+1. Just installed it myself after reading your post and can fully agree with you now.
It's here if anyone else wants to try it -> http://clicktoflash.com/
Thanks for the link!!! +1 annoyance gotten rid of.
+1. Just installed it myself after reading your post and can fully agree with you now.
It's here if anyone else wants to try it -> http://clicktoflash.com/
Adobe will argue that Apple's app store represents 90%+ of smartphone app sales and is therefore an effective monopoly.
Why does everyone seem to think that this has to do with mobile market share?
Ok. For everyone who thinks this is Flash. Adobe's compiler creates iPhone OS compatible machine code using the Flash programming language. It is Not Flash and will not run in a browser. You would NOT be able to tell the difference between an application developed in XCode and one created using Adobe's compiler. None. In fact some of you probably have even used apps created using tools created using Unity3D or possibly even Adobe's compiler.
It just allows Flash developers to create applications. And if you think creating certain games and graphicly oriented programs in Objective C is easier you have never developed in Flash.
SJ is making claims that it's hard for Apple to approve these for the new OS because of multitasking, stating that 3rd party compilers Might not adopt these features as quickly and the developer would be tied down more closely to say Adobe vs Apple.
Because there is absolutely no other choice out there! None not a one, not a single one??!!! Because if your are believing what you are writing, there would be no other competition because apple would have bought/smashed/done away with anything else that does not concede to them. There is only apple and apple only. Yeah ok.
Steve Jobs' evolution running Apple from the 1970s until today is quite a contradiction.
If you compare the Steve Jobs who ran the "1984" commercial to introduce the Macintosh to today's Steve Jobs, it's like comparing 2 different people.
Steve Jobs has totally become what he ridiculed and lambasted and the people here who defend his every word always remind me of that Apple TV commercial of PC owners all walking off a cliff in a straight line. That's sad.
Apple is a publicly-owned company. NOT a philanthropic organization, and NOT a non-profit.
It has NO obligation to its customers. It's sole obligation is to increase shareholder wealth as is any company. Yeah, i'm grateful they make great products.
However, if they don't implement features\technology that I desire, my responsibility as a consumer is to either A) buy Apple's "inferior" products or B) take my money elsewhere.
no amount of complaining on here or any forum is going to make Steve Jobs change his mind. Also, as long as Apple remains profitable, he's not going anywhere.
Nope. You block your competition by all legal and financially sensible means. Business is war.
Inferior technologies occasionally win (for lots of different or seemly random reasons), and you need to reduce the risk of that accident from occurring and damaging the public welfare (and your market and your profits, coincidentally).
I think the word you are looking for is fascists, not fascist (since you are referring to Apple and not just Jobs.)
Wow, you are being pretty harsh dude. So by blocking technology, Apple Co. are fascists?
Well then by that token, wouldn't Adobe be fascists for blocking Canvas from being used in HTML5? Or even further, wouldn't Sony, Gateway, Microsoft, etc. be fascists for not selling Apple computers in their stores? Hmmmm?
Anti-competitive MAYBE, but fascist? Come on dude, take a chill-pill.
Steve Jobs reportedly hates TV from what I read. Go figure.
So that explains his TV failures completely, he just doesn't get it.
I hate FLASH, but HTML5 does not replace it right now as I type this.
Adobe will not win this suit, but I hope they embarrass Apple despite all the fanboy Flash hater responses here.
In the REAL WORLD, you just want the damn thing to WORK!
And the iPhone and iPad currently DON'T work properly on the internet because content is missing. It's just that simple.
You can't argue with him/her. They are anti-apple and any attempt at pointing out holes in the logic they presented will result in name calling such as "fanboy" or "kool aid drinker".....
But Adobe as the argument that Apple is abusing its market power in volume of apps downloaded. We are talking just about the app market and that area apple has huge market power that the other phones can not even touch.
I believe our resident Apple fanboy (*LTD*) posted an article a while back saying apple had 99.4% of the number of apps downloaded. 99.4% is a huge market power.
That means the App store has a monopoly, but that is not because the iPhone is the dominate system but because iPhone users buy more applications. Still I believe that Adobe is free to develop applications for the iPhone and iPad, just not on a development tools that cross-compile from a language that is not approved.Adobe will argue that Apple's app store represents 90%+ of smartphone app sales and is therefore an effective monopoly.
With Apple putting in the Opera web browser, the claim of "duplicated functionality" is now lost for that issue.
I love how people yay or nay legal actions in a thread without referencing a single law or precedent
I really want to know about the dialogue between these two companies. Why are there not discussions between the two of them at an executive level? Is it arrogance that they aren't picking up the phone?
No amount of complaining on here is going to make Der Fuhrer change his mind,
Ok. For everyone who thinks this is Flash. Adobe's compiler creates iPhone OS compatible machine code using the Flash programming language. It is Not Flash and will not run in a browser. You would NOT be able to tell the difference between an application developed in XCode and one created using Adobe's compiler.
Every Apple fanboy poo-pooed me when I suggested that Adobe might just sue Apple using Section 3 of the Clayton Antitrust Act.
I believe that Adobe could file a suit as early as the end of this week, because the stipulations in the iPhone OS 4.0 SDK essentially forces you to use ONLY Apple's own programming tools, a potential violation of the tie-in and exclusivity rules that is part of Section 3 of the Clayton Antitrust Act.
I've seen this written a few other places, but this is pretty clearly incorrect. If it WERE the case, none of the existing iphone apps would work on OS4, and either way a quick change of the Adobe libraries would sort it out.
Hehe - now this would be interesting if it were true
Adobe Tweaks Photoshop EULA to Protect from Substandard Computers Using CS5
Why does everyone seem to think that this has to do with mobile market share?
When the third largest U.S. company (Apple) seemingly singles out a relatively small company (Adobe) there is likely a lawsuit. When Adobe figures out the right law to stand on (they will or already have) they will sue. It's only a matter of time..
The law suit is not about winning the suit...Adobe loses if it wins the suit...it's meant to bring Apple back to the table to discuss the issues. Adobe is hoping to "settle" with Apple so that Adobe does not lose many $$$ from Apple's decisions.
From Adobe's Website (Source Link):
"Are applications for iPhone built with Flash Platform tools interpreted at runtime?
No. iPhone applications built with the Packager for iPhone are compiled into standard, native iPhone executables, just like any other iPhone application."
and
"Can applications load SWF files or other code at runtime, such as a module from a website?
No. iPhone applications built with the Packager for iPhone are compiled into standard, native iPhone executable packages and there is no runtime interpreter that could be used to run ActionScript bytecode within the application."
If the information provided on the above site is true and not committing any lies by omission, an application written using flash and compiled using their tool into an iPhone app is a native iphone app. No runtime. No interpretation. No intermediary layer. Just native code in the end result that links up to official apple blessed APIs.
Adobe sells a $399 piece of software called Dreamweaver that can be used to develop on the iphone instead of flash. Adobe here has the choice. Also, Adobe currently has a monopoly on Flash (90%+ content). So not clear on any anti-competitiveness laws that are being broken. Especially if Apple can prove that it has requested Adobe improve their product by using the API's that Apple requires them to use.
But you can play any CDs you want in the car. Not so much on iPhone![]()
I'm actually eager to see if using Optimus is going to bite Apple in the @$$. nVidia doesn't have a good track record with Hybrid Graphics or Laptop Technology.
Actually, I've read them all, and it's all just bunk. It's bullsh*t, and I'm tired of the Adobe astroturfers clogging up the internet (nice April 2010 account creation date).
It is not about phones. I limited my argument to just the apps market. Apple has 99.4% of that market locked up.
Well you said it right there and as far as I recall, Apple wanted flash to be made FOR these devices. The problem was the fact that the un-watered down version causes problems but Adobe won't do the work and Steve called them lazy a while back. So it's either do the work like everyone else or go away pretty much. If I'm incorrect, in my statement, someone feel free to correct me.
That is clear nonsense - and you obviously don't have a clue what you're talking about. If an application is written properly and Apple upgrades the OS, chances are that the application will continue to work. Adding new APIs won't break anything. Even changing the usage of an API won't change anything if the developer is using it per SDK guidelines. AT WORST, the developer would simply have to recompile with Apple's newest libraries.
OTOH, using a compiled, runtime could cause problems. Not only would Adobe have to update their libraries, but the developer would have to recompile, AND it might require additional changes.
And given that Adobe has had 3 years to fix Flash on the iPhone and haven't done a darned thing, why should Apple put themselves at Adobe's mercy to upgrade the OS?
Apple CREATED the app market for mobile devices, so of course every one is going to be behind because they were late getting into the game.
Everyone is just trying to copy-cat Apple's success. (As per usual)
That's like Burger King sueing McDonald's because they don't sell the whopper.
When Flash 10.1 is released on Nexus One, Palm Pre, etc. the world will see that Flash runs and runs well on mobile devices.
So, let's restate your post with the facts:
"Adobe is publicly saying that Flash 10.1 which is not yet available should eventually run acceptably well on those mobile devices with Cortex A8 or higher".
So, what about HTML5. When will THAT be ready, huh?
Quite a bit different than your shill comments.
I think that what happened behind the scenes is that with the transition to OS X over a decade ago Adobe started concentrating on Windows development over Mac development. Apple gave them transition tools like Rosetta and Carbon but wanted them to rework the code in Cocoa so that it would fully support the OS features, but Adobe was slow to move their code base to Cocoa. As I understand it they are just now getting all their code ported over with CS5 to bring it up to par with 64 bit support that has been available for Windows for a while....the whole thing still spins me out a bit. OSX's rendering layer (Quartz) is a direct descendant of Adobe's PostScript language/runtime. the two companies have had close links for decades. i wonder what happened behind the scenes?
So, what about HTML5. When will THAT be ready, huh?
Obviously you have no experience in the matter, so you can stuff your shill comments. If Nexus One and Palm Pre can run Flash, then a Whiz Bang iPhone ought to be up to the task, especially as they become more powerful over time. Or will Apple simply stick with old processors forever?