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I honestly don't feel bad for those people. Anyone who returns a laptop bc it doesn't scroll facebook fast enough blows my mind. They knew it was new tech and that the software that would fix it was right around the corner.

Hahaha totally agreed man, I don't feel bad at all. I don't see how people think it's anything other than software. It can run Diablo 3 at 2880x1800....so obviously it is at the very least very capable of scrolling correctly.
 
10.8 GM is running very quickly and nice on my rMBP. Seems like Apple did a good job with this one.
 
I honestly don't feel bad for those people. Anyone who returns a laptop bc it doesn't scroll facebook fast enough blows my mind. They knew it was new tech and that the software that would fix it was right around the corner.

Not only that, it just shows how poorly coded the facebook website is.

I think the app even lags on my (new) iPad.
 
Not only that, it just shows how poorly coded the facebook website is.

I think the app even lags on my (new) iPad.

LOL Anything facebook is poorly done. The iphone app on my iphone4 even on my wifi is so slow I just want to throw the phone. Not with scrolling but with EVERYTHING you click
 
Originally Posted by 01mggt View Post
I honestly don't feel bad for those people. Anyone who returns a laptop bc it doesn't scroll facebook fast enough blows my mind. They knew it was new tech and that the software that would fix it was right around the corner.

to be fair, nobody was sure what the problem was. We have hindsight now, granted it was a short period. But posts on this forum when the issues were first detected were from "its heat" to "bad graphics cards" to "need more ram than 8g" and on and on.

To compound the problem some machines werent doing it all and others were horrible. I agree, the average "apple guy" like us shouldve known better that this would be fixed, but there were a lot of people who thought this was permanent, hence the "this is cutting edge, just suck it up" posts...

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and to add, even the machines in the apple store are running kiosk software that makes the problem WORSE.. so you know. If apple didnt know what was up, why would anyone else..
 
Hahaha totally agreed man, I don't feel bad at all. I don't see how people think it's anything other than software. It can run Diablo 3 at 2880x1800....so obviously it is at the very least very capable of scrolling correctly.

I think part of it was because of the Anandtech review that claims that the current rMBP hardware is simply not powerful enough to drive for the retina display 100% smoothly at all times

http://www.anandtech.com/show/6023/the-nextgen-macbook-pro-with-retina-display-review/8
 
Hahaha totally agreed man, I don't feel bad at all. I don't see how people think it's anything other than software. It can run Diablo 3 at 2880x1800....so obviously it is at the very least very capable of scrolling correctly.

So you guys are happy with your tri-core rMBPs with the CPU assist GPU band-aid? (continuation from the other thread).

Are you running D3 smoothly on 2880x1800, ultra, with shadows enabled? Other have posted that it's unplayable with those settings.
 
So you guys are happy with your tri-core rMBPs with the CPU assist GPU band-aid? (continuation from the other thread).

Are you running D3 smoothly on 2880x1800, ultra, with shadows enabled? Other have posted that it's unplayable with those settings.

Is there any laptop out there thats /7 thick that running d3 at those settings? No. there is not. If you don't wish to own or don't own a rmbp why are you even posting this garbage? Do you have nothing better to do than see what us rmbp guys are talking about all the time?
 
So you guys are happy with your tri-core rMBPs with the CPU assist GPU band-aid? (continuation from the other thread).

Are you running D3 smoothly on 2880x1800, ultra, with shadows enabled? Other have posted that it's unplayable with those settings.

CPU's used to scroll in Safari in Lion because scrolling is done in software.
One of the features of Safari in Mountain Lion is that scrolling is done via Core Animation AK-friggin-A hardware accelleration.

CPU bandaid not needed.
Bandaid for your face: needed.
 
CPU's used to scroll in Safari in Lion because scrolling is done in software.
One of the features of Safari in Mountain Lion is that scrolling is done via Core Animation AK-friggin-A hardware accelleration.

CPU bandaid not needed.
Bandaid for your face: needed.

woot woot
 
Is there any laptop out there thats /7 thick that running d3 at those settings? No. there is not. If you don't wish to own or don't own a rmbp why are you even posting this garbage? Do you have nothing better to do than see what us rmbp guys are talking about all the time?

There are a few laptops that run D3 smoothly at max settings. However, they don't not have to move 2880x1440 resolution. The rMBP will be capable in the next major upgrade in 2013.
 
disappearing icons from dock

Hi! When i download a file, especially a torrent file from safari, after it goes to downloads folder, all my icons disappear from the dock, i had tis problem with dp4 and now with the gm version too.2x alt+cmd+d solve it. Has anyone else noticed this bug? I uploaded to youtube a video of the bug: http://www.youtube.com/watch?v=FPZEtN9IcDo
 
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CPU's used to scroll in Safari in Lion because scrolling is done in software.
One of the features of Safari in Mountain Lion is that scrolling is done via Core Animation AK-friggin-A hardware accelleration.

CPU bandaid not needed.
Bandaid for your face: needed.


woot woot

What is the source of that statement? Has anyone checked the CPU usage in 10.8 while scrolling FaceBook or the Verge site?

So where did the h/w accelerator come from? Why didn't Apple use it in the first place?
 
Scrolling in Safari 5 on Lion was causing 100% on one of the CPU's cores, hence acting as the bottleneck. People said this reveal just how bad the machine was and that Apple did patch work at best to run Retina. Turns out they were right, where they were wrong is that Safari 6 on ML completely fixes the problem. Scrolling now takes 10-14% of the CPU for most sites. That's not just some improvement, it's HUGE.

Update: On the Verge it's at about 27% for me on the Kernel Task. Safari Web Content can go up to 50% but the important point is these tasks are now separate and can be spread across multiple threads. No lag or jitterness whatsoever on the Verge.
 
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What is the source of that statement? Has anyone checked the CPU usage in 10.8 while scrolling FaceBook or the Verge site?

So where did the h/w accelerator come from? Why didn't Apple use it in the first place?

So you want us to back this up with facts. But you made an opposite statement not backed up with any facts either?
 
Apple are now using Core Animation to handle scrolling in 10.8 - this is why it no longer lags.

What exactly is core animation? Is scrolling now being handled by more than one core? I thought the issue before, from what I understand from other threads and reading, was that scrolling was handled by only 1 core.
 
What exactly is core animation? Is scrolling now being handled by more than one core? I thought the issue before, from what I understand from other threads and reading, was that scrolling was handled by only 1 core.
From my understanding, core animation is an API (i.e., software). I suspect Apple just reworked the band-aid and made it more efficient.
 
There are a few laptops that run D3 smoothly at max settings. However, they don't not have to move 2880x1440 resolution. The rMBP will be capable in the next major upgrade in 2013.

Ok so if there is NO OTHER laptop on the market running d3 at that resolution how can you bash the rmbp for not being able to do it? Do you understand how stupid that sounds? Do you understand the entire point of the "pro" in the name is that's its meant for professional use? Did apple EVER tell you it could run d3 at native resolution at 500,000 fps?

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From my understanding, core animation is an API (i.e., software). I suspect Apple just reworked the band-aid and made it more efficient.

It is my understand that the only time core animation was NOT handled my GPU was on older hardware that did not support it. Like my g4 powerbook running leopard. All animations in the os on that machine are done by CPU and are still almost butter smooth.
 
What exactly is core animation? Is scrolling now being handled by more than one core? I thought the issue before, from what I understand from other threads and reading, was that scrolling was handled by only 1 core.

That was the problem. Somehow the task is split between two tasks now. Kernel which is probably the scrolling from the touchpad input, and Safari_Web_Content for the images on the site which some are reported is dumped in large measure to the GPU.
 
From my understanding, core animation is an API (i.e., software). I suspect Apple just reworked the band-aid and made it more efficient.

Here's your proof:
http://www.apple.com/osx/whats-new/features.html#safari
Under "Smooth Scrolling"

If course apple could be just pulling your leg. :D

So where did the h/w accelerator come from? Why didn't Apple use it in the first place?

You'd think this hardware acceleration would come from some sort of onboard dedicated graphics chip, freeing up the CPU, but personally I'm not sure because I've never heard of such a thing.
 
Update: On the Verge it's at about 27% for me on the Kernel Task. Safari Web Content can go up to 50% but the important point is these tasks are now separate and can be spread across multiple threads. No lag or jitterness whatsoever on the Verge.

So are you saying that rather than maxing out one core at 100% (thereby causing stutter under heavy loads, they spread the CPU assist task over several core? If that's true, then collectively, over 100% CPU power (in comparison to one core) could be allocated to multiple threads to handle the heavy loads. Then any one thread would not get 100% saturated. That's like using a few smaller band-aids rather than one large one.



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Ok so if there is NO OTHER laptop on the market running d3 at that resolution how can you bash the rmbp for not being able to do it? Do you understand how stupid that sounds? Do you understand the entire point of the "pro" in the name is that's its meant for professional use? Did apple EVER tell you it could run d3 at native resolution at 500,000 fps?......

The point is the 2012 cannot handle its retina resolution; even with Apple overclocking it to death. The next line says the 2013 rMBP should be able to handle it.
 
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My experience has been pretty disappointing with the rMBP and 10.8 GM. Facebook lag is REALLY bad....jumping and stuttering quite a bit.

I have some handbrake videos stored on my Time Capsule.....watching those open in QuickTime would make a small child cry. Opening the video is frame by frame. Once you have it full screen, its fine. Minimizing it, back to frame by frame again until the window size is set.

All of this is with the nVidia card - I have the onboard card turned off.

It's also too bad that PhotoBooth isn't updated for the display - pictures that you take it with don't look sharp at all....

Outside of that - the computer is still my favorite Mac ever.
 
Hi! When i download a file, especially a torrent file from safari, after it goes to downloads folder, all my icons disappear from the dock, i had tis problem with dp4 and now with the gm version too.2x alt+cmd+d solve it. Has anyone else noticed this bug?

Never had this problem with dp4. But I wasn't using it on a rmbp either.

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So are you saying that rather than maxing out one core at 100% (thereby causing stutter under heavy loads, they spread the CPU assist task over several core? If that's true, then collectively, over 100% CPU power (in comparison to one core) could be allocated to multiple threads to handle the heavy loads. Then any one thread would not get 100% saturated.

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The point is the 2012 cannot handle its retina resolution; even with Apple overclocking it to death. The next line says the 2013 rMBP should be able to handle it.

You honestly are blowing my damn mind. is not a gaming machine. It can handle its native resolution on everything it needs to. It was never meant to run games at that res.
 
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