In a perfect world where people truly wouldn’t care about gaming platforms we wouldn’t have some self-proclaimed profets around here posting glorified lists of all the goodies on the PC side in the name of being realists while they’re proactive about negative Mac gaming news and take every opportunity to diminish and ridicule every positive news and new Mac title and take cheap shots at not only Apple and Mac but other forum members too (a classic narcissistic behavior). That would also spare themselves the disillusionment about their beloved titles and platform and they wouldn’t have to direct their juvenile frustration at Mac gamers and shoot the messenger when one title after another on their list proves to be a huge disappointment even on a top-tier gaming PC, performance- or content-wise. Then there wouldn’t be any need for debunking their myths with threads like this.
Imagine the disappointment if I had followed their advice and bought a PC rig to play The Last of US, SW Jedi: Survivor, Redfall and now LoTR: Gollum at release, just to mention a few. And they keep saying it’s just one game and it will be fixed while at the same time they brag about day-and date releases. Now who needs to be more realistic? Mac gamers who know all about their gaming limitations or PC gamers who glorify titles which turn out to be a hot mess time after time? At the same time more and more PC gamers are turning to consoles and the whole PC gaming community is all fed up. We should thank Capcom/Apple that RE Village on Mac had some bugs so people have something to laugh about. Otherwise I don’t know what could amuse them and their empty lives since Mac has so few AAA titles and all the new releases are already old and late. Strange no one suddenly is laughing at buggy PC releases. I mean people could have lot more fun doing that instead considering the larger amount of buggy and failed releases there are on PC compared to Mac.
As I said this was supposed to be a simple factual thread. People have used this game and absence of it on Mac together with other titles as signs/proof of the death of Mac gaming and I’m now presenting the result, just like I did with The Last of US, SW Jedi: Survivor and Redfall in different discussions. Obviously such titles take time to launch so people who haven’t read the discussions and seen the mention of these games have a harder time to understand the purpose and connection.
People say I only focus on the bad titles/releases, I say why not? Isn’t that suddenly a part of the realism of PC gaming? Many others here love to focus on all the shortcomings of Mac and even Mac gamers as human beings (again really showing off that narcissism) instead of the positive news so why not turn the tables a bit? After all it’s just facts and being realistic. It's also a misconception. I'm actually focusing on games that PC gamers themselves hype as prime AAA titles coming to PC and not Mac, as proof of the death of Mac gaming. I'm just following up PC gamers' claims. Yet another good reason why people should actually wait and test the upcoming PC titles before bragging about all the titles Mac gamers don't have, to avoid the embarrassment.
Speaking of "focusing only on the bad titles" RE Village Mac had one issue with keyboard and mouse which was fixed several months ago and the only thing people here keep talking about is that one issue and RE 4 not being ported to Mac in almost every single post. Same people claim it was supposedly Apple’s fault and Capcom is ”still pissed off” that Apple was slow at fixing a patch but they also gladly forget all the
issues the PC version of RE Village had, like performance issues, stuttering and crashes and how long it took to fix those. Even PC gamers had problem with
bad mouse aim. Just a couple of weeks before the Mac release in Oct 2022 Capcom released an
update for PC that broke the game totally at launch, just before the release of the Winters’ Expansion. A Steam user fixed a solution while waiting for a fix but people still couldn’t play the DLCs. That time despite being in total control and Apple out of the picture it also took about 5 weeks before they could fix it with a new patch, judging by the patch
history and news reports, but that’s not something people like to mention here when they want to have a laugh at Apple in the mud and patronize Mac gamers.
It was funny when someone created a thread with the misleading title ”Is gaming officially dead on Macs?” just because they couldn’t play some of their favorite Blizzard titles and the next day Saber announced Snowrunner for Mac with MetalFX. Then they announced Fort solis and Layers of Fear on UE 5 with MetalFX, then Hideo Kojima at Apple and then Dragonheir with MetalFX. Despite these events and No Man’s Sky, Grid Legends and The Medium coming suddenly all realism is thrown out of the window and people expect to see all the latest AAA games on Mac, a platform having only 2.5% share on Steam. Ethosik described it well, ”Devs aren't treating us Windows gamers with enough respect so it shouldn't shock people that they don't care about Macs either. If they treat us Windows gamers this bad, why do people get so shocked repeatedly about just ignoring macOS entirely?”.
People also blame Mac games like RE Village for being old, but are quick to point out the absence of even older games like Cyberpunk and Red Dead Redemption 2 on Mac. So according to that logic we should never have those old games on Mac either. They talk about compromises and late releases on Mac and brag about day-and-date releases on PC but it’s all fine when they have to wait months for solid patches and fixes when their favorite game turns out to be garbage. Suddenly that’s not compromising and not a part of the realism in the PC gaming world, because there is always another upcoming title that hopefully will be good but could as well be the next failed release. It’s a kind of hypocrisy we could all live without.