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My late 2012 mini is hooked up to a 2560x1440 Dell U2713. I run it at 1080p scaled hdpi mode. Works perfectly.

Unfortunatelly I cannot get it work on my late 2009 iMac 27" core i7 (SwitchResX says that the resolution is "not activated - invalid?"). So i am stuck at 2560x1440 there.
 
Hello and thanks for this great thread!

Just activated HiDPi on my HP ZR30W (connected to Nvidia GTX 680 flashed with mac custom rom), and it looks and works great, much better font rendering now.
First i enabled the HiDPi display mode with Quartz Debug, then i created a custom scaled resolution with SwitchResX at 5120 x 3200, rebooted the machine and 2560 x 1600 HiDPI showed up in SwitchResX.

No performance drops so far, but memory usage on the graphic card is a little bit higher (~10% measured with iStats).
 

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Hello and thanks for this great thread!

Just activated HiDPi on my HP ZR30W (connected to Nvidia GTX 680 flashed with mac custom rom), and it looks and works great, much better font rendering now.
First i enabled the HiDPi display mode with Quartz Debug, then i created a custom scaled resolution with SwitchResX at 5120 x 3200, rebooted the machine and 2560 x 1600 HiDPI showed up in SwitchResX.

No performance drops so far, but memory usage on the graphic card is a little bit higher (~10% measured with iStats).

How did you do? i can't seem to get HiDPI mode enabled on my external monitor
 
Did you enable "HiDPI display mode" with Quartz Debug?
 

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Hello and thanks for this great thread!

Just activated HiDPi on my HP ZR30W (connected to Nvidia GTX 680 flashed with mac custom rom), and it looks and works great, much better font rendering now.
First i enabled the HiDPi display mode with Quartz Debug, then i created a custom scaled resolution with SwitchResX at 5120 x 3200, rebooted the machine and 2560 x 1600 HiDPI showed up in SwitchResX.

No performance drops so far, but memory usage on the graphic card is a little bit higher (~10% measured with iStats).

What OS were/are you running? Last time I tried this in Mavericks, I had 0 luck getting it to work.

Would be interested in hearing your process if you got it working in Mavericks.
 
problem switchresx maverick 3640x2160

at least i'm not alone !

hi everybody it is great to be here

briefly :


imac 27, late 2013, 10.9.4 osx maverick

switchresx 4.4.1

i went in custom resolution, set resolution 3860x2160, so it says "not saved"
then i saved in the file menu, and it says "not installed"

please any advice ?

3rd5G3.png
[/URL][/IMG]

aaaand hope the image works...
sorry for my english...
bons baisers de france!
 
at least i'm not alone !

hi everybody it is great to be here

briefly :


imac 27, late 2013, 10.9.4 osx maverick

switchresx 4.4.1

i went in custom resolution, set resolution 3860x2160, so it says "not saved"
then i saved in the file menu, and it says "not installed"

please any advice ?

URL]


aaaand hope the image works...
sorry for my english...
bons baisers de france!

I'm having the same issue, I add the scaled resolution, save and restart and get the "not installed" message under status.
 
2nd help!

help please!!! switchresx is too good for not being use!! i'll do what you want ! i will follow your answers !
 
I'm having the same issue, I add the scaled resolution, save and restart and get the "not installed" message under status.

Same here. I'm trying to create a custom resolution, and after save and reboot I just get "not installed". Anyone know why this is?
 
Running these scaled modes requires special graphics routines which scale the desktop on the GPU. Apple wrote special routines for the graphics cards in it's Retina Macbook Pro's.

However these are not present on the AMD graphics cards, used in iMacs. Only the nVidia models seem to work at present. I've tried too with my 6970M. We'll see if anything changes with the announcement of the new retina iMac with AMD graphics.
 
yes!

hi syna! tx for the reply,

I have an nvidia card on my imac !

i am able to turn the graphic into 1280x720 hidpi max.

like this :

zjqW6d.png
[/URL][/IMG]

could you explain us how can we turn it into 3140x2160 on switchresx ?...

sorry for yogurt mistake.
hugo
 
Works great on rMBP 15" (Oct 2013) Iris Pro.

- 2048x1280 HiDPI
- 2304x1440 HiDPI
- 2560x1600 HiDPI
 
Last edited:
SystemPreferences-Display = "Looks like".

Did Yosemite (10.10.02) add a "looks like" notification to the Display screen recently? I don't recall seeing it there before. But it only appears for a few seconds, so may have missed it.
 

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Did Yosemite (10.10.02) add a "looks like" notification to the Display screen recently? I don't recall seeing it there before. But it only appears for a few seconds, so may have missed it.

It's been there since the shipping ver. of OS X on the first rMBP (Mid-2012) versions.
 
Update: Doesn't work on the Iris Pro + GT 750M dGPU.

Switched from the Late 2013 (Iris Pro only) to the Mid 2014 (dGPU) however, the scaled resolutions show up as invalid.

Doesn't seem like the 750M can render above 4K (3840 x 2400 HiDPI or in other words, More Space).
 
Problem with macbook pro 13.3 (mid 2010) GeForce 320M

I've created custom scale resolution 2560x1600 (1280x800 multiply x2) for LG 24" 1920x1200 monitor

But id doesn't work in switchresx - system only+invalid

What to do?
 
Because I loathe SwitchResX and because RehabMan @ tonymacx86 wrote this wonderful guide:

http://www.tonymacx86.com/mavericks-laptop-support/133254-adding-using-hidpi-custom-resolutions.html

Confirmed working on 10.10.2. The only issue I ran into was my HiDPI resolution wasn't appearing in Display preferences, though I could access the scaled resolution. At that point I used RDM, which some of you may be familiar with (https://dl.dropbox.com/u/87351306/RDM.tar.gz) to access all of the different HiDPI resolutions my scaled resolution could support.

2enna54.png
 
So I have a huge fan/heating issue. Here is my situation:

I have a Mid-2014 15" Macbook Pro W/ Retina Display (2.2GHz). I bought an external monitor (Dell U2515H - 25" @ 2560x1440p), and connected to via miniDP I believe. When I first connected to it, I realized how small everything was...the text, the webpages, the icons. So I did a little research and found SwitchResX would help make the texts bigger while keeping the resolution at 1440p. Everything worked out great, I did a little math and worked out a perfect custom resolution for me (3840x2400 HiPDI...so it's actually 1920x1200 but displaying 2400). Everything worked out great, the text sizes are perfect, icons, webpages.

The problem, however, is when I play a fullscreen video on youtube 1080p. Whenever I play any videos, like hulu...on fullscreen, the fans become pretty hot. The RPMS are averaging 4000-6000 rpm and fans super loud, and the macbook pretty hot. It dies down when the video is stopped. I'm a web designer, so I can use photoshop...coding softwares, multiple tabs...and it all works fine. The problem is when I watch videos/let alone streaming movies fullscreen.

I found out, just last night, that when I switch my resolution back to native (2560x1440p, basically disabling switchresx hidpi)...it goes back to normal. The full screen video streaming do not cause any fan noise/heating. And RPM is average @ 2500.

I understand that with higher resolution, the processor needs to work harder. But is there ANY fix? Firstly, is this completely normal? If so, is there a hack to make the macbook really think it's only displaying 1200p so the fans wont be loud? If not, is there a fix to this issue? Is this a bug related to switchresx and hidpi? Or is this all just a cost of using HIDPI?
 
SwitchResX 1080p Scaling with nMP
So I'm wondering if anyone has managed to scale Thunderbolt displays on a New Mac Pro down to 1080p HiDPI
This is pretty much a dead thread, but since it helped me a lot with the DIY approach, I figured I would post the missing details that I needed to finally get the DIY approach (plist mods in Displayoverrides) to work on my “new” Mac Pro (late 2013) running Mavericks 10.9.5 with dual AMD FirePro D500’s, driving a Dell U2715H 2560x1440 27” display.

And by “work”, I got all the HiDPI resolutions I wanted, including 1920x1080 and larger ones, and they appear in my regular Display Preferences, some without even option-clicking the Scaled button, and I can add more without restarting the Mac. I would say that’s having it all except it isn’t…Apple should support true resolution independence…all these work arounds are an annoying burden.

Details and history…

I downloaded Xcode 6.2 (to work with Mavericks) to get the plist editor. I got my monitor’s vendor and model IDs the usual way. I used the OSX calculator’s Programmer mode for hex conversions. I created a display override plist from scratch in the editor, defined a single resolution above 2560x1440 (e.g. 4480x2520), saved it on my desktop, removed the plist suffix, and copied it into the appropriate vendor folder, and restarted. This did not work. :(

I then tried the trial version of SwitchResX and was able to get it to work, so I knew the OS and graphics card were capable. (I black-screened once, my bad, make sure you are defining a *scaled* resolution.) But the resolutions were not appearing in the regular Display Preferences, and I was still puzzled why my DIY was not working, so I read more and found the missing ingredient at tonymacx86:

“You must add two resolutions for each custom resolution you'd like….
In order to make it HiDPI capable, you must also add another scaled resolution at twice the custom resolution…”

So back to the plist editor, added 2240x1260 before 4480x2520 in my desktop file, removed the old override file and pasted the new one into place, and joy! It even appeared in the basic Scaled list as 2240x1260 (HiDPI). (Early on I was restarting after each plist change, but later found that unnecessary.)

More tips…

Personalize the display name in the plist file and maybe add a version number and changed it each time you modify the file. Why? Because this name is displayed in the title bar of the Display Preferences, so it lets you know that it picked up your latest version.

When I added 2432x1368 (HiDPI) it did not appear in the basic Scaled list, but does appear in the advanced (option-clicked) list, so OS X is definitely doing some filtering to keep the basic list basic. I guess it was too close to 2240x1260 (HiDPI). But when I added 1920x1080 (HiDPI), it does appear in my basic list, along with 2240x1260 (HiDPI).

Apps to make switching resolutions easier… For me, it is 4 clicks (and maybe some scrolling) to change resolution in the OS X Display Preferences. (I start from the AirPlay menu bar icon, which saves 1 click. I tried the RDM app from the internet; it’s 2 clicks, with a tricky mouse maneuver to get the list to stay open. And I found the Display Menu app from the Mac app store with a $2.29 (Cdn) in-app purchase to display HiDPI resolutions, which is still 2 clicks but without the maneuver and also a shorter mouse travel thanks to its bookmark feature that lets you bring your favourite resolutions up to the top. That one I bought.

I have no other affiliation with any of these apps.
 
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This is pretty much a dead thread, but since it helped me a lot with the DIY approach, I figured I would post the missing details that I needed to finally get the DIY approach (plist mods in Displayoverrides) to work on my “new” Mac Pro (late 2013) running Mavericks 10.9.5 with dual AMD FirePro D500’s, driving a Dell U2715H 2560x1440 27” display.

I have the exact same display. Would you mind sharing your override file?
 
I have the exact same display. Would you mind sharing your override file?
Sure, no problem. Just uncompress and remove the plist suffix before you copy it into the correct display vendor folder.
 

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