Basically: Say goodbye to CUDA, Vulkan, OpenCL, OpenGL on mac Platform, and say hello to Metal 2
. This is from this moment on the go-to API here.
Which API was used?The new iMacs and the Apple external GPU enclosure tempt me, though. Especially as my 3d app of choice, Cinema 4d, has demonstrated a truly AMD/nVidia cross platform GPU renderer in their custom implementation of AMD ProRender at NAB.