Sheeesh, it's not even out yet and they want it to pilot them to the moon. Give it time.
This watch has more computing power than the systems used to originally pilot us to the moon.
Sheeesh, it's not even out yet and they want it to pilot them to the moon. Give it time.
Wouldn't you rather read texts and notifications on a very small screen with severely limited controls?
Doesn't it work both ways? Just because you had problems doesn't mean everyone else does...
Which are the future. Safari in iOS 8 has WebGL enabled - as soon as developers start to realize that and take advantage of it, native apps will die swiftly (pun intended.)
Would people be too lazy to pull their phone out of their pockets and use that?
Which are the future. Safari in iOS 8 has WebGL enabled - as soon as developers start to realize that and take advantage of it, native apps will die swiftly (pun intended.)
But I wouldn't just be buying it to shave one second off my life. Everything the watch does will either be far, far more convenient than the corresponding action on the iPhone, or something unique to itself that the iPhone cannot adequately replicate (like the features you mentioned). And for the record, I imagine that it would shave multiple seconds in just one interaction using my example: digging the phone out, unlocking even with TouchID, navigating to the app, launching the app, and using the app takes longer than raising my arm, navigating to the Watch app, and using the Watch app's simple interface likely will. That's part of why Apple is brilliant for having developers focus so much on making their apps useful, simple, and designed for brief interactions. Smartphone apps are designed to be immersive, the opposite of these Glances, Actionable Notifications, and simple apps developers are creating.That's exactly why I don't think it's very compelling at this point. Your example shaved what, a fraction of a second off of the alternate method? Is that worth dealing with another device every day? Wearing it on your wrist? Is it worth spending $350 or more for?
Of course those aren't issues for some. But they are just a few of the questions that any potential buyer will be asking themselves. I think the future of a device like this lies in its uniqueness. Taptic feedback, health sensors, etc. Things that the phone either can't do, or can't do well. I think that will drive a customer base. The minor added conveniences over the phone you already have should just be a bonus when it comes to the watch.
There is also the time it takes you to put on the watch and charge it each day.But I wouldn't just be buying it to shave one second off my life. Everything the watch does will either be far, far more convenient than the corresponding action on the iPhone, or something unique to itself that the iPhone cannot adequately replicate (like the features you mentioned). And for the record, I imagine that it would shave multiple seconds in just one interaction using my example: digging the phone out, unlocking even with TouchID, navigating to the app, launching the app, and using the app takes longer than raising my arm, navigating to the Watch app, and using the Watch app's simple interface likely will. That's part of why Apple is brilliant for having developers focus so much on making their apps useful, simple, and designed for brief interactions. Smartphone apps are designed to be immersive, the opposite of these Glances, Actionable Notifications, and simple apps developers are creating.
But the fact of the matter is, if I shave a few seconds here, a few seconds there ... it adds up in a day, a week, a month, and a year. Don't underestimate the value of the added convenience, especially if I use it for things that would have been completely inconvenient for me to do with my phone and so I wasn't performing those behaviors to begin with. (For instance, even if it takes me longer to type, I find voice-texting and voice-dictation for texts to be more of a hassle. Apple Watch may change that usage pattern, resulting in a massive decrease in the time I spend typing away on my phone.)
So yes, the convenience aspects (and this has huge potential for convenience in almost every aspect) are an important part of the equation when considering the purchase of a device like this. I wouldn't spend hundreds of dollars on JUST the convenience. But to dismiss the draw of added convenience is to miss out on a major point of this device.
Again, I don't disagree with you that there are a lot of other great and compelling features for this device. But when you say the Apple Watch "does things the iPhone either can't do, or can't do as well," that's also a convenience thing. It's all part of the package of what makes this such an exciting product with so much potential to grow in usefulness.
Man, your ego sure is big
Hold your judgement until you've seen this: https://forums.macrumors.com/showthread.php?p=20599385#post20599385
Sounds more like they released a product before all the API's were actually ready.
I don't get why Apple insists on locking down new products and features. Let developers take advantage of them now, it'll be opened up eventually anyway.
Because Apple has trained us for over a decade that they produce iStuff. and it so happens this latest stuff happens to be a Watch?.
Which are the future. Safari in iOS 8 has WebGL enabled - as soon as developers start to realize that and take advantage of it, native apps will die swiftly (pun intended.)
More and more reason to skip this generation
But I wouldn't just be buying it to shave one second off my life. Everything the watch does will either be far, far more convenient than the corresponding action on the iPhone, or something unique to itself that the iPhone cannot adequately replicate (like the features you mentioned). And for the record, I imagine that it would shave multiple seconds in just one interaction using my example: digging the phone out, unlocking even with TouchID, navigating to the app, launching the app, and using the app takes longer than raising my arm, navigating to the Watch app, and using the Watch app's simple interface likely will. That's part of why Apple is brilliant for having developers focus so much on making their apps useful, simple, and designed for brief interactions. Smartphone apps are designed to be immersive, the opposite of these Glances, Actionable Notifications, and simple apps developers are creating.
But the fact of the matter is, if I shave a few seconds here, a few seconds there ... it adds up in a day, a week, a month, and a year. Don't underestimate the value of the added convenience, especially if I use it for things that would have been completely inconvenient for me to do with my phone and so I wasn't performing those behaviors to begin with. (For instance, even if it takes me longer to type, I find voice-texting and voice-dictation for texts to be more of a hassle. Apple Watch may change that usage pattern, resulting in a massive decrease in the time I spend typing away on my phone.)
So yes, the convenience aspects (and this has huge potential for convenience in almost every aspect) are an important part of the equation when considering the purchase of a device like this. I wouldn't spend hundreds of dollars on JUST the convenience. But to dismiss the draw of added convenience is to miss out on a major point of this device.
Again, I don't disagree with you that there are a lot of other great and compelling features for this device. But when you say the Apple Watch "does things the iPhone either can't do, or can't do as well," that's also a convenience thing. It's all part of the package of what makes this such an exciting product with so much potential to grow in usefulness.
It's third party, which Tesla has taken a pretty hard line on recently (blocking or severely throttling). Tesla doesn't have an officially-supported API, so third party apps are always used at your own risk.
More and more reason to skip this generation
Scenario 1: You stop at a charging station and go into the nearby restaurant to get a bite to eat. Now, sitting at the table, you want to check quickly how much charge your Tesla has, and whether it's enough to get you home, or to your destination. So you get up, inform the waiter that you're not running out on the bill, you're just not lazy. You're going out to the car to see if it's fully charged, because you prefer to check it at the car, and not using the device on your wrist. Once you know whether it is ready, you know whether you should go back in and take care of your bill, or order desert or a cup of coffee.Yes. And if you want to see the Tesla info, do you want to see that in the office? In the living room? No, you will check that in the car, and when you parked it more then likely.
A feature? Yes
Useful? No
What a novelty. These things can all be done while inside the car. Why would I want to control the air conditioning or heat levels from my watch when it's right there within arm's reach?
Did it occur to you that it might be nice to have the car's temperature already set at a comfortable level when you get in on a particularly hot or cold day?