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I said it before and I say it again: Apple needs to pay up and explicitly fund the ports for specific marquee titles in order for mac gaming to take off.
We've been down this road before. Apple actually talked to Valve about getting Half-Life 2 to the Mac. Gabe Newell asked for 1 million dollars. I see no reason for Apple to try again, and even less reason to think Newell or Valve would give them a different answer this time (except the requested fee would be much higher.)
 
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With all due respect, that's a very low standard.

For you maybe but lots of people want to be able to play iOS games like Genshin Impact on Mac and wish the devs would allow it. What is a proper Mac version anyway? The game isn't even out and you assume it's not going to be good on Mac? Mobile games usually have lower visual quality on computers but we haven't seen the game. Resident Evil Village and 4 on iPhone are the console versions with the exact same quality.
 
For you maybe but lots of people want to be able to play iOS games like Genshin Impact on Mac and wish the devs would allow it. What is a proper Mac version anyway? The game isn't even out and you assume it's not going to be good on Mac? Mobile games usually have lower visual quality on computers but we haven't seen the game. Resident Evil Village and 4 on iPhone are the console versions with the exact same quality.
Actually, that’s probably true enough. Of course, PC gaming is actually pretty niche, most people just don’t play games on PCs. Consoles are more popular, but even they aren’t as popular as “serious” mobile games, let alone mindless mobile games like infinite runners and endless clickers.
 
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RTX 4080 is $1.2k and Apple just made a major contribution to Wine with a DX12 to Metal wrapper in GPDK. Nice try though.

They even changed the license terms so D3DMetal could be included in the latest Crossover 23.5. With Sonoma and Game Mode I'm getting 20-60% better performance in Mac games and Crossover. It's as if I'm having a few extra GPU cores suddenly. Even OpenGL support is somehow better. For example the SSAO bug in Alien Isolation which tanked the performance is gone in Sonoma.
 
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They even changed the license terms so D3DMetal could be included in the latest Crossover 23.5. With Sonoma and Game Mode I'm getting 20-60% better performance in Mac games and Crossover. It's like I'm having a few extra GPU cores suddenly. Even OpenGL support is somehow better. For example the SSAO bug in Alien Isolation which tanked the performance is gone in Sonoma.
It’ll be interesting to see if Valve ever accepts that upstream patch in Proton.
 
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Because it supports Vulkan API which is the same tech used for Windows. It makes porting the game much easier.

Most game devs don't actually port the games to Linux. For most games, Steam uses the Windows binaries and just use WINE and Proton translation layer to make the game run on Linux.
 
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Apple won’t be serious about gaming until you can get a Mac with a decent GPU for less than three grand.
I'm always curious about these statements.

What is the performance of a 'decent' GPU? And please don't say it's a 3070 like I saw on Ars recently.
 
I'm pretty blown away by the fact that they see Linux as a more viable gaming platform than Apple's platforms! Serious gamers will never consider Apple and, it seems, Apple's customers aren't particularly interested in gaming (beyond throw-away "casual gaming" games on the App Store).

Linux used to have lower marketshare than Mac before the Steam Deck was released (like 0.9-1.2% iirc). Now Linux has overtaken Macs in a little over a year. Meanwhile, I believe the Mac marketshare has remained the same for like a decade.

Yes, the combined market for Apple chipset devices is huge (mainly iPhones and iPads). However, Steam makes their money from the 30% cut they get off game sales. Unless Apple allows alternate app stores on iOS, I don't see Valve being interested.
 
Linux used to have lower marketshare than Mac before the Steam Deck was released (like 0.9-1.2% iirc). Now Linux has overtaken Macs in a little over a year. Meanwhile, I believe the Mac marketshare has remained the same for like a decade.

Yes, the combined market for Apple chipset devices is huge (mainly iPhones and iPads). However, Steam makes their money from the 30% cut they get off game sales. Unless Apple allows alternate app stores on iOS, I don't see Valve being interested.
How do you define market share?

Is it within Steam? Within the US? Among triple A gaming platforms?
 
How do you define market share?

Is it within Steam? Within the US? Among triple A gaming platforms?

Computers with Steam installed. The Steam app phones home so Valve knows the statistics.

On the desktop OS market, I believe Apple has like 15-20% marketshare and Linux a mere 2%.
 
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Computers with Steam installed. The Steam app phones home so Valve knows the statistics.

On the desktop OS market, I believe Apple has like 15-20% marketshare and Linux a mere 2%.
TBH I do not blame Valve for dropping macOS support if there arent enough users for the platform.

I have Steam for my Intel Mac and the only game I have are Civ VI, Civ V and Gabriel Knight: Sins of the Fathers 20th Anniversary Edition.
 
The game isn't even out and you assume it's not going to be good on Mac?
Since I have experience with iPad apps on Macs, I know it will not be good.
  1. Thick black bars on the side of the screen (iPad aspect ratio)
  2. Fixed resolution (blurry fullscreen, since it's upscaled)
  3. No or very few graphics settings
  4. Specifically for Warframe based on reports of people running the iPad beta on Macs: no mouse and keyboard controls
That alone makes it a sub-par experience.
 
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Apple won’t be serious about gaming until you can get a Mac with a decent GPU for less than three grand.
I got my new MBP 16" with M1 Max, 32GB and 32 GPU for roughly 1800€ (2000$). So you're gonna tell me, that this is not a decent Notebook for Gaming? In fact, the GPU is as good as a RTX 4060
 
I'm always curious about these statements.

What is the performance of a 'decent' GPU? And please don't say it's a 3070 like I saw on Ars recently.
I'd have to ask what resolution are you playing at, before that question can be answered.

I got my new MBP 16" with M1 Max, 32GB and 32 GPU for roughly 1800€ (2000$). So you're gonna tell me, that this is not a decent Notebook for Gaming? In fact, the GPU is as good as a RTX 4060
Wait now the 4060 is a good GPU?
 
So you just killed the last game i could play on my mac pro ... great work guys ... not annoying at all. And a special thanks to the guy who decided to wait for weeks to tell me that. I would like to sell all my weapons now which would be around 1k$ now (which is pretty crazy), BUT you don't allow to sell it because i have to have a buy which is not older than 1 year and not younger than 7 days. I looked for about an hour but i couln't find anything that would make sense to buy because it will not run on my sys ... just WTF
Also who the hell builds a game engine that can be ported from Linux to Windows but somehow manages to make it not work on macOS ... what an idiotic argument about user numbers if it takes nearly no work to provide the version as well.
 
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So you just killed the last game i could play on my mac pro ... great work guys ... not annoying at all. And a special thanks to the guy who decided to wait for weeks to tell me that. I would like to sell all my weapons now which would be around 1k$ now (which is pretty crazy), BUT you don't allow to sell it because i have to have a buy which is not older than 1 year and not younger than 7 days. I looked for about an hour but i couln't find anything that would make sense to buy because it will not run on my sys ... just WTF
Also who the hell builds a game engine that can be ported from Linux to Windows but somehow manages to make it not work on macOS ... what an idiotic argument about user numbers if it takes nearly no work to provide the version as well.
IIRC Source 2 works on macOS, they just don't want to support the platform anymore.
 
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Or install Chrome Browser on MacOS and play in GeForce NOW.
It is doable yes but counter-strike is a game where latency matters a lot so I don't think it would be playable from a competitive standpoint. For surfing, kz and simple retaking I think it would be fine tho.
 
first of all, thats an amazing piece of hardware with experience no phone can match.

but then, no one really plays CS on a Deck

so not sure whats your point here
Do you own a steam deck? I am seriously thinking about getting one but there is always something stopping me from pulling the trigger...
 
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