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What is a "proper machine" exactly? Isn't it true that your gaming machine could be considered "crap" by some gamers?

A proper machine is a machine that can play the games I want to play smoothly at high settings ( ideally maxed out ) .

Bottom line: there is no "Minimum Specification" for a "gaming machine." A gaming machine is a machine you can play games on. There will always be bigger/faster/better machines than the one you game on. Always.

Agree that there is no minimum specification for a gaming machine but thats the beauty of it my friend. So many choices of hardware one can put according to one's needs. Customization is important for a hardcore/semi-hardcore gamer which PC gamers normally are.

Sure, new hardware comes out everyday like the sun but one does not need the absolute latest stuff to max out a game unless its Crysis. A 5870 is enough for atleast 3 years of heavenly gaming atm imo.

Having said that, Macs also have some GPU options which are capable of maxing out certain games but the point is, if you want to upgrade to play your game at max settings, you may either need to buy a new Mac or shell out money for an overly priced latest Mac card ( which is a generation behind whats out for Windows ) but also doesn't have enough power to max out the game you want to play. Plus it also depends on the quality of drivers from ATI / NVIDIA and how well Apple supports it.

That said: do Macs tend to fare poorly in this area compared to the average competition? Sure. Why Apple is always behind in the GPU department is a mystery that continues to baffle.

Agreed.

The day Apple puts out a customizable mid tower with more hardware options that are current in the market and keeps it sexy, you will see PC gamers buying Macs to game on primarily :eek:

But yeah, a company like Valve, which is one of the core PC gaming companies coming to OS X with Steam is a HUGE shake up for everyone.
 
I'm a Steam user on my desktop. I really hope that if Steam becomes available to Macs, they let us download Mac versions of the games we've already bought (at least those that are available).
 
Audiosurf???

I hope that this means Audiosurf might finally come to Mac; it's based on Valve's SteamWork development kit as far as I know. So when Steam finally comes to Mac maybe, just maybe it'll be available. But the Quest3D engine might halt it, but I can hope! :D
 
Oh, never thought about cars. :rolleyes:

notsureifserious.jpeg

Meh, I don't know. There might be some topics that bring out your inner jerk, but I'm holding up to my "that's just how some people are argument".
After all if you need to spend money to build the ultimate gaming rig so you can feel superior to everyone else then it's your problem, not the machine's.
 
The story in their "Introducing the Macintosh" spoof is hilarious. Read it:

154953-valve_5_800.jpg
 
It seems like the question that comes up a lot is what non-casual games are on the Mac. Beyond the ports of AAA games that came to the Mac much later than their Windows counterparts, there have been some companies who do support Mac and PC right out of the box natively, Blizzard being one of the more notable.

Utilizing the power of the Unity game engine, you can quite easily port a game to both platforms without much “tweaking” at all. With Unity gaining popularity (http://unity3d.com/gallery/game-list/) you’re likely to see more cross platform titles being developed. For example, we are and indie developer, but we are making what we consider to be a AAA quality game that will be for Mac and PC right out of the box. You can check it out at www.ascensionwar.com or look us up on Facebook at http://www.facebook.com/ascensionwar
 
It seems like the question that comes up a lot is what non-casual games are on the Mac. Beyond the ports of AAA games that came to the Mac much later than their Windows counterparts, there have been some companies who do support Mac and PC right out of the box natively, Blizzard being one of the more notable.

Utilizing the power of the Unity game engine, you can quite easily port a game to both platforms without much “tweaking” at all. With Unity gaining popularity (http://unity3d.com/gallery/game-list/) you’re likely to see more cross platform titles being developed. For example, we are and indie developer, but we are making what we consider to be a AAA quality game that will be for Mac and PC right out of the box. You can check it out at www.ascensionwar.com or look us up on Facebook at http://www.facebook.com/ascensionwar
Wait, Blizzard uses Unity?
 
And now official!

http://www.joystiq.com/2010/03/08/valve-confirms-mac-support-for-steam-and-source-engine/

Original link here: http://www.valvesoftware.com/news.php

You don't need to rebuy games either! Also, new feature. Saved games will be saved with your account so you can jump between computers and continue even cross platform!

Also, the devs said they are playing NATIVELY on the Mac, which sounds like a re-write and not a port to me.

And finally, entire Valve collection will be ported and Portal 2 will be first cross platform release.
 
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