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That guy is just making troll videos.

One of the people who used it and was shown the court side NBA experience said it was so good he would pay the NBA thousands of dollars a year to see games this way, and he has been court side at an NBA game.

This guy.


He also has some comments on R1 on how it makes real time operating system possible and what that means. He does agree with the TikTok troll about the man watching the videos which just sounds like none of them have kids and have ever rewatched a video of their child…a very common thing to do.
The reviewer would pay thousands of dollars for fake AR/VR NBA court side seats. Buah hahahahaha, that says it all. That is the most ridiculous thing I've ever heard. They will probably lie to people and tell them they were really at the game court side as well. A fool and his money are easily parted.
 
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Imagine if they put all this tech into the Apple Car! Don’t think that they haven’t thought of it. It’s basically the same thing except of immersing your vision, you immerse your whole self and fellow passengers in the device while physically transporting you to your destination!
 
Apple's version of the future is going to be great...

walle_humans.jpg
 
The technological moat that Apple has been building up over the years is quite considerable. It’s kinda depressing that all that tech will remain confined to Apples golden-cage ecosystem.
I think it was reported that Apple has over 500 patents on the Vision Pro. Even with those patents there will be substandard knockoffs galore. You’ll be fine outside the “moat”.
 
I know there are a lot of naysayers for this product but this is a potential iPhone moment. A see it to believe it product. Apple's big product intros tend to be 10 years in the making. The concept has been around for a long time but nobody has done it quite right. The weight of the headset, the miniaturisation of optical components, Apple's processor advances, software and tools development via iOS and so many factors play in to this having transformative potential.

If you can take yourself inside a virtual studio/world with Mac-like capabilities, retina-like resolution and can communicate and collaborate 'face to face' whilst still maintaining a safe tether to your physical environment so they can feel connected as one and the same (and with M1/M2 style efficiency) then we're on to something!

This is a subjective point of view that doesn't meet reality (no pun intended). Facebook, a troublesome company but social juggernaut have bet their entire future on this market. A consortium was formed of the biggest names in tech and the likes of the Quest 2 are sold in every major electronics retailer in existence.

There was no real use case for the internet in the mid 90's until people with a new vision carved out a new future. There IS a market, a very large one but nobody has solved the major pain points of such a product.

- Weight and comfort is number one. Goggles only look silly to people on the outside. The comfort and adaptability is what affects the users themselves.

- Power and efficiency (see Apple's recent advances)

- Optical clarity. It is essential that resolution and peripheral vision are vastly improved to remove the pixellated window affect. Creating true immersion.

- Creating integration and harmony between your digital world and the physical world around you. You need to be able to move seamlessly between your digital environment and your real one without ignoring family members, tripping over coffee tables and so on. This is key to the product's success.

- Digital representation of self. You need a leap forward in visual self in these shared digital spaces. Avatars need to take a generational leap to allow 'face to face' communication between digital people. Memoji on steroids.

- Power. like iPhones, iPads and Apple Watches. We need to aim for all day battery life. That may come later though!

Exciting times. This is finally step 1 in doing 'spatial computing' right. I had a gut feeling (based on my prior experiences) that this was going to be positioned more along the lines of a new approach to the Mac where you blend your digital and physical worlds.

I have been dabbling with VR for a little while and have tried working and communicating inside of those systems but Apple have done what they always do so well, they've taken the hard path, studied the problems and fixed them so the potential can be fully realised. They have made the vision of AR/VR experiences a reality for the first time by fixing most of the major pain points and this is only gen 1.

* This is a device that is more in line with MacBook Pro and iPad Pro in terms of positioning. It still sells well but more niche than an iPhone. The price is right for the experience and this particular segment of users. That's why the 'Pro' is included in the branding and marketing as a designator.

* To leap frog off of that initial point that means this is a new tool in the arsenal. Not everybody wants an iPad Pro, not everybody will want this. Different tools and approaches for different generations, workflows and people. Some people use iPads as their daily driver and sketch, annotate all of that kind of stuff. Some people need keyboards, peripherals, extra horsepower and specialist applications or inputs.

* I think we can safely say at this point based on all major reviews that they have nailed the core technologies in gen 1. The pixel density, field of view, raw power, inclusivity of the people and environment around you, the ties and interoperability with your eco system and the development tools are all in place.

* The things that now need to improve over the next 5-10 years are the battery life (the biggest miss) along with further weight reduction and miniaturisation. That might get us to Vision Air. We also need further integration of the product's unique feature set across the ecosystem so that means iPhones recording our 'memories' in 3D, sending them up in to the iCloud library so you can re-experience them with the Vision Pro later.
 
An M2 is a joke for serious VR applications, especially given what those gorgeous LED panels are capable of. I’m still holding out for some serious tethering capabilities, otherwise this thing is going to be underpowered by almost an order of magnitude of where it needs to be.
 
The screens have roughly the same number of pixels as the 24" 4.5k imac. However, it's likely they are a different aspect ratio (more square than rectangular). The most interesting question about them right now is if they will support any sort of VRR. The 96Hz mode suggests not, which is unfortunate, but it could simply be the upper end of the range, with 90 the default. That would be pretty great.

What most people seem to have missed so far is that the hardware they're showing and talking about today may well NOT be what they ship to consumers next year. It's likely to be what they ship to developers this year.

I would be entirely unsurprised for them to announce that the first GA model in early 2024 is shipping with an M3, not an M2. (Of course, I was way off on the Mac Pro, so I'm not going to guess at how likely that is.) It makes sense - the low volume compared to the iphone means they wouldn't need to divert that many wafers, and the need to maximize performance and minimize power consumption is even more pressing for the Vision than the iphone, which will have been shipping with an M3-gen SoC (A17) for 4+ months at that point. "Only one chance to make a first impression"...

Here are the big questions nobody's answering:
- ports for I/O? (Looks like none, or maybe one thunderbolt?)
- RAM and SSD size? options?
- Wifi type? Wifi7 is plausible. Apple has certainly dragged their feet on wifi6e, but that's not necessarily an indicator. High bandwidth is especially important for 3D content at high resolutions, and low latency for casting well (like moving Mac displays into VR, especially if they're large and contain moving content).

Of course, the biggest question is... "Why can't this thing boot MacOS, at least in a VM"? Technically it's *easy* compared to a lot of the things they've already done. But I think they're going to treat it like an iPad. It's a real shame - there's no reason for me to have to carry a Mac Air with me if I've got this, assuming enough storage and RAM. I could just bring this and maybe a kbd/trackpad. But for now, it looks like I'll still have to bring the Air. That *could* change over time, but I suspect they're going to avoid cannibalizing themselves here for as long as there's no real competitive pressure to do so... which is likely to be the case for a very very long time.
I’m hoping you are right about the processor. An M2 is woefully underpowered for serious VR apps. That or they need a good tethering option (either wireless or wired) so you can pair this thing with a new Mac Pro (which I think is an increasingly likely capability).
 
I think it was reported that Apple has over 500 patents on the Vision Pro. Even with those patents there will be substandard knockoffs galore. You’ll be fine outside the “moat”.
It’s 5000 patents actually (timestamp 2:00:35 in the keynote). Yeah, I’m not optimistic, given that for example there’s still no competitor offering something like Face ID or Touch ID of comparable quality (and I tried a few). Low-quality “knockoffs” are obviously not what anyone wants.
 
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Not seeing a whole lot in terms of content creation capability here, more like a product for content consumption, paid content consumption. Disappointed, does anyone know if it will support 3D content programs such as Adobe's 3D Substance app ?
 
Why not wish for a micropony to go with your microLED?

😂😂😂

(I actually LOLd.)

But seriously, of all Apple products with screens those inside Vision Pro would probably profit least from microLED because they don‘t have to fight daylight with brightness.
 
I don't claim to know how things will play out. I do think it's pretty wild we have so many authorities here who do know. Maybe instead of buying a Vision I should buy my own crystal ball.
Well, if you've got the money to burn, why not? Be aware that this doesn't appear to be the Pro model.
 

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It’s 5000 patents actually (timestamp 2:00:35 in the keynote). Yeah, I’m not optimistic, given that for example there’s still no competitor offering something like Face ID or Touch ID of comparable quality (and I tried a few). Low-quality “knockoffs” are obviously not what anyone wants.
By not being optimistic does that mean you want and expect Apple to share its hard won technology innovations with competitors so you can buy a Vision Pro clone from Google?
 
In the marketing video with the dad character, he's wearing an additional strap that goes over the head. But there's no mention of that on the apple product page (that I found)

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Available soon as $199 accessorie.
Honestly, even if the headset is super light, after a while I can imagine it starting to feel a bit uncomfortable and needing this second strap to disperse the vertical weight. I feed like I'd need to buy this, if in fact it becomes available and it's a separate purchase
 
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In the marketing video with the dad character, he's wearing an additional strap that goes over the head. But there's no mention of that on the apple product page (that I found)

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It’s been mentioned by multiple people who have tried the headset. It doesn’t have to be attached though. Apparently Apple considers it an optional feature. I think it’s in order to not totally destroy expensive hairdos.
 
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When Apple introduced Series 0 of AppleWatch, I felt it was not for me and saw the limited abilities vice carrying a capable iPhone with you. I taken it for a test drive (figure of speech) with several versions and still felt it was limited to what it offered to me.

Though people swear by AppleWatch for many reasons I struggle to see its utility in my daily usage/life as it easier to take my phone out of my pocket and not be limited by display size, extended functionality and WatchOS (I still feel it’s clunky, hopefully version 10 gets it right).

When the rumours were flying about Apple’s AR/VR product I kept an open mind.

When Apple introduced VisionPro the innovation is the eye tracking to interact with the OS along with using hand gestures without any accessories.

The forum posters who are pessimistic about this product have some valid concerns but most are just envious.

macOS and iOS along with the hardware are natures products, iPadOS on the other hand just seems like a hobby like AppleTV. Seriously the whole standby display mode aches for the large iPad display but nope Apple will bring this in iPadOS 18 just like it kept lock screen customization a release year behind. iPad is still trying to find its space like the neglected middle child between the Mac and iPhone.

AppleWatch still has a way to go but it’s physical package will hit a wall soon (probably 5-10 years with Apple stretching it’s drip drip feature implementation).

Imagine VisionPro able to mirroror extend macOS, iOS, iPadOS, WatchOS and TvOS.

I am on the fence for a Series 0/Gen 1 product. If it includes M3 the heat and power reduction would make the external battery last 3-3.5hrs and have the device run cooler or without any fans leading to a thinner product. This is a product that aches to be thin as it’s a wearable unlike a laptop or desktop. The cost seems steep for many users but one has to remember what capabilities it can bring such as extend or mirror a Mac for multi display virtual setup, the saving alone and physical space requirements would be a benefit. Imagine having your virtual office in the backyard while lounging (get some shade as the tan lines will be brutal on the face).

Remember the first iPod, iPhone, iPad and AW including AppleTV were all expensive for some people but with every generation a diverse price and product environment has emerged.

Minority Report for real life will be released in 2024 with Apple’s Vision. :)
 
It’s been mentioned by multiple people who have tried the headset. It doesn’t have to be attached though. Apparently Apple considers it an optional feature. I think it’s in order to not totally destroy expensive hairdos.
I think it has more to do with peoples skull shape than hair do’s. :p
 
Honestly, even if the headset is super light, after a while I can imagine it starting to feel a bit uncomfortable and needing this second strap to disperse the vertical weight. I feed like I'd need to buy this, if in fact it becomes available and it's a separate purchase
I can imagine once titanium is introduced with this years Pro iPhone we will see this on VisionPro. Maybe it already is and Apple does not want to prematurely take away from iPhone Pro’s thunder who knows.
 
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At least they got the morbidly obese part of it right!
VisionPro provides the wearer the option to be mobile while a desktop does not and a laptop only limited mobility as one has to park themselves to use the device with both hands. iPad expands on the mobility space but one hand is still holding the device similar to iPhone. AW one hand use and AppleTV well you are parked on a couch.

VisionPro is the only device at present in the Apple eco system in 2024 that will offer 2hrs of true mobile computing with both hands free.
 
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