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When did I say NVIDIA forces developers to push their GPUs? It is the same as Windows.

Some developers use NVIDIA proprietary tools because it means less work or they are sponsored.
Yawn. You make no sense. Why are you even arguing with me?
 
A separate point of note is actually how (relatively) good value the higher spec 15 inch model is.
For 400 extra USD, you get a +256GB SSD upgrade (worth 200USD), and a 560X GPU upgrade (worth 100USD), making the processor boost (2.2 to 2.6 Ghz base clock) only 100USD. That's a steal compared to most CPU upgrades.

The vega GPU on top of this, on the other hand, looks like a rather expensive option.
 
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AMDs marketing is saying 60fps 1080p AAA gaming. Apple’s own info says 60% faster.

I mostly use mine for 3D animation and rendering and on the go. If this is the case, my current MBP will be going in Ebay shortly.
 
Why should it be?

You payed and bought for the product at that time for the current price at that time. It is with everything like that. At one point you decide to buy or to wait. If you have to wait until the next revision or model you never have to buy anything :)

I also don’t understand why some Apple consumers say a 2600 dollar product is deprecated or obsolete when the next one comes out with only a few minor changes. It is not like the iPhoneX is total crap and stops working now the the XS is out...

so if the iPhone 11 came out next year and Apple decided to break the cycle and an iPhone 11S gets released a couple of months later, you’re saying that no one should be pissed? you’re telling me that you wouldn’t be pissed if you bought the iPhone 11?
 
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so if the iPhone 11 came out next year and Apple decided to break the cycle and an iPhone 11S gets released a couple of months later, you’re saying that no one should be pissed? you’re telling me that you wouldn’t be pissed if you bought the iPhone 11?

First off, yes, I think it's unreasonable to complain about a short update cycle. You're still getting precisely what you paid for.

Second, this isn't quite the same. The GPU wasn't available until a few weeks ago, and we don't know how soon AMD could actually ship it in volume. The implication that Apple somehow intentionally deceived customers by withholding a product doesn't apply.
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Interesting how Apple is charging for any technical improvement. Remember the days when computers got faster at the same price point?

They did. Three months ago. At the same price point. They even got 50% more cores.
 
All they need to do is support it. Why are you arguing with me? Apple are far worse than Nvidia in terms of being a monopoly and it's incredibly dumb to accuse Nvidia of being the juggernaut.

Well Apple with a mere 7% pc market and 9% of smartphones is not a monopoly at all, choose another word.
 
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Having paid £2,100 for my 15" last year with discount, the new borderline £3k price for the new higher end model and upgraded graphics costing £800 more for the same spec (RAM, SSD etc.) - yeah the CPU is more powerful now but...I am struggling with the price hike here. The MBP seems to have experienced a far more egregious hike than other models on the line. Might just be me, and as always to each their own...
You’re not recalling the pricing correctly. It is exactly the same as last year for the low/mid/high end models at $2,399/2,799/3,099. Pricing for RAM/SSD also did not change, though as in the case of the graphics options, there are now higher cost (higher-end) configurations available, i.e. 32GB/4TB/Vega.
 
Damn, got my decked out 2018 15" a couple of months ago, if I had known Vega was coming I probably would have waited. $350 for the Vega 20 seems like a pretty good price (though it'd be nice if it came with 8GB memory instead of 4GB). Oh well, I've got my eGPU set up - so better than nothing I suppose.
 
The GPU wasn't available until a few weeks ago, and we don't know how soon AMD could actually ship it in volume. The implication that Apple somehow intentionally deceived customers by withholding a product doesn't apply.


It does imply that Apple's offerings have been limited in comparrison to PC based offerings, or they wouldn't have made such a bold and unexpected upgade. I would be pretty pissed if I paid over five grand for a top speced RMBP, then a few months later they offer a chip that's 60% faster. At least offer some kind of trade in deal, where people who paid for a speced out RMBK can atleast break even in a trade up.
 
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Swap the name Nvidia with Apple and replace the word GPU with API and the same criticism applies to Apple and their depreciation of OpenCL and OpenGL

Apple has created OpenCL. Yes, they were also fairly quick to abandon it once it was clear that OpenCL's adoption in the industry is lacklustre. And since Vulcan went a very different direction than what Apple hoped for, they have rolled their own API, and a better one than anything else currently on the market. As to their depreciation of OpenGL — about time! OpenGL was my entry in 3d APIs and I spend a lot of fun time with it, but it has been effectively dead since Long Peaks initiative has been killed off.
 
Well Apple with a mere 7% pc market and 9% of smartphones is not a monopoly at all, choose another word.
I'm not talking about market share, I'm talking about their terribly aggressive approach to their products ie the third party repair market and the App store.

"the exclusive possession or control of the supply of or trade in a commodity or service."
 
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First off, yes, I think it's unreasonable to complain about a short update cycle. You're still getting precisely what you paid for.

Second, this isn't quite the same. The GPU wasn't available until a few weeks ago, and we don't know how soon AMD could actually ship it in volume. The implication that Apple somehow intentionally deceived customers by withholding a product doesn't apply.

i didnt say Apple deceived us, but i find it highly unlikely Apple was in the dark about the Vega chips. Apple works with AMD closely especially when the MacBook is so thin and the thermals/battery life could be potentially bad for including the Vega chips in the same design

it’s entirely possible that Apple’s A chip team could be behind on their dev, so Apple reuses the same A chip as the XS (to satisfy users on iPhone Upgrade plan, deal with investors as a public company, dealing with suppliers, etc) in thr iPhone 11, then release the 11S later with the new chip.
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But there were no vega mobile back then, so choose, you want frequent updates or one every few years? There is no way around, it's funny tho, you can't make everyone happy but you can make everyone sad.

no one would be unhappy if they skipped this year’s vega chips and waited until next year
 
Apple has created OpenCL. Yes, they were also fairly quick to abandon it once it was clear that OpenCL's adoption in the industry is lacklustre. And since Vulcan went a very different direction than what Apple hoped for, they have rolled their own API, and a better one than anything else currently on the market. As to their depreciation of OpenGL — about time! OpenGL was my entry in 3d APIs and I spend a lot of fun time with it, but it has been effectively dead since Long Peaks initiative has been killed off.
It is clear that if people do not bother with OpenCL, they will bother even less with Apple's proprietary stuff.
 
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