Going to be very interesting E3...
http://www.theverge.com/2016/5/25/11769774/microsoft-xbox-one-slim-scorpio-rumors
http://www.theverge.com/2016/5/25/11769774/microsoft-xbox-one-slim-scorpio-rumors
I am very interested in the Xbox tv for the game streaming aspect. Hopefully they will include a good ac wifi receiver, along with a gb Ethernet port. 90% of my parallels use is simply to stream the Xbox one to my iMac to play remotely. (Now if someone could make an adapter to trick my iMac into allowing thunderbolt target display mode with a hdmi source it would be perfect.)
A current slim Xbox one model is fine, my one complaint with the Xbox 360 transition was that they stopped making larger hard drives for the old model once the new models came out. At least it was possible to disassemble the older hard drive and use it in a new style Xbox with a cheap knockoff casing.
The rumor of a Xbox 1.5, or moving to frequent releases of new hardware does give me pause, I feel like I just got this console a year or two ago. I believe the 360 lasted 8 years before the Xbox one. At the end of the day it may become new new normal, and it sound like if vr takes off the current Xbox one simply does not have enough power.
I'm hoping that the XBox TV would just be a XB360 compatible micro-console, compatible with all XB360 content (like the Playstation TV but actually have content available for it...).
Imagine a $99 XBox TV that plays all your XBox 360 games (and a usb port for an external DVD drive to play physical copies).
I understand a slimmer, cheaper to build current gen model, but the PS 4 NEO and XBox Scorpio would be like Sega when it was coming out with a new console or add on every few years. Though in this case it would be different as the game must still be playable on the earlier model.
Seems like PS4 sales are down at the stores I'm frequent as people are either waiting for an E3 price drop or the NEO...
I don't think this will be Xbox 360 compatible as they would probably not have officially discontinued the Xbox 360 until this was available in the market. In addition, if I remember correctly some major apps like watch ESPN have now been discontinued on the Xbox 360 (but still available on the Xbox one), i doubt that would have happened if the 360 platform was not at the end of life.
Depending on the versions available, a streamer version could still use the Xbox 360 PC chip, but if they want a rumored enhanced version that can play windows store universal apps as well, it would be much easier to use a more compatible cpu.
Rumors are fantasizing that the new Scorpio system will be able to support Oculus Rift. Does this sound plausible? I seem to remember reading the Rift needs a very powerful PC to run it, even by today's standards.
If they pull this off and get Minecraft VR on the One, it could be a tough blow against Sony.
I love the Xbox One S, the best console yet and will hopefully get one, providing it's still very quiet and cool, to replace my noisy loud PS4.
I also do NOT support one bit this idea to upgrade consoles every four years. What's the point? They said on the Xbox all new games will run on all consoles, they just look prettier or run in VR on the Scorpio.
I like the 6 or 7 year upgrade cycle personally as they are games consoles and not PC's.
As a dev it really is not much extra work. I've made PC and console games and I'd be willing to bet most console devs, or all big devs, will be able to simply increase resolution. I'm really trying hard to understand what the concerns areI agree with Apolloa. Game consoles should not have such a short lifespan, and creates more work for the devs having these .5 console upgrades.
One of the articles I read stated that Microsoft will let devs decide if they choose to make a title Scorpio only. I know Sony is saying all future titles will run on all PS4 hardware, but these policies are subject to change. I guess my concern is having a fragmented install base. If I upgrade, will I get all the performance I paid for, or will the devs optimize for the older console? If I don't upgrade, what am I missing out on?As a dev it really is not much extra work. I've made PC and console games and I'd be willing to bet most console devs, or all big devs, will be able to simply increase resolution. I'm really trying hard to understand what the concerns arebecause it just seems like such a nice idea. I haven't made a console game in a couple of years so I don't know how these new systems will work. And the older systems are not at the end of their lives! A 2014 PS4 will play all new PS4 games right up until the platform ends.
One of the articles I read stated that Microsoft will let devs decide if they choose to make a title Scorpio only. I know Sony is saying all future titles will run on all PS4 hardware, but these policies are subject to change. I guess my concern is having a fragmented install base. If I upgrade, will I get all the performance I paid for, or will the devs optimize for the older console? If I don't upgrade, what am I missing out on?
Don't get me wrong, I love upgrading my gadgets. I'm specing out an i7-6800k and X99 board right now, having just totally rebuilt both my boxes with new mobos and CPU less than a month ago. But I'm used to a 6-8 year console generation.
I was just browsing for preorders. So Microsoft is holding the cheaper 500GB and 1TB until end of the year. Blatant up sellI'm only even considering buying another for the 4K Bluray capability. I'll hold off and see what the PS4.5 is like ffirst.
Yep agree, it makes a lot of sense to offer something bigger/different so 2TB is a good idea.
Still bum'd they don't have the removable drive.. but no doubt i'll buy one.
No Xboxtv however, which is disappointing as I was hoping for an easy way to remote play my Xbox one in other rooms.
I guess the best solution would be in Intel nuc/Intel compute stick for my needs, although I don't really want the hassles of a complete Windows computer just to stream the Xbox.
With any luck, Scorpio will have a removable drive bay.
If it's a feature we want we gotta get it on https://xbox.uservoice.com and up vote it.
MS has actually been doing a pretty good job the last year or so listening to people's input.
It occurs to me that as we enter a new xbox era, where he consoles are getting closer to PC in terms of the fact that you will have multiple hardware iterations for the platform. I hope Microsoft will require games that are released be able to gracefully down-scale across the different models. So we don't start seeing games that only work on the newest consoles. i suppose the exception there might need to be the games that are exclusively for VR.