Seem like a case of wanting their cake and eating it.They’re actually spending more resources to not allow the iPad apps to run on Apple Vision Pro - all of the apps work by default, they have to specifically disallow it to keep it off.
Ridiculous.
Seem like a case of wanting their cake and eating it.They’re actually spending more resources to not allow the iPad apps to run on Apple Vision Pro - all of the apps work by default, they have to specifically disallow it to keep it off.
Ridiculous.
They’re actually spending more resources to not allow the iPad apps to run on Apple Vision Pro - all of the apps work by default, they have to specifically disallow it to keep it off.
Ridiculous.
It’s an opt-out, not opt-in (like macOS).They aren't.
They can opt in to have their app run on the platform but that doesn't mean it works well and handles the different UI conventions.
They have to support the platform if it is a horrible user experience that reflects badly on Spotify/Netflix. It's no different to iPad apps being able to run on Apple silicon macs a lot of developers have opted out.
Worth noting a lot of these services work in the browser anyway.
It’s an opt-out, not opt-in (like macOS).
I haven’t looked at MacRumors in a long time. Having visited the site today I think it will be a long time again before I revisit. Everything is about this nonattainable device. Our suspect that 90% plus of people on here will never own one of these. The price point is outrageous.
YouTube and Spotify do not plan to offer apps on the Vision Pro headset, according to a new report from Bloomberg. YouTube said that it is not developing a YouTube Vision Pro app, nor will it allow the YouTube iPad app to run on the device.
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Spotify is also not working on an app, and it does not have plans to allow the Spotify iPad app to be available through the Vision Pro App Store. YouTube and Spotify will instead be accessible through Safari, similar to Netflix.
Netflix said earlier this week that Netflix subscribers can watch content through the Vision Pro web browser, and that no dedicated app would be developed.
Given Apple's contentious relationship with Spotify, it is not surprising that Spotify has no intention of creating an Apple Vision Pro app. Many companies may also be taking a wait-and-see approach with the Vision Pro, as the device is expensive and Apple is not expected to sell many units. Far fewer people will be using the Vision Pro compared to the iPhone or the iPad, so there could be some hesitation to invest resources in the headset.
At the same time, while iPad apps can run on Vision Pro with little to no effort, YouTube and Netflix customers might be disappointed with the lackluster experience compared to entertainment apps designed specifically for Vision Pro, such as Disney+, which could cause issues for the companies. There are fewer expectations with a web-based experience, so it is likely the safest bet for streaming services not yet ready to build out full Vision Pro experiences.
If the Vision Pro headset is a hit, and apps like Disney+ and Max get a lot of use, companies that are not yet inspired to release apps could debut them in the future.
The Vision Pro App Store launched earlier this week, and visionOS compatibility is listed on App Store pages, giving some insight into which apps will be available on the headset and which apps will not. MacStories did a survey of the App Store, and found that there are as of yet no signs of several popular apps like Instagram, Facebook, WhatsApp, Snapchat, Amazon, Google, and Gmail.
While iPad apps are available on Vision Pro by default, developers can opt out of having their apps appear on the device. It is not yet clear if the major apps listed above are opting out of the Vision Pro entirely, but they have turned off iPad app access and have not yet announced dedicated Vision Pro apps.
Pre-orders for the Vision Pro begin tomorrow morning at 5:00 a.m. Pacific Time, with a launch set to follow on Friday, February 2.
Article Link: YouTube and Spotify Apps Won't Be Available on Vision Pro
If you think being antagonists towards their subscribers is fair, sure. Only users of the services would be annoyed the apps are missing.ok they have opted out of supporting a platform with no users.
seems fair enough
If you think being antagonists towards their subscribers is fair, sure. Only users of the services would be annoyed the apps are missing.
Regardless, my original point of them unnecessarily spending resources to opt-out stands. Everyone else keeps trying to move the goal posts, usually from a place of ignorance, with that matter-of-factly tone. In response to comments like ‘these services don’t have to support the platform’, the truth is simply: it already was supported… they removed support on purpose. Why? It’s more and more obvious they’re trying to throw shade at Apple; to make negative headlines. Nothing to do with the tech. Just pettiness. And it’s anti-consumer.
This is so tired.This is the price Apple pays for treating their developer community with distain.
The App Store still costs money to maintain. App downloads, updates, notifications, versioning, validation and compliance, are all covered for the 12%-27% even if they aren’t also doing the payment processing (typically 3-4%).Apple: We still want our commission, even if you link out to other purchasing solutions.
OK, Developers - support the Vision Pro.
Developers: No.
Apple: …
Apple: We still want our commission, even if you link out to other purchasing solutions.
OK, Developers - support the Vision Pro.
Developers: No.
Apple: …
This is so tired.
Apple Developers make the most revenue, their ROI is unreal. Not only are the largest App Store fees industry standard (30%), those fees specifically pay for the service and development tools that users and developers en mass have access to for free. It’s not a loss-leading endeavor like Amazon, Google, Epic, and Meta, trying to gain market share. The App Store is a for-profit platform, which independently funds its growth / maintenance and also has amazing revenue sharing results. Most developers get 85% of the revenue - a majority of apps earn less than the threshold that makes them a “major publisher”. And the rest already have sweetheart deals or have had subscription services for longer than a year, meaning they too keep 85% of the revenue. Using free tools and a nominal developer maintenance fee (which is also waived until a developer actually is ready to publish to the store, meaning local development and education is 100% free).
The App Store still costs money to maintain. App downloads, updates, notifications, versioning, validation and compliance, are all covered for the 12%-27% even if they aren’t also doing the payment processing (typically 3-4%).
That’s why most app stores ALSO charge 30% and handle payment processing and store maintenance. This isn’t some weird exception.
Very few developers actually complain about getting 85%+ revenue sharing. Some don’t have to pay anything because they have free apps ($0 x 15% = $0) and get ad revenue instead.
You could argue though, that this is the cost that Apple should shoulder - running the cost of an App Store and distribution I mean, if it decides that it’s the only entity that can do this.The App Store still costs money to maintain. App downloads, updates, notifications, versioning, validation and compliance, are all covered for the 12%-27% even if they aren’t also doing the payment processing (typically 3-4%).
That’s why most app stores ALSO charge 30% and handle payment processing and store maintenance. This isn’t some weird exception.
Very few developers actually complain about getting 85%+ revenue sharing. Some don’t have to pay anything because they have free apps ($0 x 15% = $0) and get ad revenue instead.
Why should any company operate any part of itself at a loss? The App Store / Apple is not a non-profit organization. Sure, they could shoulder the cost and try to be a loss leader, but they’ve actually done well as they are, and developers have made more money than any other platform. Apple not only makes the tools for the 3rd party software development, some of the best in the business, but they also constantly update the APIs, Kits, and OS… they are allowed profit off their work. They also use that development to support and invent open-source projects, more than most other platforms. They pay their employees well and don’t necessarily fall into the layoff game of “cutting costs to increase shareholder profits”. It’s one of the most classic and transparent ways to operate a business we have today.You could argue though, that this is the cost that Apple should shoulder - running the cost of an App Store and distribution I mean, if it decides that it’s the only entity that can do this.
As 3rd party software adds so much value to the iPhone / iPad - and in the eyes of the consumer.
Whenever this argument comes up, I’d ask people to imagine the iPhone with 1st party apps only and the web and if they’d be happy with that.
Because they already have 30%+ margins on their hardware - which is very high for the tech industry, or indeed any industry.Why should any company operate any part of itself at a loss? The App Store / Apple is not a non-profit organization. Sure, they could shoulder the cost and try to be a loss leader, but they’ve actually done well as they are, and developers have made more money than any other platform. Apple not only makes the tools for the 3rd party software development, some of the best in the business, but they also constantly update the APIs, Kits, and OS… they are allowed profit off their work. They also use that development to support and invent open-source projects, more than most other platforms. They pay their employees well and don’t necessarily fall into the layoff game of “cutting costs to increase shareholder profits”. It’s one of the most classic and transparent ways to operate a business we have today.