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I don´t see a way with the small market share of the Mac Pro it would be sensible to develop a custom/modular solution that can be updated on a regular basis.
The GPU on the tcMP was a semi-custom design, actually a reference design sligty modified to route PCIe lines and DP output to an propietary MB connector, doing the same on newer GPU isn't neither difficult nor expensive, even for 1000 units run its very profitable considering Apple premiun and PRO GPUs cost more than 400$ upto 7000$ and more.
Yes, that is correct. But what kept cMP alive was the 3d party graphics card. And I really don´t think the Mac Pro is going to be a big priority in the long run. Remember they didn´t update the trashcan once... .
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But then again with the low market share
Error, one thing is Market share and another is Units sold, to be profitable you need is units sold, not market share, for comaprision Zotac and very small PC manufacturer builds custom GPU and MB for most of its mini-PC and they even never dream to sell as many units as Apple sells Mac Pros, and they are profitable developingcustom AMD GTX1080 for its mini-PCs.
Well if you look at the market share of desktops it´s not very big compared to what it used to be. And for Apple´s part, a lot of their user base has converted from Mac Pro to either iMac or MacBook Pro. A lot of 3D artists and others has jumped the ship and gotten HP´s or whatever. It´s not a fantasy that Apple has lost many of their professional customers the last few years. And a lot of users hang on to their cMP.
As for custom GPU, it is certainly possible to make these profitable. Apple does that all over their line. The problem is that Apple is to slow in comparison to a small company as Zotac.
They didn't update the GPUs on the 6.1 since it launched so I wouldn't trust Apple as a Graphics card supplier. If they launched a kind of new standard for 3d party suppliers that would be a different story. However, they have already been down the proprietary road with relatively low numbers of units sold in the 90s and I have to say a new world opened up when they went with a more standard solution.
I think if they are to design a custom solution it has to be a good reason for doing it or there is really no point in doing it. In the 6.1 it made sense cause their vision vas to make a small compact workstation within a thermal frame.
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The biggest failure with the 6.1 was that it was way too limited.
in 2013 it wasnt an issue, it was one of the most powerful computers available, the problem was to switch to a single powerful CPU (As Craig stated) solution instead two mild, Apple argues was impossible to fit into the tcMP thermals, the wrong with this arguent is that even a dual AMD RX570 could be an appealing update, I mean there are many stories untold on the Mac Pro fall (lack of updates) curios is the mMP was programmed to launch 2018 when AMD has available Epyc and intel Released TB3 to public domain...
For many it was a great machine when it launched yes, but not for all. And I personally found it quite intriguing that they reimagined the workstation the way they did and if they had continued to develop it the story may have been different. The lack of Nvidia could have been solved with TB3/TB4 EGPU.
I believe they could have updated the 6.1 if they really wanted. A D700 has a TDP of 274W and a Vega 64 standard card has 295W TDP (The Vega in iMac pro is probably lower due to some underclocking but haven't found the figures yet) That's 42Watts more for updating the video card The Xeon W is 10 Watts more (Intel's numbers) We are talking 50Watts...that should be doable for some of worlds best engineers don't you think? Add TB3 and vóila.
I really think their original plan was to replace the Mac Pro with the iMac Pro. They discontinued the Thunderbolt display and was going out of the display business. And with the Mac Pro interview, they are bringing it back. What they probably didn't count on was the large response of the missing Mac Pro update from pro customers/communities and a massive response on Twitter. That combined with the vision of the future of VR I think saved the Mac Pro.
We think it’s really important to create something great for our pro customers who want a Mac Pro modular system, and that’ll take longer than this year to do.
This tells me that they started the Mac Pro reboot last year.
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But for example for 3D use, it fell through. In 3D CUDA and Nvidia is defacto standard.
AMD is almost ready to support CUDA in their GPUs (Boltzman project I mean), it may not be an issue unless you develop CUDA code and need to debug on the system.
Well, maybe a solution for the future but it´s not applicable today. I like that Apple using AMD cause competition is good and AMD has done a lot of good stuff lately, however the leader in this area is Nvidia and why not have the option? The drivers are there
