His argument is decent. But there is also cases going way back when railroads were sued for anti-competitive behavior because they bought up a steel company, for example, and then leveraged their ownership of the railroads to drive the other steel company out of business. That is sort of what you have with apple music vs spotify.
Also MS had to ~unbundle IE from Windows ~20 years ago because it was an unfair advantage over Netscape.
Also note the house brands of Walmart compete by giving the customer a lower price. Apple Music doesn't do this. It charges what Spotify charges and then makes it difficult for Spotify to compete because Apple Music doesn't have to pay that 15% fee on every subscription. The customer isn't better off in that scenario. Spotify isn't better off. Only Apple is.
I think really the only issue with the app store is the amount they charge is unfair. It is just such a large cut of revenue. Especially for digital subscriptions like to Spotify or Netflix. I mean up unitl last year a customer could sign up for netflix through iTunes. And even if they never watched Netflix on an iOS device, I believe Apple would still collect 15% after the first year. 30% before that.
Now granted smart customers can get the iTunes gift cards for 20% off during a sale and get the price down. But that doesn't benefit Netflix or a Spotify.
If Apple purchased Qualcomm and then refused to sell chips to others THEN it would be a monopoly. Anyone can create a smartphone yet everyone wants to be in the iOS world. That world was created by Apple and it has the same right as Sony, MS, Steam and even Walmart to charge vendors (developers) to get the products on the shelf. Spotify should create their own player.
Note Steam takes a similar cut for sales as Apple. Walmart and Target also took a similar cut (30 to 40%) as well as charging for shelf space. Apple Retail Stores do this as well, early on Panasonic was a big purchaser of shelf space. In fact every major store picks which products can come in and they use to charge for shelf space and position. I haven't been in retail for 10 years but I am sure some are still doing it. Almost forgot Supermarkets don't charge for the stuff at the end of the line but they force a huge discount that is eaten by the manufacturer.
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As others have observed. Apple itself is not a monopoly. But its App Store is.
Please list some points on why it is a monopoly.
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I can walk into best buy and buy physical ps4 games. Doesn't matter that it is physical.
Yes but you can only sell a PS4 title after you have paid Sony for a Dev kit ($10k), gotten your title approved by Sony for their device, paid an approved PS4 Disc manufacturer to make the disc and boxes (Sony gets a kickback) and finally pay Sony for each unit sold ($15 per game). Now once you have subtracted all of that cost from the title get prepared to pay to get on the (Best Buy, Fry's etc) shelves. God help you if you need to release a patch. Sony is gonna need some more money. Note: You can replace Sony with MS and/or Nintendo.
Let me add that to release a title on iOS you need a Mac ($2500), $99 yearly subscription, iOS Approval process. DONE. Not paying for hosting, credit card transaction fees, maintaining a support infrastructure, etc...