Lot of good it does developing games for the mac when I can't replace the frickin video card without throwing the whole damn computer away.
Or being able to get a card that plays the game
Lot of good it does developing games for the mac when I can't replace the frickin video card without throwing the whole damn computer away.
Completely 64bit, UI beyond Vista, EA and ID software. You must have been sleeping.
Lot of good it does developing games for the mac when I can't replace the frickin video card without throwing the whole damn computer away.
Or being able to get a card that plays the game
Lot of good it does developing games for the mac when I can't replace the frickin video card without throwing the whole damn computer away.
I'm in the same boat too.No hardware updates.
Well looks like I'm ordering a Mac Pro now.
Is this OpenGL 2.0?
How will that compare to DirectX 10?
Not trying to spoil the news but just trying to grasp the impact. One of the last arguements my PC friends have is they won't switch because there's no real Mac gaming. Obviously this changes things but only if the experience is equivelent.
Anyone have some insight between GL and DX?
If I ever install Vista on my Mac, Need For Speed was the most likely game I would run. (Though I hear many games are more stable in XP.)
good stuff!!
But now Apple needs a Mac that can gaming...up the GPU in the MacBook and Mac Mini, and the iMac.
EA doesn't official support games on Vista. They recommend switching to compatibility mode, but that usually fails. I have high expectations for Crysis though. No room for stupid problems like this with a DX10 game.![]()
After EA and Id had hit the stage, I seriously believed that OpenGL 2.0 would be one of the new features of Leopard, and that those games would be the first to use it.
But, this still is very good news!