Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
Retina screen is worth the small amount of extra thickness. It will become thinner again in the near future anyways.
 
Will the price be going up?

Hope not. Planning on selling my Nexus 7 and the Nexus 7 2 I just won to buy an iPad mini 2
 
Im glad I've been enjoying my MINI for almost an entire year now...I think Ill def hang on to it a bit longer...
 
If it's becoming thicker, we can only assume it'll be heavier. If the mini gains weight and the 9.7" loses weight it really does make the mini seem less attractive, to me at least.

Can't wait to see official figures though, I bet that retina screen is going to look gorgeous.
 
One six month upgrade cycle throughout 5 iterations (assuming the 5 is coming next week) of iPad.

Yeah, another Mini in 6 months is nailed on.

/s

Analysts know the same or less than you or I. Jack****.
 
I bet the retina mini will be more expensive ($379-$399) while the non-retina mini will get a small update and price drop (to $299 or $279).
 
From a size perspective, I don't care about it being .3 mm thicker, if I get a retina and about the same battery life out of it, along with A7 or A7X or whatnot.

WHAT WILL TICK ME OFF IS IF THIS MAKES IT JUST SLIGHTLY TOO BIG TO WORK WITH MY LOGITECH BLUETOOTH CASE/COVER FOR THE 1ST GEN MINI!!!!!

:mad:
 
For the Mini to have a retina display, it would have to fit 2048 x 1536 pixels into the 7.9" display. That is because Apple doesn't use dynamic scaling, it uses pixel doubling. The apps all have 2 sets of graphics if they are concerned about appearance, one for the older non-retina and one for the retina. The retina displays are double the resolution of the non-retina. That would mean that the Mini would have to have a screen resolution of 326 pixels per inch which matches the iPhone but probably would have lots of production issues at 7.9".

Not really. The Mini could use 1920x1440 and then downsample all of the @2x graphics. Downsampling is usually foolproof and causes no loss of quality that you get with upsampling and interpolation.
 
Not really. The Mini could use 1920x1440 and then downsample all of the @2x graphics. Downsampling is usually foolproof and causes no loss of quality that you get with upsampling and interpolation.

That's simply not true. By definition, downsampling means loss of information, which means loss of quality.

Downsampling may not cause any noticeable loss in quality for a movie or photo, but scaling down the UI by a non-integer fraction would cause blurriness on text and UI elements. For example a thin one pixel black line would become two greyish lines.

----------

When the iPad 3 got Retina, the price did not go up.

It took two years after the first iPad until Apple was able to sell a retina iPad at the same price. The mini has been out for less than a year.

I still don't understand why people expect the iPad mini to get retina, an A7 and remain at the same price after one year. Unlike Google, Apple is expected to make a profit when selling hardware. They got slammed by investors because of the lower margins on last year's mini, I doubt they will reduce their margins even more.
 
Most have state of the art components inside!

No more crippled or two year old components inside.

A millimeter or so more in thickness is no big deal to me! Even a full centimeter more would be okay!

iPad Mini Retina better have the A7X, 4GB RAM, M7, 802.11 ac, IGZO display, dual flash or it will be hard to sell against the much cheaper Nexus 7 2013!
 
No more crippled or two year old components inside.

A millimeter or so more in thickness is no big deal to me! Even a full centimeter more would be okay!

iPad Mini Retina better have the A7X, 4GB RAM, M7, 802.11 ac, IGZO display, dual flash or it will be hard to sell against the much cheaper Nexus 7 2013!

So what you're saying is that Apple should stop making money on hardware to compete with Google?
 
No more crippled or two year old components inside.

A millimeter or so more in thickness is no big deal to me! Even a full centimeter more would be okay!

iPad Mini Retina better have the A7X, 4GB RAM, M7, 802.11 ac, IGZO display, dual flash or it will be hard to sell against the much cheaper Nexus 7 2013!

A7X - Maybe, I wouldn't be surprised to see an A6X
4GB RAM - No, 1GB ... Maybe 2GB
M7 - No, I think this is an iPhone only thing for now
802.11 ac - Yes, at least I _hope_, surprised the 5S didn't do have this but iPads are more Wifi-centric
IGZO display - Yes, I believe this is the new "go to" display tech
dual flash - No, at least if we're to believe the leaks are showing real cases

:)

Since we're speculating, I think the above goes for the iPad 5 too, except it'll get an A7X as a differentiator (and I'm suggesting Apple will keep the Mini and full sized as tiered products, not the same product in different sizes)
 
You say that now, but people noticed the difference between the iPad 2 and iPad 3. Both weight and dimension. It could be the difference is smaller with the mini, but it was also very light and small to begin with. So that means these changes will be even more noticeable

This is proof that people won't notice unless it is actually heavier.

http://www.youtube.com/watch?v=rdIWKytq_q4
 
By definition, downsampling means loss of information, which means loss of quality.

Downsampling may not cause any noticeable loss in quality for a movie or photo, but scaling down the UI by a non-integer fraction would cause blurriness on text and UI elements. For example a thin one pixel black line would become two greyish lines.

Yikes!

So Apple will forever rely on pixel-perfect UI elements. Developers will have to tailor their apps to a specific screen resolution... and will have to completely re-do their app artwork if/when Apple ever makes a change in hardware.

Isn't there any other way?

I mean... I get it. Apple wants iOS apps to have pixel-perfect accuracy.

On the other hand... it seems like a pain in the ass.
 
Yikes!

So Apple will forever rely on pixel-perfect UI elements. Developers will have to tailor their apps to a specific screen resolution... and will have to completely re-do their app artwork if/when Apple ever makes a change in hardware.

Isn't there any other way?

I mean... I get it. Apple wants iOS apps to have pixel-perfect accuracy.

On the other hand... it seems like a pain in the ass.

Definitely not forever, in fact, iOS7 has some design choices hinting forward resolution independence:

http://supraliminal.net/blog/2013/7/10/ios7-is-a-huge-step-towards-resolution-independence
 
Yikes!

So Apple will forever rely on pixel-perfect UI elements. Developers will have to tailor their apps to a specific screen resolution... and will have to completely re-do their app artwork if/when Apple ever makes a change in hardware.

Isn't there any other way?

I mean... I get it. Apple wants iOS apps to have pixel-perfect accuracy.

On the other hand... it seems like a pain in the ass.

As long as Apple stays within 264-326 dpi, developers won't have to redo their artwork each time Apple releases a device with a new resolution, and the UI will stay nice and crisp.

They may have to tweak their layouts, but if they started using auto-layout APIs introduced in iOS 6 and dynamic text in iOS 7, it should be relatively easy and automatic especially since iOS 7 textureless design is ideal to use with flexible layouts.

Of course not every developer has been using those APIs, but I expect Apple to force things out next year with the release of a larger iPhone and possibly a phablet.
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.