Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.

MacRumors

macrumors bot
Original poster
Apr 12, 2001
68,122
38,886


With the Apple Vision Pro not set to launch until 2024, there's a lot that we don't know about it. Apple has given us a rough overview of the hardware that's inside, but hasn't gone into detail on the different components or specifications.

apple-vision-pro-chips.jpg

What the headset weighs is unknown, for example, and there's no word on just how many cameras and sensors are inside. We aggregated the limited information that we do know about the headset's hardware for those who are interested.

Enclosure

  • There's a three-dimensionally formed laminated glass display that attaches to a curved aluminum alloy frame.
  • There is a thermal system that quietly moves air through the Vision Pro to deliver performance and keep heat down.
Displays

  • There are two custom micro-OLED displays that provide "more pixels than a 4K TV" to each eye (23 million total). Apple says they're the size of a postage stamp.
  • There is a three-element lens that makes the display feel like it's "everywhere you look."
  • An "EyeSight" external display shows other people when you're using a less immersive augmented reality mode by displaying your eyes, or lets them know you're fully immersed and unaware of your surroundings. This display also provides a recording indicator when you're capturing video with the camera.
  • There's a 90Hz refresh rate, with a special 96Hz refresh rate available for 24fps video.
  • For those who wear glasses, Zeiss Optical Inserts with your prescription can be magnetically attached to the lenses inside the headset.
Cameras

  • The headset has 12 cameras and five sensors for monitoring for hand gestures and mapping the environment. There were rumors that the headset would also look at leg movements, but that's not something Apple has mentioned. Two of the cameras transmit more than a billion pixels per second to the display to depict the world around you clearly, while others are for head tracking, hand tracking, and real-time 3D mapping. There are infrared flood illuminators that enhance hand tracking in low-light conditions.
  • There's a camera that's able to take 3D photos and videos.
  • LiDAR depth sensors can determine the size and location of the objects in the room around you, and can also scan your face to create a digital Persona that's used in FaceTime.
  • Inside the headset, there are four infrared cameras and LED lights. The lights project invisible light patterns onto each eye, and this system is used for iris scanning for authentication and also for accurate eye tracking so the headset can tell where you're looking for navigation purposes.
Straps and Bands

  • Audio straps on each side include speakers that support spatial audio. They are described as dual-driver audio pods that are positioned next to each ear, with the ability to analyze the room's acoustic properties to adapt the sound to match the space. Six microphones are included as well.
  • There's a detachable braided headband that has a fit adjustment dial.
  • The magnetic Light Seal, which comes in multiple shapes and sizes, holds the headset to the face and blocks out light.
Buttons

  • The Digital Crown on the top right of the headset can bring up the Home View when it's pressed, or control the level of immersion when turned. Immersion level can be adjusted when you're using "Environments," aka virtual reality scenes where you can do things like watch television. You can opt to use a full fake environment that makes the screen larger than life, or have the TV show you're watching overlaid in your real room for less immersion.
  • A button at the top left can be used to take spatial videos and spatial photos.
Cables

  • There is a single woven braided power cable that attaches to the left side of the headset. The cable can be plugged into a power source or plugged into an external battery for use on the go.
  • The headset seems to ship with an external battery so you don't need to be tethered to a power adapter while you use it. The battery is designed to fit in a pocket.
Chips

  • There are two chips inside the Apple Vision Pro. The M2, which is the same chip that's in the Mac lineup, is the main chip that handles the processing. The M2 runs visionOS, executes computer vision algorithms, and provides graphical content.
  • A second R1 chip is responsible for all of the information that's coming in from the cameras, sensors, and microphones. It is able to stream images to the displays within 12 milliseconds, and Apple has said this chip is able to provide a "virtually lag-free" view of the world.
As we get closer to launch, we'll likely learn more about the headset's capabilities and the specifics on the components Apple is using, but we may be waiting until after it becomes available for a full teardown and peek inside.

Article Link: What We Know About the Apple Vision Pro Hardware So Far
 
Last edited:
Whether the Vision Pro will be a commercial success remains to be seen but the technology Apple has managed to create is truly amazing. The Vision Pro will infuse future products that use its technology much like NASA in the 60s. We now know how much of our everyday technology was developed by NASA for the space race and went on to prominence in the home. The same will happen with future Apple products.
 
“The headset seems to ship with an external battery so you don't need to be tethered while you use it.” - this is poorly written: AFAIK there’s definitely the need to be tethered - via the cable the author mentions in the prior bullet. The external battery it ships with is the one at the end of the cable tether - there’s no external battery attached to the headset itself as the author’s sentence suggests.
 
Whether the Vision Pro will be a commercial success remains to be seen but the technology Apple has managed to create is truly amazing. The Vision Pro will infuse future products that use its technology much like NASA in the 60s. We now know how much of our everyday technology was developed by NASA for the space race and went on to prominence in the home. The same will happen with future Apple products.
100% Agreed! I’m sure Steve Jobs would be proud of Apple today. Almost 20 years ago. ✨

 
Whether the Vision Pro will be a commercial success remains to be seen but the technology Apple has managed to create is truly amazing. The Vision Pro will infuse future products that use its technology much like NASA in the 60s. We now know how much of our everyday technology was developed by NASA for the space race and went on to prominence in the home. The same will happen with future Apple products.
The technological moat that Apple has been building up over the years is quite considerable. It’s kinda depressing that all that tech will remain confined to Apples golden-cage ecosystem.
 
It’s fascinating to me how all the other tech Apple has been developing over the years (like the audio tech in AirPods and the graphics processing capabilities of their own silicon) have been combined into the Vision Pro. Without that previous tech development, the Vision Pro wouldn’t have been possible. It’s like if Apple had to wait for all the fruit to be ripe before the pie could be baked.
 
It’s fascinating to me how all the other tech Apple has been developing over the years (like the audio tech in AirPods and the graphics processing capabilities of their own silicon) have been combined into the Vision Pro. Without that previous tech development, the Vision Pro wouldn’t have been possible. It’s like if Apple had to wait for all the fruit to be ripe before the pie could be baked.
I think it may have been the other way around, at least partly. They developed various tech for the headset, some of which they could already apply to existing products.
 
The screens have roughly the same number of pixels as the 24" 4.5k imac. However, it's likely they are a different aspect ratio (more square than rectangular). The most interesting question about them right now is if they will support any sort of VRR. The 96Hz mode suggests not, which is unfortunate, but it could simply be the upper end of the range, with 90 the default. That would be pretty great.

What most people seem to have missed so far is that the hardware they're showing and talking about today may well NOT be what they ship to consumers next year. It's likely to be what they ship to developers this year.

I would be entirely unsurprised for them to announce that the first GA model in early 2024 is shipping with an M3, not an M2. (Of course, I was way off on the Mac Pro, so I'm not going to guess at how likely that is.) It makes sense - the low volume compared to the iphone means they wouldn't need to divert that many wafers, and the need to maximize performance and minimize power consumption is even more pressing for the Vision than the iphone, which will have been shipping with an M3-gen SoC (A17) for 4+ months at that point. "Only one chance to make a first impression"...

Here are the big questions nobody's answering:
- ports for I/O? (Looks like none, or maybe one thunderbolt?)
- RAM and SSD size? options?
- Wifi type? Wifi7 is plausible. Apple has certainly dragged their feet on wifi6e, but that's not necessarily an indicator. High bandwidth is especially important for 3D content at high resolutions, and low latency for casting well (like moving Mac displays into VR, especially if they're large and contain moving content).

Of course, the biggest question is... "Why can't this thing boot MacOS, at least in a VM"? Technically it's *easy* compared to a lot of the things they've already done. But I think they're going to treat it like an iPad. It's a real shame - there's no reason for me to have to carry a Mac Air with me if I've got this, assuming enough storage and RAM. I could just bring this and maybe a kbd/trackpad. But for now, it looks like I'll still have to bring the Air. That *could* change over time, but I suspect they're going to avoid cannibalizing themselves here for as long as there's no real competitive pressure to do so... which is likely to be the case for a very very long time.
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.