Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
ffakr said:
That's a nice troll.

Only an idiot thinks that their pet processor is better than the competition in every respect. Are you an idiot?

Only and idiot relies on benchmarks as opposed to real world performance and applications. Are you and idiot. I've used a 1.6Ghz G5 (Photoshop, Keynote, Office X) and you and Steve Jobs can't convince me that it's superior to a 2.8Ghz Pentium IV in the same price range. Troll must = disagrees with me.

Regarding the alleged Xbox 2 CPU, I doubt that all 3 cores will be able to fully utilize each clock cycle, or bus bandwidth to support the notion that it will have the performance of 3 G5 cores running at 3x the current single processors. Just as dual CPU systems rarely if ever produce 2x the performance of their single CPU counterpart.

Furthermore, I doubt they will be full blown processors. With MS' customization, they won't need to be. They're not going to be running Office. They're going to be running games, media player, and XP very lite.

Based on that, the performance of the current 1.6GHz G5, and I think the only spectacular thing about this rumor is that IBM could be ready to produce multiple cores by the end of this year or early '05.

As for cost, MS has entered into a partnership with Taiwan Semiconductor who has a patent for PC on a chip, so who knows how cheaply MS may be able to manufacture this thing, especially since they are assisting with the chip design/optimization.

edit: BTW, where's the audio processor?
 
MorganX said:
Only and idiot relies on benchmarks as opposed to real world performance and applications. Are you and idiot. <clip>

Regarding the alleged Xbox 2 CPU <clip>

Furthermore... <clip>

Furthermore, I don't understand how someone can properly use the word 'alleged' and misuse the word 'and'. :D
 
Frobozz said:
The problem is not with the 90nm process, it with the Strained Silicon on Insulator, which delaminated at high clock frequencies due to heat and production problems. At least, that's what the reports say. The transition to 90nm went without issue.

that's not true. Mac OS Rumors said it was de-lamination though they are usually dodgy on technical issues.

IBM recently said that they had experienced unforseen issues with signal integrity at .09 micron. Aligent and Toshiba are admitting to the same issue. They expected crosstalk issues, but not problems with signal integrity.. at least they didn't expect anything nearly this bad.

http://www.arstechnica.com has a piece on the issue, as to a number of other sites.
 
MorganX said:
Only and idiot relies on benchmarks as opposed to real world performance and applications. Are you and idiot. I've used a 1.6Ghz G5 (Photoshop, Keynote, Office X) and you and Steve Jobs can't convince me that it's superior to a 2.8Ghz Pentium IV in the same price range. Troll must = disagrees with me.
you insist on using the lowest end cpu in your comparisons. I understand this is what you have, but you are talking about the bottom of the barrel PPC 970. The underlying system isn't even the same as the other models.. different PCI bus, different memory bus, different FSB. You are also comparing a low end G5 to a mid range P4 and the P4 has the benefit of robust compilers. At the time of the G5 release, gcc didn't even know what a G5 was. They 'shimmed' in G5 support by duping the compiler into treating it, in some respects, like different architectures that functioned in similar manner to the PPC 970. Even now, your software is being compiled on sub-par compiler technology (GCC isn't even all that well optimized for the P4 yet since the gcc steering group puts way more value in cross-platform support than specific architecture optimizations). As I mentioned, we regularly see a 30+% increase in code performance when using IBMs XL compilers (which are optimized for the PPC 970, but which were just released a couple months back).
Regarding the alleged Xbox 2 CPU, I doubt that all 3 cores will be able to fully utilize each clock cycle, or bus bandwidth to support the notion that it will have the performance of 3 G5 cores running at 3x the current single processors. Just as dual CPU systems rarely if ever produce 2x the performance of their single CPU counterpart.
dual cpu systems don't generally double performance, and one issue is cache coherence. They have to keep tabs on the status of data in the caches of other cpus in the same system. This processor would solve this issue (for the most part) by sharing a L2 cache. Also, the interprocessor latency is almost nil with a multi core cpu [compared to more common smp systems]. If this processor comes into being, it will be much more efficient than a system with 3 seperate CPUs in it.
I think it comes down to this.. (if this is real) you have a system with three cores on the same die and a shared 1MB L2 cache. It's hooked to a HT like bus with 10.8 GB/sec up and 10.8 GB/sec down unidirectional bandwidth. It will perform MUCH better than a typical (think Xeon) style SMP box. Not only that, but since we assume M$ has input into the design.. do you really think they would build in so much silicon that it would be rendered usless by an insufficient bus?
Furthermore, I doubt they will be full blown processors. With MS' customization, they won't need to be. They're not going to be running Office. They're going to be running games, media player, and XP very lite.
what exactly is a non-full blown processor that runs xp, games, media player? do you think it won't support the full PPC (or Power) ISA? I find that fairly unlikely. I'm guessing that you mean that it will just be less 'wide' than something like a PPC 970? That a given core won't be able to support as many execution units? Maybe 1 FP, 1 Int, a Vector unit or two? this could be.. but then if you are lowering the potential IPC, don't you think that would decrease FSB bandwidth requirements? Also, even CPUs with very high max theoretical IPCs like a PPC 970 don't get close to that number in real world use. One more thing to consider.. .if IBM is providing CPUs that are already wide (lots of int, lots of fp units, multiple vmx paths), why would M$ choose to totally reinvent the wheel by first stripping the parallelizm out of an existing design to build it back in with a transisitor expensive multi-core design? That seems odd, unless the real goal is a system with a lot of virtual paralellism.. a somewhat simple processor that appeared as 6 virtual CPUs to the system. I don't know why this would be so much more favorable to what they are planning to use this box for.. but I don't work for M$.
Based on that, the performance of the current 1.6GHz G5, and I think the only spectacular thing about this rumor is that IBM could be ready to produce multiple cores by the end of this year or early '05.
you mean, based on my impression of the performance of the low end PPC 970 processor running fairly unoptimized code....
As for cost, MS has entered into a partnership with Taiwan Semiconductor who has a patent for PC on a chip, so who knows how cheaply MS may be able to manufacture this thing, especially since they are assisting with the chip design/optimization.
It is my impression that IBM is manufacturing the cpu for the xbox2, as well as providing the technology. In fact, there was early confusion from the AMD fans because it initially sounded like IBM was MANUFACTURING the chip.. but they were initially unclear about whether or not they were desiging it too [as in was it a Power or not]
I still don't think you've made your case as to why this isn't an impressive cpu.. if it is real. Even considering your experience with the 1.6 GHz, you'd have to realize that this is a 3 core cpu based off a new architecture that may be clocked roughly 3x as fast as your machine. Even with simplified cores, I'd be shocked if a box with this design wasn't 6-10x as powerful as your machine.

edit: BTW, where's the audio processor?
yet another good question and another reason to think this is a fake.
 
I wonder how long it will be before a emulator comes out and allows for us to play all the nice new Xbox games?
Maybe even Cube 2 and PS3 games as well.
 
stingerman said:
I doubt MSFT will be ready by 2005. They need to re-write the Win32 API and DirectX to PPC first, then have the games ported over to the new platform, etc. We'll probably see it in 2007 timeframe.

Remember when Windows NT was available in MIPS, PowerPC and Alpha versions? They accomplished this through the use of what Microsoft called the "HAL", or the "Hardware Abstraction Layer". The bulk of the operating system was coded to the HAL and only the HAL itself was changed between the various versions of Windows NT.

Most people don't realize this, but that abstraction layer still exists in Windows 2000, XP and Server 2003. This is evidenced by the Itanium-specific builds of each--you don't think it's a simple recompilation on a 64-bit system, do you? It is, in fact, a recompile onto a separate HAL that was built specifically for 64-bit hardware.

Take a close look at the announcements and discussions that ocurred with Microsoft when Microsoft released Windows 2000. It was publicly disclosed that they still had the means to easily build Alpha, MIPS and PowerPC specific versions, but that the cost of supporting and qualifying the OS on that hardware platform was more than they'd receive. MIPS and Alpha have dropped off the map, but the PowerPC is still a viable platform. It's long been rumored that the Microsoft OS group has kept the PowerPC version up to date with the IA-32 and IA-64 versions--both as a means of qualifying development (much the same as Apple does with Darwin on IA-32) and as a hedge against Intel (who's development of the Itanium has long been considered a risky move, and one that still has yet to succeed in the marketplace.)
 
ITR 81 said:
I wonder how long it will be before a emulator comes out and allows for us to play all the nice new Xbox games?
Maybe even Cube 2 and PS3 games as well.
Your emulator will be out next month. Microsoft has VPC already and since they are contracting a processor from IBM with the PPC ISA (actually the Power ISA which includes the PPC ISA), the basic emulation engine already exist (the code to run x86 binaries on a chip with the PPC ISA).
What they'd need to do, however, would be to write bridge drivers for the hardware that 'emulated' the real hardware. right now, Virtual PC emulates a very old, very basic video and audio chipset. It doesn't matter if you have a Dual 1.42 G4 with a GF4 Ti video card.. when you install Windows in VPC, VPC reports the video hardware as being some nearly 5 year old video chip. You can't play any modern games in VPC because, not only is it too slow on compatible Mac hardware, but it emulates a video chipset that doesn't support any recent DX features.
MS also needs to wrap the core emulation code in a proper Windows Application. This will, after all, be Windows for PowerPC emulating embedded Windows for x86 so the Virtual PC application needs to be a Windows app too. This also shouldn't be a big deal since MS also bought VPC for Windows.

I think it's safe to say that, at this point, MS is already running xbox1 games in emulation on their test platforms. I would doubt that they play well.. because even emulating the performance of a Celeron 700 is tough... but it would be cake on a very high clocked multi-core, SMT PPC processor.

.. not that I believe the report. :p
 
kid red....

This is the only board i've ever seen where people say awww....we don't really need ALL that power, give Apple (or IBM, etc) a little more time.
I would contend that in the console market (as with ANY of apple's power__ products) you can never have enough power.

The expected lifespan of consoles is comparitively large and they have to keep providing a wow! gaming experience over the whole 4+ years.
As MS are lagging sony by about 1 year in the lifecycle, one of their trump cards is more horsepower. And they desperately need a trump, as whilst XBOX was a success, sony still own the market.

Also (IMHO) previous console graphics chipsets appeared comparable to PC games due to the much lower resolution they had to drive. HDTV will be coming in during this next lifecycle and they need to have the horsepower to handle it.

so...engineering and cost issues aside, they will make it as powerful as humanly possible

this spec does sound a little beyond the possible tho.....
I am quite excited about XBOXnext as the previous one was pretty much a mid-spec pc in a box, whilst this one should demonstrate ground-up engineering and huge optimisation (crosses fingers)
 
>>you insist on using the lowest end cpu in your comparisons. I understand this is what you have, but you are talking about the bottom of the barrel PPC 970.<<

I'm using that because 1) I've used it, and 2) It's single CPU. If I were to try to extrapolate performance based on the current high end, I would say roughly 50% over a dual G5 with significantly higher graphic performance.

>>why would M$ choose to totally reinvent the wheel by first stripping the parallelizm out of an existing design to build it back in with a transisitor expensive multi-core design? That seems odd, unless the real goal is a system with a lot of virtual paralellism.. a somewhat simple processor that appeared as 6 virtual CPUs to the system. I don't know why this would be so much more favorable to what they are planning to use this box for.. but I don't work for M$.<<

I don't know. They're wanting to optimize for DirectX and X86 emulation. Maybe we'll learn more in June.

>>I still don't think you've made your case as to why this isn't an impressive cpu.. if it is real. <<

I'm not implying it's not impressive. Just that I don't believe it's such a quantum leap in performance that's it's not feasible they can get it in a game console as has been suggested here.

Maybe audio will be a CPU function to reduce cost ... IBM is doing the CPU, but perhaps the rest of the box will be on the same piece of silicon, I don't believe ATI is manufacturing the video chip, I believe MS will have it fabbed by a contractor.

I'm very excited to have Xbox on PPC. Especially with IBM opening the architecture. I'd move away from Intel for Longhorn on the processor in a second.

I think when more is known about the performance of PS3's cell processor, it will make more sense to guess as to the performance of the Xbox 2s. They will probably be reasonably close to one another.
 
i had thought developer kits had already been delivered (maybe it was a rumor) which makes me think what chips that will be in the Xbox 2 are already around. there's a game already kinda in development, Dark Sector, for some kind of next generation video game platform, Xbox2 most likely to me. clock-speed no longer means anything to me really. 3.5 GHz so what. there's a startup company, "Stretch, inc" i think, that has this spiffy new design. supposed to kinda rewire itself via software. i don't really get it, but it's like able to make it's own instruction sets or something like that. instead of having to pass data through multiple clock cycles to get stuff done, it can make one operation that does it all in one pass. i think they have a 300 MHz chip that outperforms some other 2000 MHz design. and you can imagine that a chip running at 300 MHz would be cooler heatwise than one at 2000. but i guess if you are making a gaming system you can custom tailor with certain operators and stuff, essentially doing the same thing, just permanently. man i really know what i'm talking about. :rolleyes:
 
IGN chimes in

IGN claims to have one confirming source and more denying sources.

Michael Dougherty, head of Xbox Advanced Technology Group, has his name attached to the document, though that doesn't make it any more legitimate. However, the diagram was confirmed as the real deal by a developer close to Microsoft. "We were very surprised to see that leaked," a source, who wished to remain anonymous, told us this morning. "I'm sure Microsoft is freaking out because this is the same stuff [developers] have now."

Other sources have claimed that the document is not real and claim it is a fake. The main point of contention is that the document doesn't state what type of RAM will be used, something that's quite important for development considerations. A Microsoft representative stated, "Microsoft does not comment on rumors or speculation." It's possible this is an older document never meant for the public eye and that the current look of Xbox 2 is quite different. We decided to take a look at the specs anyway. It's not certain if this is, in fact, the next Xbox, but if it is, well, we should all be very happy.

One thing is for sure, if MS is going to announce in June, they've definitely created buzz. I'm thinking this is real; and early prototype but fairly accurate. I also believe MS will release before PS3, they're losing too much money, right now XBox is hot and has killer games on the way and in development, why wait.

edit: If it is real, expect Intel to get the lead out of their rear. This is not good for Intel. As a matter of fact, more details about future Intel processors, and dual cores, started popping up this afternoon. Hmmmm. Rumors can be fun.
 
I don't believe it...

Unless we're going to see revolutionary graphics like in the Matrix Reloaded movie, I don't see any reason why a gaming console would need that much power. Even a 2ghz PPC would be a tad outlandish. I mean come on... I have yet to see graphics much better than the Sega Dreamcast these days.
 
>>Unless we're going to see revolutionary graphics like in the Matrix Reloaded movie, I don't see any reason why a gaming console would need that much power.<<

x86 emulation, HDTV, XP Media Center, possibly DVD burning, broadband networking/multiplayer. And the big one, emulating the NVIDIA architecutre in Xbox 1.

>>I have yet to see graphics much better than the Sega Dreamcast these days.<<

Played Ninja Gaiden lately?
 
signal this

ffakr said:
that's not true. Mac OS Rumors said it was de-lamination though they are usually dodgy on technical issues.

IBM recently said that they had experienced unforseen issues with signal integrity at .09 micron. Aligent and Toshiba are admitting to the same issue. They expected crosstalk issues, but not problems with signal integrity.. at least they didn't expect anything nearly this bad.

http://www.arstechnica.com has a piece on the issue, as to a number of other sites.

Here's another URL as of 4/26/04 :

http://www.eedesign.com/showArticle.jhtml?articleID=19201699

It confirms the "signal integrity" issue. I would expect that until this is resolved, no new "speedy G5" releases anytime this summer.

i am doubtful of 3-65nm Power64 chips in an Xbox. Maybe one, or a dual, but three? Software has yet to catch up to hardware. And what about the video gpu? That is rumored to be ATI x800?
 
The original xbox proc. wasn't even half as fast as the best PC processors of the time. I believe the xbox chip is a Celeron 733MHz or something, considering the Celeron is Intel's version of a red-headed step-child, and the fact that Intel released a P4 1800MHz a couple of months before the release of the xbox, we can see that the current xbox doesn't really mirror a middle line PC from the end of 2001.
 
otter-boy said:
Imagine what IBM can do with an extra year to improve chip design and production.

not much?
may i show you a chart of intels processer speeds?
 

Attachments

  • clockspeed.jpg
    clockspeed.jpg
    42.5 KB · Views: 808
still not looking good

The Xserve single proc G5 is still showing 5-7 weeks on the Apple store...
 
stoid said:
Assuming this IS real *cough* *cough*

How hard would it be to hack Mac OS X on to it and have spent only $300 on one bitchin' fast computer?

About as easy as it is to hack Mac OS X on a GameCube right now, which uses a PowerPC processor. The difference is that it will be custom made (current GameCube and future XBox2, GameCube2).
 
And in other news...

And in other news... Virginia Tech announced today that they would be swapping out all 1100 Macs in their supercomputer cluster in favor of X-Boxes.

Advantages : Everyone on campus can play Halo with a seriously sick framerate.
 
stoid said:
Assuming this IS real *cough* *cough*

How hard would it be to hack Mac OS X on to it and have spent only $300 on one bitchin' fast computer?

I've read that Apple puts some sort of hardware in each box that OS X searches for in order to load the program. That's why they have to add support for computers to the OS when they update their hardware. So, no hardware marker, no OS X running on the machine.
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.