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I adore WindWaker too. My copy still hasn't arrived. :mad: Oh well looks like Monday now. :( Guess I'll just have to play the multitude of other games I have :D:p
 
K- so it arrived alongside our Halo 3.

Deary me. I can't get into this. I've got the controls down fine but I'm finding it just a bore to play. The cutscenes have made me LOL too. Everything is great - music, art, story (so far) but I just can't help play for an hour and get bored of it.

Currently up to the volcano dungeon.

Think I'll go back and finish the Oracle series instead.

:eek:

*braces*

I *still* haven't managed to complete either of the Oracle games. Wondering if I can complete one of them before my Z:pH turns up....
 
I *still* haven't managed to complete either of the Oracle games. Wondering if I can complete one of them before my Z:pH turns up....

Yeah, I spent a good couple months playing both of those back to back. They're not the easiest games. But they're pretty good! Often overlooked IMO
 
I actually enjoy this game so far. Granted I'm only about 45 minutes it but so far so good. The graphics are a lot better than screenshots make them out. My biggest gripe thus far is my hand gets in the way of the screen when I am running towards the left-hand side since I need to move my hand over the screen to go that way, and doing rolls is a bitch!

But being able to draw on the maps? Best idea e-v-e-r! I'm finding I use it a lot, even just to mark down which house is the store for instance whereas in previous game I tended to forget.
 
But being able to draw on the maps? Best idea e-v-e-r! I'm finding I use it a lot, even just to mark down which house is the store for instance whereas in previous game I tended to forget.

+1!!!

There are some great writing/drawing moments in this game that are quite clever. Like....(potential spoiler alert) drawing the map for an island! That was really cool.
 
Just my 2 cents:

I think this is a great game, and I really enjoy it.

I play puzzle games (tetris, worms, puzzle quest, etc) about 95% of the time on my DS, but this game is really worthy of my attention and it keeps my interest.

It's well designed (although I agree with somebodies previous concern about the rolling/slashing controls), and very imersive. I find myself actually reading te dialoge bubbles. A really in depth game that I'm please to report has a good many hours of game play. I am probably around half way through the game (based on the fact that 1/2 of 4 sea map spots are cleared), though honestly I don't know.

I think my favorite part of the game is throwing hte boomerang, it's very satisfying :)

Sorry about my terrible spelling!
 
Nope, I still can't get into this. I wish I could like it too, since it's Zelda and all. I like everything about it but (like Halo 3) it's just plain boring.
 
That's it.

I'm banning you, jimmi. This is unacceptable behavior!

Well, either that or you can send your copy to me. Considering it's a US copy, of course.

I haven't bought it yet because I'm still playing through Final Fantasy 3 on my DS. Nearly done though, so I'll be picking it up soon! :D
 
Raggedjimmi, if you find this one boring, than how did you ever complete any other Zelda? :) It's heavier on the puzzles, so I can see that being a factor?

I know why, you're protesting Nintendos choice of 3D over 2D for a portable. :p :D

-- --

Some of the puzzles in Zelda are reminiscent of another game Nintendo published early on for the DS. I won't say which one, since that might ruin the puzzles for others.

Anyway, the graphic adventure feel and Wind Waker direction of this Zelda has me loving it!

<]=)
 
I think it's mostly down to level and area design. The other 2D Zelda games threw you into a messy and full world. The 3D games let you look into the distance of a virtual world. This seems to miss out of both of them so you're running around on a canvas that wasn't filled.

Does it get better? Is the first island and dungeon totally bland and featureless compared to the rest? Say yes and I'll be happy to push through to completion.
 
You're judging a game on its first simplified-let's-welcome-all-new-users-to-this-game-area. :p EVIL!!! That's a gaming SIN! The game's overtone is Zelda through in and out. The people interaction is better IMO, because of the art direction. I've laugh out loud twice now -- I rarely do this for any game these days, especially not a Zelda! Just play the farging game, it does get better. :)

And to ramble more:
I just finished the 3rd dungeon. This zelda is just as level complex as any other 2D Zelda I've played, but it's still on the easy side. I've died a few times already, so I'm happy, just not on ay boss. -- I only died once in Minish Cap and that was on the very last boss, which was because of a stupid mistake on my part, so I shut off my DS and fought him again to resolve that blemish. :)

I've always been a HUGE graphic adventure fan -- I've played every Lucas Arts GA when I was younger and own them all -- besides the typical Zelda puzzles which this game is saturated with, the newer GA-type-puzzles they introduced were easy only because of my prior experience with that other non-Zelda-Nintendo game I played. But if I hadn't played it, there's one puzzle that would have had me scratching my head for a few.

I LOVE THIS GAME, so my opinions are bias! :eek:

<]=)
 
You're judging a game on its first simplified-let's-welcome-all-new-users-to-this-game-area. :p EVIL!!! That's a gaming SIN! The game's overtone is Zelda through in and out. The people interaction is better IMO, because of the art direction. I've laugh out loud twice now -- I rarely do this for any game these days, especially not a Zelda! Just play the farging game, it does get better. :)

And to ramble more:
I just finished the 3rd dungeon. This zelda is just as level complex as any other 2D Zelda I've played, but it's still on the easy side. I've died a few times already, so I'm happy, just not on ay boss. -- I only died once in Minish Cap and that was on the very last boss, which was because of a stupid mistake on my part, so I shut off my DS and fought him again to resolve that blemish. :)

I've always been a HUGE graphic adventure fan -- I've played every Lucas Arts GA when I was younger and own them all -- besides the typical Zelda puzzles which this game is saturated with, the newer GA-type-puzzles they introduced were easy only because of my prior experience with that other non-Zelda-Nintendo game I played. But if I hadn't played it, there's one puzzle that would have had me scratching my head for a few.

I LOVE THIS GAME, so my opinions are bias! :eek:

<]=)

At first, I thought the game was great. The atmosphere had me feeling like a kid again. Then, I started feeling a little bored through the first level, but it's been getting better since I got the boomerang. I'm hoping it just gets better and better. :)

It would be kind of nice if games had an option to skip the newbie parts, or at least condense them. Or make them side questions or optional or -something-.
 
yes! i got it just now from target. i thought they were out, but it was hidden behind a sticker on the window.
 
I just encountered my first bug/mistake in a Nintendo game. :rolleyes:

Maybe it's because I'm not on a DS Lite, but I doubt that.

It's below in white:
On the Ghost Ship on floor B3, there are 5 levers that need to be pulled in a specific order. The tablet above states 24513 as being the correct order, the "actual" order is 41523. I was to the point that I started to pull levels in a sequence, then start over so as to eventually cycle through every possibility. I finally looked online today after almost starting over, because I figured Nintendo wouldn't do something that was reminiscent of some of the games I played eons ago. Anyway, I did a search for Zeld(title) + Ghost Ship + 24513 and the first link was related to this. *grumbles* If this wasn't a mistake on Nintendo's part, they were being CRUEL!!!


There are a couple of audio glitches that have also happened, where as my old DS's speaker started screeching a high-pitch-death scream. This occurred when the first blue portal appeared, then later when I was trying to get past the above mentioned area.

Blah. Anyway, I still love this game. I like it better than Zelda TP, but it's tooooo easy. I hope they ramp up the difficulty for the next one. :)

DAMMIT NINTENDO!!! Make a WW type game for the Wii!!! :mad:

<]=)
 
Just beat the first dungeon. K it got better. I'm still not happy with some of the design but it's enjoyable.

Call for a DS game in the style of Zelda OoT without touchscreen controls (cept for an alternative for aiming maybe).
 
Got it for my younger brother today. I may play it someday. ;)

Why are handheld zelda (Minish cap, this one etc) always so easy?
 
Never played the Oracle series? :D

I think this is easy so far because of the controls. Maybe they didn't want to overwhelm players with this new control system so early. Assuming it gets harder towards the end of the game that is.
 
Jimmi, it does get better, though at least by the time you get the Sun key or whatever there aren't levels with tons of enemies everywhere. However, it has one of my favorite little puzzles in it (not really a puzzle, just clever), when you have to *spoiler alert!* press your map onto the seal's map, and in order to press the two maps together you physically close the DS as if you were squeezing them together!
 
That clever puzzle was borrowed from another Nintendo published game. A graphic adventure to be exact. :)

Am I the only one that encountered the glitch on the 4th dungeon?

EVIL raggedjimmi, still judging a game on its first area. :)

<]=)
 
I just encountered my first bug/mistake in a Nintendo game. :rolleyes:

De-lurking to talk about a Zelda game... it had to happen eventually.

JackAxe, the problem you mentioned in the spoiler is not actually a bug/mistake. I, too, was very frustrated by it until I realized how clever it was. (And yes, it was a bit cruel.)

I am also glad to hear that I am not the only one having the audio glitch with the old DS. Has anyone else had the problem? Seems to happen to me the most in the Ocean King's Temple, but it doesn't happen at all on the DS Lite.
 
It's not a bug; you were thinking of it wrong. I got it on my first try, it never occurred to me to do it another way!

The trick is to write "24513" over the switches on the map, then pull the switch with the 1 over it, then the 2, then the 3, then the 4, then the 5. So you start with the 4th switch. Apparently, you thought you had to pull the 2nd, then 4th, then 5th...it's not a bug, it's just looking at the puzzle the wrong way.

I haven't had any audio glitches, but I'm on a Lite.
Also, Jimmi, there's something wrong with you. This is definitely on my all time favorite Zelda game list. The puzzles are so fresh! I think I'm enjoying it better than Twilight Princess.

However, I just met Zauz, and I get the impression that I'm about to be sent on an annoying fetch quest. The story's been very fast paced so far, I'm afraid it's going to grind to a halt (like Twilight Princess did when you found the mirror).
 
That's because your noggin is abnormally HuUuuuuuGGggGGgge. I've seen pictures! :p

Awesome! I hope for more puzzles that don't click with how I think! :)

Jimmi would be all over this if it were 2D, I have no doubt about it.

The first time the audio glitch happened I ran through the portal to stop its death-squeal, the second time there was no portal, so I closed my DS lid to sleep it and that resolved it.

I like the little arcade sequence for the crane lift, this would have been welcome for Wind Waker, but I miss the environment changes and how WW handled water.

<]=)
 
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