It is true that in 2011 we couldn't have retina displays on the MacBook Pro. However, we could have a 15" MacBook Pro with a 1920x1200 resolution or a 13" with a 1440x900 or 1680x1050 resolution. Apple, however, adopted an all-or-nothing approach and stick with the low resolutions until it was able to release a laptop with very high resolutions. No middle terms.
1920x1200 at 15" or 1680x1050 at 13" work (that's the current largest options on current rMBP), but that's not ideal: most users would have issues reading comfortably their screen. There is a rigidity in the software UI that can't allow pixel densities out of the decided range of usability.
Apple's approach has been to pick a range of pixel density for its screens, and as it also controls the OS/software and the tools to build UIs for third parties, they could design their software relatively to it. At 1x, a desktop Mac will have 100-110 ppi screens, and laptops 115-135 ppi, and thus setting the supposed/ideal distance of use. If you break it, usability at 1x is really bad or non-optimal.
You didn't see a 1920x1080 screen on their 11" notebook as there has been for years in the Windows world, for example. At 1x, software would be unusable.
On Windows the approach has been (in particular when Win8 was unveiled at first, and with the original Surface Pro) to support the larger resolution on small screens with a 1.4x scale factor. And that's ugly for anything but images, because 1920x1080 at this size is barely offering pixels at a small enough size, and it looks blurry.
That's not acceptable in Apple's view, and they only targeted 2x the resolution proportional to the size of screens: 2560x1600 was a minimum for a 13" and 2880x1800 for 15".
That's always been the difference between Microsoft/Windows land and Apple's execution, at least over the last 15 years: Apple don't rush, and build hardware when it's offering a decent user experience. User experience is at the center of the product, not its specs. Microsoft struggled 15 years with tablets before the iPad, and failed because the hardware in this form factor couldn't drive a clunky heavy OS and its softwares, and written for a mouse cursor and not fingers or even styluses.
Apple could have released a tablet in 2003 maybe, some tech was already there, but it would have been heavy and hot, would have sport an ugly screen, and run a weird slow OS on slow hardware.
Microsoft was pushing for something that couldn't be realized simply because the tech wasn't their yet, every pieces of the puzzle needed to be invented or improved.
Today, it's all the same. Everyone wants to beat Apple appearing as a leader (you see it with laptops, and it's the same with smartphones or tablets), and rush some hardware to be first on a given spec. They only look bad when it's too early. Apple is not late, it's the others that try to be first but fail one after the others.
The MacBook Air already started to look old before the Broadwell models were released. It looks old compared to the design of the retina MacBook Pro, and also to the design of other models. To be fair, for a 4-year old design, it should look even older than it does now.
Ok, we are not exactly talking about the same things here. I was talking about the general design, the sizes and thickness/weight, the internals and screen. Not the look of it.
I gladly can ignore it daily. But it's sometimes fun to watch or read about it; always interesting to keep an eye on any different/parallel approach.
It's a trade-off. The MacBook Air has just the screwed screen... it's not bad as a 1366x768 screen, but it is starting to look dated.
You're losing track in the conversation, the point is this Asus laptop offers a great screen on paper but at the price of a low-performances chip with average battery life. Unbalanced. Then to gain battery life given the ultra-low TDP chip, you tell us it would need to also give in the high res screen. Even more unbalanced.
According to this review (
http://www.digitalversus.com/laptop/apple-13-macbook-air-2013-running-windows-8-p16624/test.html), the 2013 MacBook Air (Haswell) does not even reach 8 hours running Windows.
Found other reviews with 10h and sometimes even more. Maybe was it with Win 8.1.
There are many more software available for Windows.
Oh my, had not heard that one in a while xD
I wouldn't say that one is objectively better than the other.
Good, that's not even discussed here.
The fact that the MacBook Air runs OS X instead of Windows is clearly an advantage for some users, and some of them consider a Windows laptop a deal-breaker just because it cannot run OS X.
You forget we're post-2006 and any Mac can run Windows now, if necessary.