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This isn’t something you can really evaluate in 30 minutes, especially if you’re new to VR tech. I’ve owned headsets from the original Rift, to Quest 3, to AVP — and I’m still not sure if I want to keep this.

For a product that “isn’t designed for the masses” and isn’t expected to have super high sales, it seems like Apple is putting a lot of effort into pushing sales and demos.

I think its biggest selling point is watching media on a giant screen — but my gripe with that is the FOV of the headset. If I make a video larger than my 65” TV, the picture extends outside of the FOV of the headset for each one of my eyes, and I can see the distortion in my peripherals.

That being said, I’m still really tempted to keep it — but I think for this generation, I might just end up buying a nicer OLED TV and waiting for v2.

Kinda got off topic but my point is that a 30 minute demo will probably blow the minds of people who have never used VR before, but I don’t see the majority of people using this regularly once they take it home.
I think on subsequent generations they will really start pushing the tech really hard and drive down the retail price... at the moment it's very expensive. But Im sure once the manufacturing scale and demand are there... they will do it, if it's there for the taking.
 
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So far the most useful feature of it I've found is just to be a replacement for a home theatre (when combined with AirPods Pro because the built in audio sucks). It's better than my projection TV system. The only issue is that I can't watch it with others, although I rarely watch in my home theatre with others. Usually just movies and shows for my particular tastes.

Anyways just that alone is worth the money already.

I would recommend checking out the shows on Apple TV/Max/Disney+. Rogue One - the best Star Wars movie - is in 3-D and works great on it.

Another showstopper is the Alicia Keys demo. Actually all of the Immersive Videos on Apple TV app. It really points to the future of telepresence. I just wish we could create videos like that today on our own.
 
They both seem to be going "yeaaah.. not sure what this is about or if it's worth a shot."
 
Having just completed a demo, I have no shortness of ideas.

The demo was brief and every time I tried to explore beyond the demo restrictions. The sales person must like let me help you let me guide you. Get a chance to explore some of the things I wanted to, but I thought all in all this is one of the best deals demonstrations I have ever seen of a complex product.

The used the machine to gauge my lens prescription and it was flawless didn’t share prescription information just to QR codes so they could lock in the right type of lenses to magnetically attach to the device.

I will say the field of view in normal every day operations the home screen, the app space and workflow was pretty bad. When you’re in a massive experience, such as a video or an environment, the field of view becomes much better. The live view is un obstructed by the dithering or blur effects of the field of view, but I will say reading text in Safari was extremely harmful for my eyes. Tried moving Window back. Try the window closer tried tricking them window and well text is Crisp the one or two sentences you’re focusing on everything else just seems to be almost crisp but not crisp enough so it hurt my eye is trying to focus on it cause it something I could focus because my eyes would have to move that location and I very much read differently, consuming more text than normal person would as their eyes scan.

I had some interesting alignment issues and I could see where a lot of people have pressure on their brow and then eventually becomes pressure everywhere noses and cheekbones and such.

I had some interesting odd artifacts when I was in normal app mode. The very corner of borders had this kind of red blue outline, shimmer shatter thing on the very very edges of the screen or the bounding box of the app. Again, I think that spatial photos were almost fake 3-D like you can kinda tell it kind of 3-D but remind me more of a holographic, print out where you can tilt a little little bit kinda see how a little three object is trying to be there, but it was extremely compressed really really bad.

Now the 3-D spatial video, unbelievable how you could see everything and you could move and you moved like you were in the scene and you really felt like you were there present. The video capturing might be a little bit compressed and I know a lot of people said it’s a square experience, but you really felt like it didn’t matter what the dimensions were cause you were in the scene.

Seeing spatial video recorded by an iPhone 15 was unnecessarily smaller than the actual video, but it definitely felt the same. Definitely felt a little bit more sharper and less compressed.

Now the demo they walk you through they show you a trailer of the 3-D movie and that trailer was again extremely compressed but you could see the 3-D dimensions and it felt almost right.

The immersion Apple experiences all they were phenomenal. They definitely took you into the scene and you fell like you were there 180° filled of view. I noticed I couldn’t see much of the floor, but I could see a lot of the ceiling and I didn’t have any artifacts and my field of view was crystal. Clear 180° a lot sharper and a whole better experience than looking at safari. Now because it’s a 3-D lens you can kind of see some distortion you’re like there was a scene where people were dancing and they kinda see their hands are a little bit distorted as they were dancing because of how the 3-D langues captures and I’m sure the industry will fix many of these issues.

I will say I took the headset off wrongly and it fell apart magnetic stuff fell all over the place oops. But I did notice when I took the headset off. It was a blinding light.

so when you use the headset, your eyes automatically adjust to the darkness if you will of the displays, not that their intentionally dark because they’re bad quality, but I think they’re intentionally darker because that way you can view the screen longer without damaged to your eyes and your eyes automatically adjust so it was definitely a high definition HDR display.

However, it really felt like a flash bang went off when I took the headset off and was in the store outside of the headset.

The Atmos sound pods are fantastic of course being in Apple AirPod Max user I was disappointed to find out that it isn’t supported on the headset. Although I have seen some of yours at attempt to use the AirPod maxes with the current headset and fan that it doesn’t fit.

The controls became intuitive within within 20 minutes, and I was mind blown how easy it was. I kept turning my head to point at things supposed to rolling my eyes around the screen until I got used to it. a lot of the features such as seeing a face come into an immersion view is a little bit different than what they showed during the demonstrations on their product pages and in the keynote. It’s like a thin film, overlay on top of everyone that kind of keeps you in the immersion but you kind of see them and it if you keep looking at them, they come up clear and focus but they never come truly 100% into your immersed environment.

I think that this is a phenomenal product and has a lot of potential and I look forward to the second generation where I may make a purchase at that time. In the meantime, I did take home MedQuest three because at least it was cheaper and has a wide range of games and experiences in it that the vision pro does not.

I will say Apple is trying to showcase this product as an entertainment product. They didn’t focus on game development and boarding some AAA titles or some cool VR experiences in games. They could find themselves being great video gaming system if they chose to support real 3-D environments, with the pro or maybe a max chip powering the immersive 3-D environments. However, they’re trying to make it seem like you need infinite displays will not being able to do a lot with the device.

I left not feeling like I was being sailed too, but have a good demonstration of the product. At least a decent demonstration. The sales guy wasn’t able to answer some mechanical questions I was able to answer more of my consumer level questions and all and all it was a good experience.

I was very pleased that Apple wasn’t forcing a sale. Instead, they left you with the ability to purchase on your own time. Here’s an email scan the QR code and then the demo was concluded. But they are definitely shoveling people in and shoveling them out because they only give you 30 minutes 20 minute demo and five minutes on each tail to set up the device collect the information and prepare the experience or reset the experience for the next person.

at the end of the day, it’s a phenomenal product, but it is not worth anyone purchasing it for $3500. It’s very expensive, very heavy, and still very glitchy… However, if one of my clients wants to build an apple vision pro app then I would be, open to developing an app and building with this experience. I will say the presumer version of this that we all expect to come out in 6 to 8 months or maybe a year or two from now will be a more stable version and I’d recommend people to buy that and wait for that to come out.

But if you have $3500 to spend and your OK with a lot of the downfalls of the new technology, go for it.

because Apple is trying to make this in AR experience as opposed to a VR experience expected it to be more flawless now it was very intuitive and I learned to use it but seeing through it, it took a lot of me to undo and refocus in from using my peripheral vision, all the time to focusing in on a small part of the screen, and I don’t think I could ever do work in this thing. I don’t think I can write code in this, I don’t think I could write documents in this, I don’t think I could design in this… I might add it in it, I might do some tests in it, I might use some of the virtual experiences, but that’s all I can think of for now.

If you have timeslots available for the demo at your Apple Store, I strongly recommend that everyone try it out as it is 100% the future of computing and it won’t be long before laptops iPads go away in place of a more AR augmented reality, spatial computing experience.

my thoughts,

Also, I apologize. Many of this is text to speech because apparently the mobile version of Safari is broken a little bit and it deletes multiple letters when you try to hit the backspace as opposed to just wanted at a time. God love beta versions of the OS.
 

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So far the most useful feature of it I've found is just to be a replacement for a home theatre (when combined with AirPods Pro because the built in audio sucks). It's better than my projection TV system. The only issue is that I can't watch it with others, although I rarely watch in my home theatre with others. Usually just movies and shows for my particular tastes.

Anyways just that alone is worth the money already.

I know a lot has been made about a home theater replacement, but for me, that's not why I am keeping it. The home theater system I own is a 70 inch oled screen with a Sonos surround system, and the APV, falls a tad short of all that. Though when I bought it, it all adds up to considerable more than the APV so perhaps its not a fair comparison.

However, where the APV excels is I can get a good home theater experience outside of my home theater. Thats one of the reasons I am keeping mine, I travel a lot.

I did notice one thing that I can't quite make sense of, but the 3D movies seem to be lower resolution than their counterparts. I know why this is so with standard players that have to alternate views, but didnt think it would be true of the APV. That hasn't stopped me from really enjoying the 3D versions, they are amazing, just to my eyes lower resolution.
 
When I saw this, I laughed, thinking Apple, this is what you can come up with. "The Next Best Thing..." But I was at the Apple Store Valley Fair in Santa Clara, California, on Sunday. I stopped in and asked if I could demo it. As usual, people do not keep their appointments and put me on standby. After thirty minutes of watching the same one-minute ad on the massive screen in the back half of the store, they called my name. I sat down next to a twenty-something.... and he asked some general questions, took my measurements, and brought the store out. In my younger days, I was a creative at this same store... So I asked some general behind-the-scenes questions but didn't let on that I was a former fruit stand employee. They brought out the headset with my measurements, and he instructed me to put it on my head.
We went through the setup process, which was beautifully done. It wasn't the old Mac OS X logo coming from behind, beautiful, but still. (aging myself) Then, it started with the ever-present Home Screen in the middle of my viewpoint. Wow.. I said, and he laughed. He had a view of my screen on an iPad beside him and a list of things to do. We started with navigating. Very interesting to use your eyes to pick out icons. After some time, I can see my eyes tired from clicking. I don't know if you can use your hands to select items, but I prefer either. Maybe I have lazy eyes. The photos were neat and a very excellent experience until we went to a 180º photo, then I was blown away. Next, the unique videos had bubbles come from behind; I almost expected to smell the candles when they got blown out, etc. It reminded me of Minority Report, and I could see myself responding to the video.
Something they could add and, with the scary improvements of AI, could make a reality, like a "choose your own adventure" book. Then, we went into the spatial computer aspect of it. Place application windows in some regions of the environment of the store, turn on the background, etc. Then, the real reason I could see using this and the selling feature was movies. Watching Super Mario Brothers didn't give me the 3d sickness or tiredness (while it was quick) that the usual 3d movie experience gave me. Then, the immersive video, and yes, I looked down, and my heart went faster. Should have measured my heart rate. Then, we closed out the experience.

More than thirty minutes are needed, and I would love to try pages and numbers and create a keynote document. This is most definitely a version two purchase...
 
so when you use the headset, your eyes automatically adjust to the darkness if you will of the displays, not that their intentionally dark because they’re bad quality, but I think they’re intentionally darker because that way you can view the screen longer without damaged to your eyes and your eyes automatically adjust so it was definitely a high definition HDR display.

However, it really felt like a flash bang went off when I took the headset off and was in the store outside of the headset.

loved your impressions of the demo, thanks.

I will say this.. you were in a brightly lit Apple Store (I think that definitely helps with the crispness of the pass-through), but at home I use it in rooms that are only moderately lit and have never experienced the flash bang taking it on and off. Guess now I will have to take it into work and test it there :)
 
I’m living in the moment. I’m not guaranteed to be alive in 10-12 months to enjoy V2.

Fun fact: V3 will be much better than V2. See the pattern there…
I think the financial stakes are much higher. I can afford it at $3,500 today, but what if v2 is $2,000 and starts at 512gb storage? The value of v1 devices will be halved in a year or so.

Again, I can afford it, but I have a hard time stomaching potentially losing $2k in value over the course of a year, and I think many others are in a similar boat.

Of course it is. For most people, 30 minutes of VR is all they can handle. You'll know very quickly whether or not this is something you want to continue using.

For me, comfort of AVP isn’t even a factor. I legitimately don’t know if I would even use it regularly in its current state.
 
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I know a lot has been made about a home theater replacement, but for me, that's not why I am keeping it. The home theater system I own is a 70 inch oled screen with a Sonos surround system, and the APV, falls a tad short of all that. Though when I bought it, it all adds up to considerable more than the APV so perhaps its not a fair comparison.

However, where the APV excels is I can get a good home theater experience outside of my home theater. Thats one of the reasons I am keeping mine, I travel a lot.

I did notice one thing that I can't quite make sense of, but the 3D movies seem to be lower resolution than their counterparts. I know why this is so with standard players that have to alternate views, but didnt think it would be true of the APV. That hasn't stopped me from really enjoying the 3D versions, they are amazing, just to my eyes lower resolution.
I didn't notice any lower resolution at all while watching Rogue One.

But yes the home-theatre-anywhere is the best. I'm currently using it while watching movies in my bedroom which doesn't have a tv.
 
I didn't notice any lower resolution at all while watching Rogue One.

okay perhaps its movie dependent, will try this when I get home tonight. I did notice it on avatar magic of water and Spiderman, and I directly compared both versions 2D and 3D. And I admit I compared it to the 2D version on my 70 inch oled lol.

But in any event, once I stopped pixel peeping I enjoyed the movies in 3D.
 
Sadly, we’ll probably have to wait until the 24th century for that hardware.

Honestly glad I won't be there for that.

The episode really shows the potential downsides to technology that is that ingrained and addictive.

(for those that didn't see it -- you can get people to do whatever you want -- even kill others)
 
At select stores, Apple has created a special "Demo Zone" with curved sofas and rugs to create a more comfortable and homey feel. Apple Store expert Michael Steeber provided more details about the demo experience in his Tabletops newsletter today.
Apple-Vision-Pro-availability-demo-zone_big.jpg.large_2x.jpg


Thats quite a chunk of Apple store space to cater to a single product. One would think the successor to the AVP would be more trivial to purchase. That also further bunches up visitors to the 5th Ave store.

View from the spiral stairs from before that setup.
iu
 
These "free" demos are a scam.

They may not charge you any money to try out the product for 30 minutes, but they know at least some of you are going to be impressed enough to place an order on the spot. Or, if they have them in stock, walk out the door with one under your arm. Well, not literally under your arm. In a large box in a large paper bag. And some of you are going to say "it's not for me, at that price", but you'll change your mind after you think about it for a few days.

And some of you will say, "I'll wait for version 2", and then you'll spend months suffering in the ebb and flow of FOMO. You'll stick to your word, though, but when Version 2 is announced, you'll see the new specs (the few Apple shares) and features, and the new killer apps and the new price, and you'll tell yourself how smart you were for waiting, as you set your alarm for pre-orders.

One way or another, a lot of you are going to pay for that free demo.

I just want you to know before you go in. Apple isn't doing this out of the goodness of their heart.
 
These "free" demos are a scam.

They may not charge you any money to try out the product for 30 minutes, but they know at least some of you are going to be impressed enough to place an order on the spot. Or, if they have them in stock, walk out the door with one under your arm. Well, not literally under your arm. In a large box in a large paper bag. And some of you are going to say "it's not for me, at that price", but you'll change your mind after you think about it for a few days.

And some of you will say, "I'll wait for version 2", and then you'll spend months suffering in the ebb and flow of FOMO. You'll stick to your word, though, but when Version 2 is announced, you'll see the new specs (the few Apple shares) and features, and the new killer apps and the new price, and you'll tell yourself how smart you were for waiting, as you set your alarm for pre-orders.

One way or another, a lot of you are going to pay for that free demo.

I just want you to know before you go in. Apple isn't doing this out of the goodness of their heart.

That doesn’t make it a scam, that is literally how sale demos work. Apple did the same with the Apple Watch. It doesn’t mean it isn’t an impressive product. I’m in the UK, we don’t have it here, but i will do the demo if and when they bring Vision Pro here. I’m not even sold on VR or AR, but if anyone can do it, it’s Apple.
 
For me, comfort of AVP isn’t even a factor. I legitimately don’t know if I would even use it regularly in its current state.
For a lot of people, the comfort factor is going to quickly outweigh any other concern. Once that's out of the way though, there are other very serious limitations and issues to consider.
 
Just got back from mine and OMG the device is IMPRESSIVE. Some takeaways.

*Yes there is some weight to the device but it’s a lot lighter than I was imaging.
*There are certain features (like the eye tracking, pinch to select) that you may understand in theory, but until you actually use it and see how impressive it really is, is amazing!
*The sound quality was amazing as well and felt like I was right there for the immersive moments.
*Theres one feature I kinda taught the rep showing the device, that not sure if it’s really known. If you have a webpage (presumably anything?) super zoomed in and like RIGHT in front of you physically, you can select items/things by just touching it, as if it was just on a giant touch screen right in front of you.

Overall this device is super impressive. Definitely out of my price range right now, but if this is what the V1 of this device is, I can only IMAGINE what future versions of this will bring.
 
These "free" demos are a scam.

They may not charge you any money to try out the product for 30 minutes, but they know at least some of you are going to be impressed enough to place an order on the spot. Or, if they have them in stock, walk out the door with one under your arm. Well, not literally under your arm. In a large box in a large paper bag. And some of you are going to say "it's not for me, at that price", but you'll change your mind after you think about it for a few days.

And some of you will say, "I'll wait for version 2", and then you'll spend months suffering in the ebb and flow of FOMO. You'll stick to your word, though, but when Version 2 is announced, you'll see the new specs (the few Apple shares) and features, and the new killer apps and the new price, and you'll tell yourself how smart you were for waiting, as you set your alarm for pre-orders.

One way or another, a lot of you are going to pay for that free demo.

I just want you to know before you go in. Apple isn't doing this out of the goodness of their heart.
That's about as wrong of a take as you could muster. Apple could easily offer no demos, and force people to pay full price up front just to try the thing and sate their curiosity. And only a fraction of those people would go through the hassle of returning it, so they would win in the end if they went that route.

Though personally I believe AVP will have a high return rate and is expensive to restock, so Apple wants to minimize returns, and thus offers the demos.
 
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