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It was quite hard for me to choose between the 6K ProArt and the Kuycon but in the end I put in a pre-order (1399 euros including 20% sales tax) for the Asus. Hoping they can get these out soon !
 
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BH just updated "Expected availability: Sep 16, 2025"!

My preorder was in, but I had no concept of dates until now... I can work with that! I'm excited about this one. If the LG is announced, is sub $2k and ships before October, maybe I'll cancel the pre-order. I seriously doubt ANY of those are true though :)


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In France Amazon still says beginning of November on my pre-order (placed it over a month ago already) but a friend of mine just bought it on another website (topachat) and they claim it'll be delivered on Sept 16 as well!
 
It was quite hard for me to choose between the 6K ProArt and the Kuycon but in the end I put in a pre-order (1399 euros including 20% sales tax) for the Asus. Hoping they can get these out soon !

You made the choice based on some technical reasons or the big brand trust aspect ?
 
It was quite hard for me to choose between the 6K ProArt and the Kuycon but in the end I put in a pre-order (1399 euros including 20% sales tax) for the Asus. Hoping they can get these out soon !
I would wait for the real world review on asus 6k before making the decision since it using panel from AUO which differ from Kuycon and Dell 6k
 
I would wait for the real world review on asus 6k before making the decision since it using panel from AUO which differ from Kuycon and Dell 6k
The ASUS can't have the panel of a DELL or Kuycon because these displays have a 4.3% larger visible area and almost 1 million more pixels than the ASUS.
 
You made the choice based on some technical reasons or the big brand trust aspect ?

There was a bit of that but mostly I was just impatient. Eye strain is slowing me down and I've work to do. Yesterday I cancelled my pre-order for the Asus when my vendor indicated it was going to take another two weeks at best...

Maybe I'll wait it out for the LG now, I dunno.
 
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There was a bit of that but mostly I was just impatient. Eye strain is slowing me down and I've work to do. Yesterday I cancelled my pre-order for the Asus when my vendor indicated it was going to take another two weeks at best...

Maybe I'll wait it out for the LG now, I dunno.
I'm struggling with this too- I have a preorder with B&H for the Asus that I got the day it came out and I don't even have a delivery estimation, it just says "backordered".
 
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I'm struggling with this too- I have a preorder with B&H for the Asus that I got the day it came out and I don't even have a delivery estimation, it just says "backordered".
B&H has had an "Expected availability: September 16th" on the product page for a week or so now.
ScreenShot 2025-09-02 at 09.16.25@2x.png
 
Only had it a day now, but meets all my expectations. Happy with it.
What machine are you using it with, and what OS? Can you post the resolution options you have? Here's my 28.2" 3840x2560 monitor, with my M4 Mac mini with Sequoia 15.6.1:

Screenshot 2025-09-06 at 5.19.28 PM.png

Screenshot 2025-09-06 at 5.19.56 PM.png

I'd love to be able to use something like 2880x1620 on a 6K 32" monitor. It's available for 5K monitors:

screen-resolutions.png
 
I'd love to be able to use something like 2880x1620 on a 6K 32" monitor
2880x1620 in hiDPI means that size of framebuffer is 5760x3240 which is less than native 6K resolution of the monitor. That means the image would be upscaled to the native resolution which in turn will blur the image. Why would anyone want to buy retina display to see blurred image anyway?
 
2880x1620 in hiDPI means that size of framebuffer is 5760x3240 which is less than native 6K resolution of the monitor. That means the image would be upscaled to the native resolution which in turn will blur the image. Why would anyone want to buy retina display to see blurred image anyway?
Preferable would be a framebuffer using 3X upscaling to 8640x4860, which would then be downscaled to 6K. I'm not sure if macOS can theoretically support this and/or if there is a bandwidth issue, but macOS does allow 3840x2160 with 2X upscaling to 7680x4320 (8K), which is then downscaled back to 6K. 8640x4860 is only about 27% more pixels than 7680x4320.

But like I said earlier, since 2880x1620 doesn't appear to be an option for 6K monitors, I'd just use the default integer 2X scaled resolution along with per-app font size adjustments.
 
Preferable would be a framebuffer using 3X upscaling to 8640x4860, which would then be downscaled to 6K. I'm not sure if macOS can theoretically support this and/or if there is a bandwidth issue, but macOS does allow 3840x2160 with 2X upscaling to 7680x4320 (8K), which is then downscaled back to 6K. 8640x4860 is only about 27% more pixels than 7680x4320.
The last version of macOS that had an accessible 3X mode was Snow Leopard using Quartz Debug.app 4.1.
https://www.tonymacx86.com/threads/adding-using-hidpi-custom-resolutions.133254/post-2175982
Quartz Debug.app 4.1 is usable in some newer versions of macOS (at least Lion) but the scale factor option doesn't affect anything.
Some GPUs can do 16Kx16K so 8Kx5K should not be a problem.
A Lilu/WhateverGreen patch might be able to add 3X modes. It's difficult because you need to patch the Window Server which is a user app (not kernel). User apps are harder to patch than kexts. I have made some such patches in my forks of Lilu/WhateverGreen but I haven't tried making a 3X patch. Lilu/WhateverGreen only works on Intel Macs. Security is tighter on Apple Silicon Macs or Lilu would need to be rewritten for Apple Silicon.

But like I said earlier, since 2880x1620 doesn't appear to be an option for 6K monitors, I'd just use the default integer 2X scaled resolution along with per-app font size adjustments.
Doesn't SwitchResX or Better Display allow creating scaled modes for Apple Silicon? You need to create a 5760x3240 scaled mode to get a 2880x1620 HiDPI mode.
 
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Preferable would be a framebuffer using 3X upscaling to 8640x4860
The 3x upscaling is supported by iOS but macOS supports only 2x scaling, as joevt said.
Unfortunately, Apple has chosen a bad and non-flexible approach to deal with hiDPI displays. In my opinion, Windows has a much better approach that works well with a variety of monitors of different resolutions and sizes. But it is what it is.
 
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do you see an option for HDR? If so, how does it look with HDR on?

And also, what does it show for refresh rate? does it allow variable rates?
Yes there is the HDR option which looks great.
You can only choose between 60Hz and 30Hz
 
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