Agreed, Nintendo would be unlikely to budge on their IP but I think Apple could target dialog with the 3rd party games that are on the SwitchNintendo switch itself isn’t really that powerful tho… but the biggest hurdle is the stubbornness of Nintendo IP department to permit porting their flagship titles to other platforms.
Ones that actually can max out performance of M2 today (cough, genshin impact, cough) are pay to win microtransaction disaster. Ones that don’t, uhh, is there any?I know one of my frustrations with my M2 iPad Pro is simply that there are few apps, especially games on there that I think really showcase what it could be capable of.
Five stars for this post of the week! Bungie was the creator of the Marathon series, arguably the best game ever developed for the Mac or any other platform at the time and were big time Mac enthusiasts. Halo was in the process of release for Mac and was demonstrated during the 1999 Macworld Expo keynote by Steve Jobs. They begrudgingly sold to MSFT (for between ($20-40m) one year later, MSFT released Halo as an Xbox exclusive and the game went on to single handedly save the Xbox franchise. Commemts on the matter: “The reasons for Bungie accepting Microsoft's offer were varied. Jones stated that "I don't remember the details exactly, it was all a blur. We'd been talking to people for years and years—before we even published Marathon, Activision made a serious offer. But the chance to work on Xbox—the chance to work with a company that took the games seriously. Before that we worried that we'd get bought by someone who just wanted Mac ports or didn't have a clue". BTW - the Halo franchise went on to gross ~$8 Billion (as of 2020) and the Xbox ecosystem grossed ~$22 Billion in 2021 alone. Not bad for a franchise built and saved primarily on a $20-30 million investment in a Mac game company. We all know whats become of Mac gaming ever since.If Apple cared about gaming, they would have bought Bungie when Halo was first demonstrated on a Power Computing Mac clone, and made Halo a Mac exclusive.
If you are taking gaming serious, are you going to buy something with 8GB RAM?Taking gaming seriously with a 8GB RAM MBP base entry with shared graphics? lol no way! And if they think they are doing this, they should finally start thinking differently again.
All they care for are the PeePoo Games, the ones that are usually played when someone sits on the throne, which almost the whole AppleArcade is.
I thought Apple devices did support Vulkan just not with feature parity as Metal. Am I remembering that incorrectly?oh so no implementation for vulkan or directx?
132 million units of Nintendo Switch, that only has 4GB of RAM, would imply that some serious gamers do indeed purchase such items...If you are taking gaming serious, are you going to buy something with 8GB RAM?
I was reading an article once that tried to think through if this was possible.Hurry up Apple and acquire Nintendo already![]()
132 million units of Nintendo Switch, that only has 4GB of RAM, would imply that some serious gamers do indeed purchase such items...
Nintendo Switch is a handheld, lite gaming dedicated device. It also has 64GB of storage. Most AAA game downloads exceed 50GB with some like MSFT flight sim at 180GB alone. The switch is not a PC And gaming on it is not PC gaming w/ massive CPU/RAM processing, ray tracing, frame generation, +120htz fps, etc. Heck, the recommended minimum requirements for most AAA PC games specify 16GB and incurs performance degredation. a much better comparison in the handheld gaming PC arena would be the Steam Deck or ROG Ally - both of which start w/ 16GB RAM and spec up storage options to 1TB+. Figure that, a base model steam handheld starts with more RAM than an iMac or MacBook Pro and Apple claims to be serious about gaming?132 million units of Nintendo Switch, that only has 4GB of RAM, would imply that some serious gamers do indeed purchase such items...
Talk about comparing apples and oranges.132 million units of Nintendo Switch, that only has 4GB of RAM, would imply that some serious gamers do indeed purchase such items...
Nintendo Switch is a handheld, lite gaming dedicated device. It also has 64GB of storage. Most AAA game downloads exceed 50GB with some like MSFT flight sim at 180GB alone. The switch is not a PC And gaming on it is not PC gaming w/ massive CPU/RAM processing, ray tracing, frame generation, +120htz fps, etc. Heck, the recommended minimum requirements for most AAA PC games specify 16GB and incurs performance degredation. a much better comparison in the handheld gaming PC arena would be the Steam Deck or ROG Ally - both of which start w/ 16GB RAM and spec up storage options to 1TB+. Figure that, a base model steam handheld starts with more RAM than an iMac or MacBook Pro and Apple claims to be serious about gaming?
Exactly.Talk about comparing apples and oranges.
Yes. Some might, and many millions do, because everyone is unique, have differing circumstances, financial amounts and value different things.If you are taking gaming serious, are you going to buy something with 8GB RAM?
Exactly.
Gaming (process), is enabled through technology over a spectrum of complexity (low/advanced) throughout time (past/now/future). What was considered 'advanced' technology 10 years ago is no longer considered advanced in present day.
…
A gamer (people) could be a poker player, a soccer player, an e-sports gamer etc. Between these three example gamers, varying levels of technological complexity is involved; cards, ball/camera review tech, a PS5. But:
'Serious' does not equate to the most advanced or complex.Therefore:
Yes. Some might, and many millions do, because everyone is unique, have differing circumstances, financial amounts and value different things.
Could you please explain that in a different way because the syntax of that sentence is difficult to understand. Thanksto summarize, then:
pong:Atari = 8gb m3 Mac:32gb i9 13700k PC = serious solitare:’AAA’ 2023 gaming = $$:$