BWhaler said:Well, I guess this officially kicks off the 18 months of "don't buy a PMac now. Wait until the 3.5 Ghz comes out" pieces of advice.
yeah, but i think i'm going to hold out for the 3.5GHz Powerbook, thx... ;^)
BWhaler said:Well, I guess this officially kicks off the 18 months of "don't buy a PMac now. Wait until the 3.5 Ghz comes out" pieces of advice.
Note, The development kit for this already ships with a stripped down NT kernel on a G5.stingerman said:I doubt MSFT will be ready by 2005. They need to re-write the Win32 API and DirectX to PPC first, then have the games ported over to the new platform, etc. We'll probably see it in 2007 timeframe.
tristan said:I smell troll! What are you arguing now, MorganX? I thought your first argument was that the "G5 isn't all that".
Oh yeah? Well, your Athlon 64 is wiggity wack, dog.
whafrog said:Maybe MSFT is planning to use this as a bridge so they can sell Longhorn on Apple hardware natively...?
tristan said:Yeah, right.
"Hello? Ibm? Yeah, I'd like to order several million 3.5 ghz CPUs, each with three cores in each chip, low power enough to fit in a console, and cheap enough so I can sell the whole unit for under $199. We'll need them in about six to twelve months."
"Sure, no problem. Good thing we have that advanced alien chip manufacturing technology from the Roswell crash site. It really comes in handy for physically impossible orders like this."
Analog Kid said:Yeah, if you think it would really displace that many Mac sales, which I don't think it would. Not many people want to use their TV as a monitor, for one thing. The hardware would be pretty limited for another. The OS could be limited in addition to that. At worst it would knock off a few eMac and iMac sales-- at best it would introduce new users to Mac OS with a minimal investment.
But then, that's a serious response to a cynical response to a vindictive joke...
dongmin said:People are focussed on porting Xbox to Macs on the software level but what about on the hardware level? What if Apple licensed the XBox (i.e. the internal hardware), repackaged it, added some new goodies like firewire, and sell it as a cheap Mac box? Would it be difficult to make it OS X compatible, assuming that Microsoft and Apple are in full cooperation? People would have the ability to run it in OS X mode or XBox mode. There is no reason for Miscrosoft to NOT do it, considering that it'll help them sell more of their games and also lower the hardware cost (through higher volume production).
Imagine it...the Apple OS XBox.
ffakr said:yea, it runs nicely on my 2GHz AthlonXP with my Ti4200. With a Radeon 9800 and a similar CPU, my brother is able to max out every single setting and it still runs quite nicely.
The silly diagram that was posted in China has video subsystem that would be nearly 4x as powerful as a Radeon 9800 and a CPU that is probably half an order of magnitude more powerful.
airmac said:Well, that's really interesting cause i'm playing the game on Pentim 2,66 ghz and geforce ti 4200 (8x agp) with 512 ram and i was force to use the "low" settings (1024x768) if I wanted the game to run smoothly (xp profesional is the operating system). I would like to run it at least on a "medium" settings. Maybe i'm low on a physical memory?
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ffakr said:The processor in question is presumed to be a triple core CPU based off the Power5 family. the PPC 970 is based off the Power4 family. the Power5 based processors will be more powerful per cycle, they will include IBMs implemention of SMT (simultaneous multi threading, aka. Hyperthreading)... IBM is saying that their SMT is much more efficient than Intel's. IBM has said that SMT on the Power5 is providing a 25-40% increase performance already (in design still) while the P4 HT generally provides maybe +15% to -10% performance boost.
vannote said:Note, The development kit for this already ships with a stripped down NT kernel on a G5.
I am the last person to side with Microsoft but I have gotten to know their development strategy pretty well over the years and they do have excessive R&D reserves to throw at such things.
I would be willing to bet that there is an Apple G5 somewhere in Redmond (or elsewhere) sitting on a Microsoft engineers desk running a full port of Windows XP today, or damn close to it.
Cheers
sinisterdesign said:yeah, but i think i'm going to hold out for the 3.5GHz Powerbook, thx... ;^)
oingoboingo said:Over time Microsoft has drifted from their original cross-platform vision, but I'm not sure they would need to completely re-write the core Win32 API...and if they were clever, DirectX would have been written in a cross-platform manner also.
ffakr said:Your emulator will be out next month. Microsoft has VPC already and since they are contracting a processor from IBM with the PPC ISA (actually the Power ISA which includes the PPC ISA), the basic emulation engine already exist (the code to run x86 binaries on a chip with the PPC ISA).
What they'd need to do, however, would be to write bridge drivers for the hardware that 'emulated' the real hardware. right now, Virtual PC emulates a very old, very basic video and audio chipset. It doesn't matter if you have a Dual 1.42 G4 with a GF4 Ti video card.. when you install Windows in VPC, VPC reports the video hardware as being some nearly 5 year old video chip. You can't play any modern games in VPC because, not only is it too slow on compatible Mac hardware, but it emulates a video chipset that doesn't support any recent DX features.
MS also needs to wrap the core emulation code in a proper Windows Application. This will, after all, be Windows for PowerPC emulating embedded Windows for x86 so the Virtual PC application needs to be a Windows app too. This also shouldn't be a big deal since MS also bought VPC for Windows.
I think it's safe to say that, at this point, MS is already running xbox1 games in emulation on their test platforms. I would doubt that they play well.. because even emulating the performance of a Celeron 700 is tough... but it would be cake on a very high clocked multi-core, SMT PPC processor.
.. not that I believe the report.
greenmonsterman said:So does this mean my next Powermac will cost me $199 and run "Mac OSX-Box"?
lewdvig said:No one else noticed the hyperthreading ATI GPU in the spec?
geran said:I belive in this rumor, in the begining of this year I heard from a well know game dev company that held a lecture on my university that the next xbox would have ~9 ghz cpu, this is not the same as a cpu with 3 cores @ 3.5 gzh, but close enough. I think this is close to the real deal, but you never know.
I know this sounds like some crap like "I heard from a friend that has a cousine that is married to a dude who's sister sleeps with a another dude that works on apple and he heard that apple will announce the iNewton on WWDC, it will run a G5 @ 5 gzh and run OSX with ALL debug code removed" .
MorganX said:The NVidia ti 4200 is not in the same class with the Radeon 9800. With a 2.6Ghz, 512MB, and a Radeon 9800 you would be able to run with many more features a high settings.
airmac said:ffakr sad it runs nicely on 2GHz AthlonXP with Ti4200. Farcry on a 2.66 pentium with 512 ram and Ti 4200 runs like crap. I was forced to use the "low" settings.
airmac said:Well, that's really interesting cause i'm playing the game on Pentim 2,66 ghz and geforce ti 4200 (8x agp) with 512 ram and i was force to use the "low" settings (1024x768) if I wanted the game to run smoothly (xp profesional is the operating system). I would like to run it at least on a "medium" settings. Maybe i'm low on a physical memory?
...
MorganX said:Since it's a single CPU allegedly at 65nm customized for games, it may not cost as much as it you might think. I really don't think MS can sell the next box at anywhere near the loss as Xbox 1.