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The iPhone 6 has not been released! Let's not forget you're on a Apple forum.

At the end of the day, Android is more dynamic. There is more I can do. So is Windows. Being objective, Apple's strength is to focus on the big picture and try to make it pretty as possible. The build quality makes it feel worth the sticker price and the software makes it simple to accomplish what many want or need. I feel the subtle nuances is where it fails. It doesn't have the wow factor for me. Steve Jobs' iPhone 6 would be dramatically different. Practicality is important to me and various consumers. By waterproofing the iPhone 6, it would have an IPS rating by now when we're like 3 weeks away from the release. That would kill many Lifeproof sales. The iPhone feels too much like a 2013 vs 2014 Honda Civic where there is a LX model that grows bigger than the 2013 model and people feel shiny object syndrome. Keep in mind, many of these "leaks" can be accurate. 2012: Year of the iPad Mini First Gen, check. 2013: Fruity colored plastic iPhone 5Cs, check. 2014, two sized iPhones, check. This site has been good with latest rumors and correcting them when they're fake. You don't find out everything on one day. You can find specs out earlier because it's harder to control leaks. I simply acknowledge the Samsung devices are better in multiple aspects. I use an iPad, so I recognize Apple's abilities to make quality products. Albeit, it's limited in terms of the OS, but it feels cleaner on a tablet than a phone. The screen size on the iPhone 5, 5S, and iTouch 5 feels too damn small.
 
720p? Welcome to 2011 Apple! Congrats!!!

Just put 1080p in both and be done with it. 1440 is way overkill for the 5.5 but the benefits of 1080p are real.
 
720p? Welcome to 2011 Apple! Congrats!!!

Just put 1080p in both and be done with it. 1440 is way overkill for the 5.5 but the benefits of 1080p are real.

Apple makes parts to suit a design, not a design to suit parts. When will people realise this?
 
It's not just Safari. Games in particular are greatly affected. I personally had to remove quite a few graphics and animations I wanted to use in my last game because of memory pressure on the iPad (particularly iPad 3, but even the Air had issues).

So this type of thing is something that you as a user would not even know about, things you might be missing out on that a developer had to tone down or leave out because of low memory.

I'm going to quote you so perhaps more will read this post.

What the '1 gig is enough' folks don't realize (or simply don't want to realize) is that software follows hardware. When my husband and I bought our first home computer we had a choice of 4 megs (yes, megs) or 8. He said at the time he couldn't imagine that we would ever need more than 4. It ran everything prefectly.

Had hardware manufacturers thought that '4 megs is enough' then we would all still be playing Tetris and using DOS command line. But as hardware improved so did the software.

I posted it once but I will repeat, if Apple continues to simply use hardware that is 'good enough' eventually even the most computer-illiterate will not buy their products because apps and programs they want/need to run won't run. And devs will put their more cutting edge work on other platforms.

'Good enough' thinking is simply a receipe for stagnation.
 
I'm going to quote you so perhaps more will read this post.

What the '1 gig is enough' folks don't realize (or simply don't want to realize) is that software follows hardware. When my husband and I bought our first home computer we had a choice of 4 megs (yes, megs) or 8. He said at the time he couldn't imagine that we would ever need more than 4. It ran everything prefectly.

Had hardware manufacturers thought that '4 megs is enough' then we would all still be playing Tetris and using DOS command line. But as hardware improved so did the software.

I posted it once but I will repeat, if Apple continues to simply use hardware that is 'good enough' eventually even the most computer-illiterate will not buy their products because apps and programs they want/need to run won't run. And devs will put their more cutting edge work on other platforms.

'Good enough' thinking is simply a receipe for stagnation.

I don't think anyone should be attempting to guess what happens inside Apple labs and prototyping workshops, or to try to guess that they are following some kind of assumed "curve", based upon what has happened before, and what the rest of the industry is doing. Apple ain't the rest of the industry, in case noone's been paying attention. They're going to carry on being Apple, and doing whatever they deem is best for their designs and for the general experience of people using their products. All the external debates and guesses in the world isn't going to change one single aspect of what they are thinking OR what they will do, that's just wishful thinking.

The only people with inside information are inside people, and that's inner-inner-inner Apple people, and even then, Apple dev/design/r&d departments are very strictly isolated from one another, and often not allowed to know what the other(s) is/are working on, and just told "make this to work this way", by someone with a full bird's eye view of the whole picture - this is a known fact.

Don't attempt to form some reasoning as to what will happen based on X to influence Y, you'll be on a failed path to time and energy wasting. It's VERY simple - Apple do what they want to do, and they happen to sell their creativity - like artists. If you don't want them to do X or Y, they're gonna do it anyway, so if you like their work, buy it, or... don't.

People can't possibly "predict" what people will or won't buy in the future, based on extremely limited consumer and journalist level information (IE: the same information everyone outside Apple has).

The internet is full of people hanging off their chairs, clattering away on their keyboards trying to be seen as the person who is more knowledgeable than the people who are locked away, intensively focused on one or two VERY specific design goals, in labs and workshops with VERY experienced, VERY intelligent electronics engineers and highly skilled industrial design & software development engineers WITH *FULL* ACCESS TO ALL THE iOS SOURCE CODE - if you can find me someone who a guarantee of having continued access to ALL Apple's source code and electronic component architectures, CPU die schematics etc, down to the individual transistor or logic gate level of multi billion transistor semiconductors, I'll be a monkey's uncle, I'll go and buy a hat, and eat it on camera and upload it to YouTube NOW.
 
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Everyone wants a fat "Connect to iTunes" logo on their phone.. :p

I just wanna know when is Apple gonna finally raise the ppi ?

Seems to me Apple designers are soo isolated, there based in India, away from the U.S where the noise happens.
 
Everyone wants a fat "Connect to iTunes" logo on their phone.. :p

I just wanna know when is Apple gonna finally raise the ppi ?

Seems to me Apple designers are soo isolated, there based in India, away from the U.S where the noise happens.

I have one. It took all of 45 secs to download and open, on my Moto G :p
 
I've always felt that when it comes to computing, how you use it and whether or not it's capable enough to run what you want, should be the only measure by which we judge whether or not the "specs" are OK.

I have a 2007 Macbook Pro that runs Yosemite and Photoshop CS 6, A 2008 Mac Pro that performs just as good as a custom built Machine I have that has an Ivy Bridge i5 with 24 GB DDR 3, etc. With PC's and Macs all around my house, I've found the Apple devices run well even YEARS after I would have thrown a similar Dell or HP away. The only exception is that I have a Dell Precision 690 with similar specs as the Mac Pro which runs Windows 8.1 like a champ. (it does help that it has a 6970 and the Mac has a 6870).

My point is that where Apple often wins especially in benchmarks, see Anandtech's thorough review of the iPhone 5S, is that the person who has both the software and hardware can integrate them both on a level that will squeeze out every bit of performance rather than coming up with crazy specs and then hoping the software runs well. This is why phones made by Google are arguably better than the 3rd party devices.

That said, I've built machines with 4.5ghz clock speeds and all the ram I through in them and "lesser" machines with a lower clock and less ram. When running the same software the difference only mattered in "some" applications based on a variety of factors that are usually irrelevant to the end user. Since we are talking different OSs different programs, etc. this debate is getting sillier by the day.

The main thing is does the app open and perform smoothly, constantly, etc. when the end user selects it? If the answer is yes, then it doesn't matter if the hardware powering that result equal 1gb ram 2gb, or 6gb. I have yet to feel that my iPad Air was lacking somehow because of ram. Hell, I just recently learned it only had 1gb because of all the recent debate about whether the 6 will "only" have 1gb.

The only thing that should matter today, considering how mature all platforms are at this time is look, feel, battery life, etc. going back to Anandtech's review, you will see that when it comes to performance Apple devices crush the competition almost every time with "lesser" specs. I just feel that in this day and age in tech that ram, cpu speed, etc. don't matter like they used to. It's all about device and software design and service offerings.
 
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I am patiently waiting for the new iPhone to upgrade from a Lumia 1020, but if the rumors are true than I might as well not upgrade.

So far we have a 720p screen, 1GB RAM, and a $400 wearable companion. If the same old 16GB of storage is also true than this iPhone will be a flop.

I haven't had an Android phone in years but the One+ One seems like a terrific phone.
 
I've always felt that when it comes to computing, how you use it and whether or not it's capable enough to run what you want, should be the only measure by which we judge whether or not the "specs" are OK. I have a 2007 Macbook Pro that runs Yosemite and Photoshop CS 6, A 2008 Mac Pro that performs just as good as a custom built Machine I have that has an Ivy Bridge i5 with 24 GB DDR 3, etc. With PC's and Macs all around my house, I've found the Apple devices run well even YEARS after I would have thrown a similar Dell away. The only exception is that I have a Dell Precision 690 with similar specs as the Mac Pro which runs Windows 8.1 like a champ. (it does help that it has a 6970 and the Mac has a 6870). My point is that where Apple often wins especially in benchmarks see Anandtech's thorough review of the iPhone 5S is that the person who has both the software and hardware can integrate them both on a level that will squeeze out every bit of performance rather than coming up with crazy specs and then hoping the software runs well. This is why phones made by Google are arguably better than the 3rd party devices. That said, I've built machines with 4.5ghz clock speeds and all the ram I through in them and "lesser" machines with a lower clock and less ram. When running the same software the difference only mattered in "some" applications based on a variety of factors that are usually irrelevant to the end user. Since we are talking different OSs different programs, etc. this debate is getting sillier by the day. The main thing is does the app open and perform smoothly, constantly, etc. when the end user selects it. If the answer is yes, then it doesn't matter if the hardware powering that result equal 1gb ram 2gb, or 6gb. I have yet to feel that my iPad Air was lacking somehow because of ram. Hell, I just recently learned it only had 1gb because of all the recent debate about whether the 6 will "only" have 1gb. The only thing that should matter today considering how mature all platforms are at this time is look, feel, battery life, etc. going back to Anandtech's review, you will see that when it comes to performance Apple devices crush the competition almost every time with "lesser" specs. I just feel that in this day and age in tech that ram, cpu speed, etc. don't matter like they used to. It's all about device and software design and service offerings.

I don't wish to be impertinent or rude, but would you mind formatting your text legibly, please? I can't digest that block - thank you :)
 
I am patiently waiting for the new iPhone to upgrade from a Lumia 1020, but if the rumors are true than I might as well not upgrade.

So far we have a 720p screen, 1GB RAM, and a $400 wearable companion. If the same old 16GB of storage is also true than this iPhone will be a flop.

I haven't had an Android phone in years but the One+ One seems like a terrific phone.

I have the 1+1 and yes its good
 
Full size desktop computers run fine with 1 GB RAM, and 128 MB or video RAM (which is not necessarily the same)
Except when running Java applications; which is what other OSs that run 'Davlik is not Java' do; then you might want more RAM.

Are you from the late 90's or using DSL (Linux) because 1GB doesn't run "fine" with any modern desktop OS.
 
... until the battery explodes. Have you heard about that? Not worth the risk, especially since it's such an average Android, and judging by the company's lack of ethics.

I have them all...I'm a phone whore....and so far its the best phone I've ever had bar none.
 
I have them all...I'm a phone whore....and so far its the best phone I've ever had bar none.

That's the biggest exaggeration I've seen this week, bar NONE. "Best" is a very ambiguous term, and altogether unquantifiable, since it's based on far too many variables of a personal nature to be validified in any way. I don't care how "best" something is, if the company behind it are a bunch of plebs, they won't get my money, NOT EVER.
 
1080p is a novelty until Apple does it. Some of you people amaze me. I can clearly see the difference in the 5S compared to the S5 display.

Completely disagree. The HTC ONE, for example, has a NOTICEABLY a sharper screen than any Retina iPhone. It's not even close.

1080p+ will still be novelty/marketing once Apple does it (as it seems they may).

I don't question that it's possible for some people, especially looking absurdly close, to tell the difference, on certain specific kinds of image, beyond the 5S's 326 PPI. (Although comparing two screens is more than just PPI, and an impression of "sharpness" can be affected by contrast, current lighting conditions, etc.--and even psychological expectations.) I do question whether the difference is great enough to be noticed in actual use, at normal viewing distances, by a sufficient percentage of the population, to a great enough degree to matter MORE than the speed and battery penalties that higher PPI will always carry.

"Not even close" is an exaggeration in any case. A difference you can't see in normal use IS close.
 
That's the biggest exaggeration I've seen this week, bar NONE. "Best" is a very ambiguous term, and altogether unquantifiable, since it's based on far too many variables of a personal nature to be validified in any way. I don't care how "best" something is, if the company behind it are a bunch of plebs, they won't get my money, NOT EVER.
OK....as far as ..MY experience goes...its the best phone I ever owned. Of course YMMV.
 
At the end of the day, Android is more dynamic. There is more I can do. So is Windows. Being objective, Apple's strength is to focus on the big picture and try to make it pretty as possible. The build quality makes it feel worth the sticker price and the software makes it simple to accomplish what many want or need. I feel the subtle nuances is where it fails. It doesn't have the wow factor for me. Steve Jobs' iPhone 6 would be dramatically different. Practicality is important to me and various consumers. By waterproofing the iPhone 6, it would have an IPS rating by now when we're like 3 weeks away from the release. That would kill many Lifeproof sales. The iPhone feels too much like a 2013 vs 2014 Honda Civic where there is a LX model that grows bigger than the 2013 model and people feel shiny object syndrome. Keep in mind, many of these "leaks" can be accurate. 2012: Year of the iPad Mini First Gen, check. 2013: Fruity colored plastic iPhone 5Cs, check. 2014, two sized iPhones, check. This site has been good with latest rumors and correcting them when they're fake. You don't find out everything on one day. You can find specs out earlier because it's harder to control leaks. I simply acknowledge the Samsung devices are better in multiple aspects. I use an iPad, so I recognize Apple's abilities to make quality products. Albeit, it's limited in terms of the OS, but it feels cleaner on a tablet than a phone. The screen size on the iPhone 5, 5S, and iTouch 5 feels too damn small.
Sales font lie. Smartphones since 2012 have been overkill for the vast majority.
 
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