You and me both, hah!! I think you’re the other version of me ;-) The Mario World visuals in the Maker games...I’d happily take that in full HD and widescreen for the original. None of that horrible NSMB aesthetic, please and thank you.
The above said, I’ve not looked but I wonder if the someone in the dev/homebrew community has already done this.
There can never be too many of us... Actually, let's keep it at the two, I doubt the world could cope with more than two of us 🤣 🤣
I'm sure I recall someone having started a fan remake of SMW, you'll not be at all surprised to hear that Ninty shut that down pretty quickly though. It would be nice if they were more like Sega when it comes to fan made projects, fill yer boots, just don't profit from it.
On the gaming front, while I'm here, I think I tried something today. I say I think because if I didn't know better, I'd swear I must have been dreaming.
I installed the Parallels beta, installed, updated and set-up Windows for ARM from my Insider account. Then I installed the Epic Games Store and Steam, followed by an install of Borderlands 2.
What came next just can't be real. Yes, it's an older game, but even so I still think it's impressive.
Running the game at 1280x960, V-Sync on and every other setting (bar motion blur, which I don't like in any game, for some reason that, and that alone, can give me motion sickness in some circumstances. God knows why its only that, I've never had it at any other time in my life...Anyhoo....) is on and set to the maximum for each option. First of all, with that lot enabled it all played beautifully, buttery smooth with only a very, very occasional stutter for a second or so.
Impressed that a low wattage, ARM, 8GB, thin and light laptop could run a very early (and openly admitted buggy) version of Parallels, which in turn is virtualising a non-release version of ARM Windows, which is then emulating an x86 Game. I decided to try something I was sure would finally cripple the machine.
I fired up Final Cut Pro, threw in some random footage to create a 4 minute clip, added some random filters and text, then set it to export that to 4K h.264. Then, I switched back over to Parallels and continued my game. I encountered more small stutters during a big gunfight, but only once.
A little over 2 minutes later, I noticed the game was back to buttery smooth, so I swiped back to my desktop. And FCP had finished exporting the clip.... What the actual frankenberry????
Incidentally, Safari was also open with six tabs of various websites and a YouTube one, Music was open and playing, Mail was open - though minimised, and the Activity Monitor was running so as I could have a quick shifty at what was going on. And this was all done on battery power.
This is a MacBook Air for gods sake,
a MacBook Air! I am continually impressed by what this wee bugger can do, its witchcraft I tells ya, witchcraft!! And I'm still determined to push it to its limit.
Though at least in that test it got warm, hhhaaaaahhhhh, finally a weakness 😜 though it was still a hell of a lot cooler than when my other halfs 2020 Intel MBA is simply playing a YouTube video in Safari for a while.
The memory pressure spiked into yellow briefly a couple of times, but for the vast majority of the test, it was happily in low, to mid green.
I'm really glad this computer has proven to be quite popular, so other people can verify things. Because even I think some of the things I'm writing, and some of the things I have read, sound like complete and utter fiction.