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You're in a distinct minority. Most people aren't even aware the feature is there. It's no more useful than a long-press on the Android OS, which achieves the same thing.
Except I literally just gave you an example of it not being the same as a long press. Same with activating icon widgets. There are a lot of examples.
 
Except I literally just gave you an example of it not being the same as a long press. Same with activating icon widgets. There are a lot of examples.

Apple deciding not to implement the same functionality of their long-presses vs 3D touch doesn't make 3D touch more useful - it just makes their long-press more crippled. Look at the Android examples to see how a long-press has identical functionality as 3D touch when the UI logic isn't intentionally crippled to justify a feature that nobody asked for and hardly anybody uses.
 
Apple deciding not to implement the same functionality of their long-presses vs 3D touch doesn't make 3D touch more useful - it just makes their long-press more crippled. Look at the Android examples to see how a long-press has identical functionality as 3D touch when the UI logic isn't intentionally crippled to justify a feature that nobody asked for and hardly anybody uses.
The only thing I don't think long press does as well as 3ds touch (in an android and iOS user if that wasn't clear) is selecting text and dropping the cursor. To be frank, I don't feel google has ever done a good job of that.
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To those who buy these things: Where do you buy your pants? I need pockets like those.
Levi's 351s. Also standard dress pants 32/32.

/shrug
 
Apple deciding not to implement the same functionality of their long-presses vs 3D touch doesn't make 3D touch more useful - it just makes their long-press more crippled. Look at the Android examples to see how a long-press has identical functionality as 3D touch when the UI logic isn't intentionally crippled to justify a feature that nobody asked for and hardly anybody uses.

Good god, are you obtuse on purpose, doing something much much faster and with a degree of precision vs slower is different by default; that's it.

What the hell are you even talking about. What point are you trying to make.

3D touch enables stacking functions in a way to keep it simple for the neophytes yet give a faster, more powerful access to those who need this speed and power. If I'm getting and previewing 300-500 emails a day, I'm not going to use the damn long press to do so and lose 5-10 minutes doing so per day.

Most people, especially the people that actually cares for those deep functions, would not be using the long press for all those functions because well, IT TAKES A LONG TIME. It says it IN THE NAME. Good grief!
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Except that it's not 10x faster. It's not even 1x faster.

Right... Youtube, give me a break, guess you believe in bendy phones too hum.

Lets see the factors influencing the speed that mr "internet man" (sic) must make sure he's not gaming.

Is the content is local, or in the cache, vs on the internet, fast vs slow internet, fast vs slow wifi, storage speed and cpu speed of the device, other tasks going at the same time, strong press versus soft one, set to high sensitivity vs low, size and type of content previewed (text, graphic, javascript in the page, etc), how the actual app uses the API (if not Apple), etc.
Just like those crap bender clips, the same unscientific method.


Funny how I can preview a damn email in about 1/2 second and get it to start opening nearly instantaneously with a strong pressure. Considering the long press wouldn't start activating until X time by its very name and then have to do everything 3D press does after that. The argument is nonsense on its face.
 
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Apple deciding not to implement the same functionality of their long-presses vs 3D touch doesn't make 3D touch more useful - it just makes their long-press more crippled. Look at the Android examples to see how a long-press has identical functionality as 3D touch when the UI logic isn't intentionally crippled to justify a feature that nobody asked for and hardly anybody uses.
This is just like Mac users who used to claimed right-click was useless because control-click was just as useful. They may do some of the same things, but one is obviously more fluid and quicker. By your logic, we might as well remove scroll wheels on mice because we can just click and drag on the scroll bar.

Sorry, but I guess we're just going to have to disagree on this. I love it and find it very useful. More ways to interact is not a bad thing, and just because you don't personally use it does NOT make it a gimmick.
 
This is just like Mac users who used to claimed right-click was useless because control-click was just as useful. They may do some of the same things, but one is obviously more fluid and quicker. By your logic, we might as well remove scroll wheels on mice because we can just click and drag on the scroll bar.

Sorry, but I guess we're just going to have to disagree on this. I love it and find it very useful. More ways to interact is not a bad thing, and just because you don't personally use it does NOT make it a gimmick.

It's not the functionality that's useless but the implementation. 3D Touch provides no more utility then the simple (and existing) long-touch. In fact I find that 3D touch has less utility because it's harder to achieve/distinguish vs a normal touch than a long-touch.
 
You're in a distinct minority. Most people aren't even aware the feature is there. It's no more useful than a long-press on the Android OS, which achieves the same thing.
That's just dead wrong.

As this software continues to mature, you will realize that Google strategically missed out on the implementation of pressure sensitive/haptic feedback UX paradigm. iOS developers are spending time making iOS apps that much better and have been doing so for the last couple years. When this finally rolls around to being a supported feature on Android, it will already be super polished and useful on iOS and the Android platform will take years to catch up.
 
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That's just dead wrong.

As this software continues to mature, you will realize that Google strategically missed out on the implementation of pressure sensitive/haptic feedback UX paradigm. iOS developers are spending time making iOS apps that much better and have been doing so for the last couple years. When this finally rolls around to being a supported feature on Android, it will already be super polished and useful on iOS and the Android platform will take years to catch up.

But Google didn't miss out - they implemented the same functionality using the more user-friendly/discoverable long-press gesture.
 
But Google didn't miss out - they implemented the same functionality using the more user-friendly/discoverable long-press gesture.
You just have to use an iPhone 7 for a while to understand. iPads in iOS11 actually support long press a lot like Android does, but it's far more limited and clearly illustrates how much better 3D touch is. A good example is the Music app, or hard pressing the keyboard to turn it into a cursor trackpad. I'll give you that home screen functionality isn't currently where it's best expressed (but that will likely change in time).
 
i'm not against product differentiation. But, whats the point of squeezable sides. can't you just have, a button?
 
You just have to use an iPhone 7 for a while to understand. iPads in iOS11 actually support long press a lot like Android does, but it's far more limited and clearly illustrates how much better 3D touch is. A good example is the Music app, or hard pressing the keyboard to turn it into a cursor trackpad. I'll give you that home screen functionality isn't currently where it's best expressed (but that will likely change in time).

An iPhone 7 has been my daily ever since it was released. I only use an Android (Nexus 6) when I need to run a few Android apps. In my experience a long-press is a much more intuitive and reliable a gesture than is the 3D touch on my 7.
 
Eh, people said many things were a stupid gimmick that were new features and turned successful. At least it's not a feature that every phone has on the market. People said Retina screens were stupid, now look.
How bizarre.. how can a higher than normal screen PPI be classed as stupid? Not sure about that one.. granted they are behind the times now, but back then they were ok...
 
How bizarre.. how can a higher than normal screen PPI be classed as stupid? Not sure about that one.. granted they are behind the times now, but back then they were ok...
They argued that the Retina display used more power thus having worse battery life and a performance hit.
 
It's not the functionality that's useless but the implementation. 3D Touch provides no more utility then the simple (and existing) long-touch. In fact I find that 3D touch has less utility because it's harder to achieve/distinguish vs a normal touch than a long-touch.
I don't know why you keep ignoring the multiple examples I've given where it is useful. And again - stop comparing to long touch. 3D Touch takes less time, which is exactly like using a scroll wheel instead of dragging a scroll bar.
 
I don't know why you keep ignoring the multiple examples I've given where it is useful. And again - stop comparing to long touch. 3D Touch takes less time, which is exactly like using a scroll wheel instead of dragging a scroll bar.

Because none of your examples are unique to 3D touch. And I posted videos showing that a long-touch is actually quicker than a 3D touch.
 
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