I was talking about the shell. The UI on the other hand doesnt look as polished but look at it. Its basically a plain screen with three icons and a clock. Chances are this thing isn't going to look like this when it comes out. It's too soon to be judging the UI now as Im sure it'll off offer more than 3 icons for navigation on the homescreen come release day.
It's not a UI, it's a desktop/home-screen.
It's like looking at the iPhone application icon grid and saying "the UI is ugly".
The iPhone grid of application icons, and the Android grid of application icons (which is under that tab at the bottom of the screen) are neither pretty nor ugly. The icons themselves? debatable, and entirely in the eye of the beholder. But, frankly, if you think the home screen on Android is ugly, it's no better nor worse than the iPhone. If you're going to judge the entire GUI
However, NEITHER of those is that platform's "User Interface". A user interface is the entire set of behaviors, designs, and widgets that the device uses for user interactions. Android has other desktop/homescreen widgets besides the clock. You can put any application icons you want into the 3 screens of 4x4 grids with those widgets, and you can put folders of application icons on the desktop as well. And even THAT isn't "The User Interface" -- that's just the home screen.
The virtual keyboard ... also part of both UI's. Your finger is also part of both UI's. Inertial scrolling (flicking your finger to make a list fly across the screen) is part of both UI's. Miller Column Browsing (with 1 visible column) is very pervasive on Android's menu systems ... as well as on both the original iPods and the iPhone (though, it looks very different between the original iPods and the iPhone or Android).
So, tell me how, from that picture, you know that the virtual keyboard is ugly? Or how that picture shows us that inertial scrolling is ugly. Or how any of those things being ugly isn't also a criticism of the iPhone UI being ugly.