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Hmm.... I suspect everyone! The first round really is gonna be a "shot in the dark".

A few early questions:

1. I assume the content of the missions is purely "entertainment". The only real factor in how you vote is whether or not you think one or more of the people who are selected by the team leader are infiltrators. Is that correct?

2. Are the "plots" use it or lose it each round or can they be saved for use in a future round?

1. Correct.
2. Can be saved.
 
(Plots) Can be saved.

*Bold added by me

Okay, well that brings up another question. If I understand the game correctly then only people who are selected for the mission by the team leader are assigned a plot. Does that mean that you can only play your plot when you are on the "active mission team" during a turn? In other words, if I'm selected for the mission team I know I will be assigned a plot. If I choose to save that plot "card" for a future round then can I play it at any time in the future or do I have to again be selected to the mission team in order to play it? I hope my question makes sense? I'm just trying to understand the nuances of the game.

If only active mission team members can use their plots then that allows for some manner of speculation and deduction. However, if players can save their plot a play it later in the game when not on the mission team then that will make clues much harder to find.
 
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ok, i had time to read the rules, i do have a few questions/clarifications

1. is the order of team leaders the one on the OP, or is it secret and we find out as we play?
2. how many players are in each team? is it always the same?
3. when do we know our roles and if we are asked into a team? does the team leader ask in the thread or they PM the GG and the GG PMs to the players? is it sequential (ask-wait for answer-ask next)?
4. are we expected to discuss who the leader should pick?
5. do ALL 3 plot card HAVE to be distributed by the team leader?
6. do plot cards HAVE to be used by player who receives them? can they be saved for another turn?
7. can the team leader keep a card for themselves?
8. are the plot card selected in each round known publicly?
9. are the players who receives the cards known publicly? if so, do we know which card specifically they get?
10. are there deadlines for voting?
card specific:

spy: is this revealed only to team leader or public? does the person spied on know? does everyone know?
establish confidence: is this done automatically by the GG when plots are given out?
strong leader: when does this get decided/known?
identification validation: is this optional?

1. Yes, the order is in the OP.
2. The team leader always picks 5 players to be on a team.
3. The team leader declared his team in the thread. No PM.
4 you're not expected to, but you can.
5. Yes.
6. Can save for another turn if desired.
7. No.
8. Yes, the cards are distributed publicly in the thread same as team member selection.
9. See #8.
10. The deadline is tonight at 9. But can be extended if we need more time to get a handle on things.

Spy: plot played publicly but result PMed to the player.

Establish confidence: the leader must reveal his/her role to the player that he/she gives the plot to. The fact that the ply is given to a player is public, but the role is sent to the player via PM.

Strong leader: the player who has this plot just plays it publicly during the mission phase and becomes leader the next turn instead of the next person in the list.

Identification validation: Yes. But remember it's all public so refusing to do so is mighty suspicious... :)
 
*Bold added by me

Okay, well that brings up another question. If I understand the game correctly then only people who are selected for the mission by the team leader are assigned a plot. Does that mean that you can only play your plot when you are on the "active mission team" during a turn? In other words, if I'm selected for the mission team I know I will be assigned a plot. If I choose to save that plot "card" for a future round then can I play it at any time in the future or do I have to again be selected to the mission team in order to play it? I hope my question makes sense? I'm just trying to understand the nuances of the game.

If only active mission team members can play use their plots then that allows for some manner of speculation and deduction. However, if players can save their plot a play it later in the game when not on the mission team then that will make clues much harder to find.

Plots are only given to team members but can be played later even if not member of a team.

That's an interesting idea though, will keep in mind for a future game if this one goes well.
 
thanks raven,
couple more questions:
do we know the actual score of the round or only if the mission was a success?
can a leader NOT select themselves?
when strong leader is played, does the next in line completely skip or is he just delayed one round?
 
thanks raven,
couple more questions:
do we know the actual score of the round or only if the mission was a success?
can a leader NOT select themselves?
when strong leader is played, does the next in line completely skip or is he just delayed one round?

Votes will be revealed but not who voted what.

Team leader cannot select him/herself for a team, nor does he participate in the mission success/failure vote. The leader chooses the team and distributed the plots, that's it.

When strong leader is played, the next player on the list is just delayed. Strong leader can theoretically be used to become leader twice in a row.
 
Votes will be revealed but not who voted what.

Team leader cannot select him/herself for a team, nor does he participate in the mission success/failure vote. The leader chooses the team and distributed the plots, that's it.

When strong leader is played, the next player on the list is just delayed. Strong leader can theoretically be used to become leader twice in a row.
ok that's different from the original and I think makes the game harder for the agents if the leader can't choose themselves on a mission - as it means if an agent is picking the team they need to have worked out/guessed all the infiltrators to be able to pick a 5 man team that is sure of success.
 
makes the game harder for the agents if the leader can't choose themselves on a mission

agreed. since only one infiltrator is needed in the first three missions and that equals already our/agents-loss, i'm not sold on the odds.

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waiting.gif
 
Hmm... things are slowly getting clearer.

I thought the team leader was automatically on the mission team and picked the people he/she wanted as teammates. I see that's not how it is.

I thought the plots were distributed in secret, I didn't realize that was public. That's really interesting and will likely lead to some direct confrontation/communication among the players regarding game dynamics.

How exactly does the team leader go about selecting the plots? Does he/she get to specifically pick from the available list or does the GG randomly select the plots for the round and then the leader assigns them?
 
Ok, well I have yet to fully read everything, and will try to here shortly.

My tentative list includes

Moyank24
Dont panic
mscriv
Queen of Spades
Fenris Moonlight
 
The only reason I didn't pick you is because I don't like you.

Figures.

Only observation is that this is a very constructed list. Our three main analysts and the two ladies. Since this is totally irrelevant (anaylsing skills at least as I agree that we agents have to fulfill the gentlemen cliché) I'm going to take notes.

I for one was at least raised in West-Berlin and grew up among Turkish folks in Kreuzberg. But that shouldn't matter when there's a job to do in Istanbul, I guess.
 
agreed. since only one infiltrator is needed in the first three missions and that equals already our/agents-loss, i'm not sold on the odds.
Yeah, I think we're going to fail some of the first missions unless we're very lucky - ofc an infiltrator can always vote success to try and hide to fail a mission later. The plot points should give us an advantage the longer we play though - if we don't lose the first 3 missions we probably have a reasonable chance.
 
Figures.

Only observation is that this is a very constructed list. Our three main analysts and the two ladies.

I for one was at least raised in West-Berlin and grew up among Turkish folks in Kreuzberg. But that shouldn't matter when there's a job to do in Istanbul, I guess.
We need the ladies to distract the bank clerks whilst we analysts determine the best way into the bank and confirm we have retrieved the correct box. Mission accepted!
 
We need the ladies to distract the bank clerks whilst we analysts determine the best way into the bank and confirm we have retrieved the correct box. Mission accepted!

See: who's actually retrieving the box, lol. Analysts, I tell ya.. :D
 
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