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Performance will still be heavily dependant on the optimisation of the OGL driver by the various vendors, and their current priority is probably not OS X given how hard fought the Windows gaming scene is.

Just a note, the individual vendors of OSX graphics cards don't make the drivers. Apple controls them and mandates how they work.
 
Goodbye Cider...pile of crap

Thank **** for this.

I just build myself a quad core amd system and sold my imac the other month. Bloody hell, if i had known this to be true back then i wouldv'e just sdold my imac and bought a new imac instead of building a whole quad core pc.

The big question nis still! Will the mac version be native code and graphics or will be using cider (that crap emulation that tries sdo hard yet somehow makes every game more expensive than their pc version and bugy as hell)

I'm really pleased that valve have already stated that i can do both pc and mac version of their games (i ordered the valve complete pack the first week i had my pc built)

Am i phappy with this announcement? yes and no

Yes because the mac gamers and i won't be ripped off by aving to pay a stupid sum of cash for mac ported pieces of ****. £34 vs £10 - You decide

Just hope to god valve don't make any shortcuts and do it right.
If they get it right the first time (which i think they will, just take a look at their games) then steam will be number one in my mind and will then be king of gaming distribution.

All we need now (as someone else pointed out) is for apple to either put higher end hardware in their systems or lower the bloody price.

I think for that to happen we'd have to wait for steve jobs to finally drop dead from cancer (im sorry but i really dislike the guy a lot - no, he is no god)
 
ahhh i remember my PowerMac in the 90s ran Sim City 2000...good times.


Some advice i'll give to those entering FPS world....i'm highly doubting the Magic Mouse will be comfortable for long play sessions. Time to look at some logitech/Razer/MS (yes MS) mice.

You'd be surprised! It works great with the MagicPrefs application. I use it when I play Gmod on crossover all the time.

While I don't suggest it against a $100 mouse built for gaming, I do suggest it against the basic mice (and especially the mighty mouse!).
 
Awesome!!! Now I really don't have any interest for getting windows anymore.

I just hope the performance is just as good as windows, it may take a couple of months to get the kinks worked out (if any at all).

This is gonna be huge
 
The big question nis still! Will the mac version be native code and graphics or will be using cider (that crap emulation that tries sdo hard yet somehow makes every game more expensive than their pc version and bugy as hell)

According to Valve, they will be complete native versions. Source.
 
Complete 180 from Newell's old attitude of, "Mac is a terrible platform and we have no plans to ever support it."
 
So now when I'm browsing the iTunes store, these "Steam" games will show up for my iPhone? So? Who is Steam and why should I care for them? I see lots of games for my iPhone already! I already have plenty of games on my iPhone. And why is this even news? Or is it because they are developing for iPad or a new iPhone?
 
So now when I'm browsing the iTunes store, these "Steam" games will show up for my iPhone? So? Who is Steam and why should I care for them? I see lots of games for my iPhone already! I already have plenty of games on my iPhone. And why is this even news? Or is it because they are developing for iPad or a new iPhone?

It's for the Mac, not the iPhone.
 
It's good to hear about Steam Play.

In before another million issues with Apple's hardware.

It's amazing you can't say one positive thing about Apple without a snide remark following it. That's just too bad for you, that's all you know how to do here. :rolleyes:
 
From the L4D blog:

"Mac owners can even host their own servers and create their own maps, just like Windows users."

Dedicated server is a no-brainer, but.. They ported hammer and the SDK too?!!?!?!?!! If true i think I've fallen into some awesome alternate reality.

What the HELL!? This is big.. Really.. REALLY big if they're putting the content creation tools in the hands of the osX people too. I really thought they wouldn't do that as it'd be "needless extra effort" ??

This seems to be getting better and better! I'm buying a few Valve games to pat them on the back. :D
 
nice, this is a great way to get rid of physical copies completely due to the transference of games to both systems. Most of all, the 9600M GT will have a purpose :)
 
This is huge. finally there will be some serious games to chose from on Mac. Even if they won't run as good as they do on Windows, you can't deny that this is big time what Valve is doing...Showing the Mac some respect. It appears to me, though, that the Source-based games should run pretty well as the engine is very flexible.

I love this and enjoyed the teaser pics too, well done. :)
 
Of all the pigs to have flown so far this year, this one is my favorite.

I am SO excited about this announcement, I can barely contain it. As others have stated: there is absolutely nothing negative about this announcement. Valve is doing a 100% perfect job on this!
 
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