intel macs with egpu levels for gaming. Starting with having their M-Macs change their architecture and not be so exclusive for gamers. This is why I use my 2018 Mac Minis and egpu and can play over 80% of the games on windows 10 bootcamp without using parallels.

Bootcamp on Intel Macs was the best thing Apple ever did for gaming on a Mac. 😐

Abdicating responsibility for 'Gaming on Mac' to instead be 'Gaming on Windows using Apple Hardware' is AT BEST a substitute process that isn't the same as ACTUALLY solving the issue of gaming on MAC, which IMO MUST include MacOS.

I still really believe that Apple could invest a few billion at most into a partnership with Valve to get a Proton layer on Mac and run basically everything that works on Steam Deck to work on Mac. The fact that they don't ... tells you all you need to know about how Apple views gaming. Basically the same as they have for 40 years, sadly.
 
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Steam 2025: So much crap... :oops: My daily queue view is normally 9 ignores, meaning I don’t want to see a particular game in a future queue.

  • 19000 Games viewed in the daily queue (10 previewed games a day if you view the queue.)
  • 15000 Games On Ignore.
 
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Rise of the Tomb Raider is showing 500Bytes to install. :(. Doesn't actually install.
Oh, I get an active Install button on Steam for Mac, even though the games don't have a Mac version and no WINE compatibility exists.

It bugs me that Valve has taken away certain games on Mac just to make Steam Deck and SteamOS seem extremely popular. My Steam Deck works well enough, but I can still play certain 32-bit games thanks to Rosetta 2.
 
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Oh, I get an active Install button on Steam for Mac, even though the games don't have a Mac version and no WINE compatibility exists.

It bugs me that Valve has taken away certain games on Mac just to make Steam Deck and SteamOS seem extremely popular. My Steam Deck works well enough, but I can still play certain 32-bit games thanks to Rosetta 2.

What? All games in Tomb Raider Trilogy has Mac versions on Steam and apparently work in Crossover too. Rosetta 2 doesn't suppport 32-bit games either. Very confusing post!
 
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What? All games in Tomb Raider Trilogy has Mac versions on Steam and apparently work in Crossover too. Rosetta 2 doesn't suppport 32-bit games either. Very confusing post!
Well, my M1 MacBook Air is able to run 32-bit games. I can't tell you how many because I've removed several to make room.

What does Valve have to do with Tomb Raider Trilogy? I was thinking about Counter Strike and other Valve games.
 
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Well, my M1 MacBook Air is able to run 32-bit games. I can't tell you how many because I've removed several to make room.

What does Valve have to do with Tomb Raider Trilogy? I was thinking about Counter Strike and other Valve games.

Skärmavbild 2025-04-01 kl. 07.15.47.png


You quoted and responded to the previous poster. They said they couldn't install Rise of the Tomb Raider and you said you get an active install button even though the games don't have a Mac version and no WINE compatibility exists. So naturally I thought you were talking about RotTR and the games in the trilogy. Your sentence about Valve was separated from the first part so I didn't think there was a connection since you didn't mention Valve in the first part or any other games.

As we all know neither Rosetta 2 nor macOS Catalina or later supports 32-bit games. The 32-bit games you can run are in fact 64-bit but shown as 32-bit because the developers still haven't bothered to change the game attributes. Steam then as default marks them as 32-bit. There are many examples, like Metro 2033 Redux and Last Light Redux.
 
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Oh, I get an active Install button on Steam for Mac, even though the games don't have a Mac version and no WINE compatibility exists.

It bugs me that Valve has taken away certain games on Mac just to make Steam Deck and SteamOS seem extremely popular. My Steam Deck works well enough, but I can still play certain 32-bit games thanks to Rosetta 2.

I think you are confusing x86 translation with 32-bit translation. While 64-bit x86 apps can run under Rosetta 2, 32-bit support was actually deprecated in Mac OS prior to the launch of Apple Silicon, as ARM64 can not translate 32-bit code. This is also why Windows on ARM has mixed reviews, as they had to drop the endless backwards compatibility of x86 Windows when making an ARM-based variant.
 
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It bugs me that Valve has taken away certain games on Mac just to make Steam Deck and SteamOS seem extremely popular.
Oh my sweet summer child ... not sure who sold you this pack of lies, so let me gently set you straight:

32-bit games no longer being compatible is ENTIRELY Apple's fault. 100% - they did this intentionally through OS updates. Valve bears NO responsibility.
 
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I think you are confusing x86 translation with 32-bit translation. While 64-bit x86 apps can run under Rosetta 2, 32-bit support was actually deprecated in Mac OS prior to the launch of Apple Silicon, as ARM64 can not translate 32-bit code. This is also why Windows on ARM has mixed reviews, as they had to drop the endless backwards compatibility of x86 Windows when making an ARM-based variant.
Windows on ARM still supports 32-bit x86 programs just fine. I've run 20+ year old stuff no problem.

ARM64 did drop 32-bit ARM code but that's irrelevant to macOS since there was never a 32-bit ARM version of that.

Microsoft DID drop ARM32 compatibility but honestly that was never very big since it was only ever for Windows Store apps (and I guess Office 2013?) on Windows RT which flopped. Oh, and all those apps had x86 versions included anyways. I'm sure if they wanted to do they could have probably worked around it somehow if it was worth the effort.
 
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  • Memory:8 GB
  • Graphics Card:NVIDIA GeForce GTX 680MX
  • CPU:Intel Core i5-2410M
  • File Size:27 GB
  • OS:Mac OS X 10.13.4
This is the info I get for Minimum MacOS installation for Rise.
 
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Windows on ARM still supports 32-bit x86 programs just fine. I've run 20+ year old stuff no problem.

ARM64 did drop 32-bit ARM code but that's irrelevant to macOS since there was never a 32-bit ARM version of that.

Microsoft DID drop ARM32 compatibility but honestly that was never very big since it was only ever for Windows Store apps (and I guess Office 2013?) on Windows RT which flopped. Oh, and all those apps had x86 versions included anyways. I'm sure if they wanted to do they could have probably worked around it somehow if it was worth the effort.

WoA uses x86 - ARM translation that is similar to Rosetta 2 on paper, but has Microsoft's own quirks added. Furthermore, Windows RT (which was based on the terrible Windows 8) has no relation to the current ARM-based builds of Windows 11. Your claims of broad backwards compatibility aren't quite accurate, as there are numerous apps and games that will not run on ARM-based Windows.

Taking a brief look at the current compatibility list, it shows the following apps as not supported (i.e., will not run) on ARM-based versions of Windows:

AutoCAD
Fusion360
VirtualBox
Valorant
League of Legends
Adobe AfterEffects
Assassin's Creed III Remastered
Adobe Dreamweaver

The Adobe suite is weird, as some apps (Photoshop, Lightroom) run natively, while others (Premiere Pro, Acrobat Pro) are emulated, some are in beta (InDesign) and others will not run at all.
 
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WoA uses x86 - ARM translation that is similar to Rosetta 2 on paper, but has Microsoft's own quirks added. Furthermore, Windows RT (which was based on the terrible Windows 8) has no relation to the current ARM-based builds of Windows 11. Your claims of broad backwards compatibility aren't quite accurate, as there are numerous apps and games that will not run on ARM-based Windows.

Taking a brief look at the current compatibility list, it shows the following apps as not supported (i.e., will not run) on ARM-based versions of Windows:

AutoCAD
Fusion360
VirtualBox
Valorant
League of Legends
Adobe AfterEffects
Assassin's Creed III Remastered
Adobe Dreamweaver

The Adobe suite is weird, as some apps (Photoshop, Lightroom) run natively, while others (Premiere Pro, Acrobat Pro) are emulated, some are in beta (InDesign) and others will not run at all.
Windows RT has plenty of relation to the modern Windows 11 on ARM. Windows RT was a port of Windows 8 to ARM with the restriction that users could only install software from the Windows Store and only "Metro" apps, not win32 software without jailbreaking. Literally just a locked down Windows 8 install ported to ARM. Windows 10 on ARM dropped the requirement that software must come from the Windows Store and added an x86 compatibility layer as well as support for 64 bit ARM. Windows 11 added x64 compatibility. Until MS recently dropped ARM32 support I could and did run the ARM32 versions of apps I downloaded originally on my Surface RT on my Surface Pro X on earlier builds of Windows 11. So no, there's plenty of relation.

It is broad compatibility. I never said everything runs, I said I've run old x86 stuff with no problems. The reason Valorant and LoL don't work is the same reason they don't on Linux, kernel anti-cheat. VirtualBox also needs kernel stuff for virtualization and so doesn't work. Adobe has been sort of odd and has blocked CC from installing the x86/x64 versions for some reason, maybe they felt it was too slow IDK, I don't use their products really. I am able to use my old copy of Acrobat. For a while they blocked everything CC except the native ports from what I've read. AutoCAD and Fusion 360? My guess is either some DRM scheme or they block it like Adobe.

Rosetta 2 also can't run everything. For the same reason as Windows you can't run the Intel version of VirtualBox or Parallels, I've heard Mafia 3 doesn't work. I'm sure there's others.
 
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