This reminds me of when EA came on stage and showed off Plants vs Zombie Garden Warfare for iPad and it was never release for iOS...
No surprise—they've been neglecting bug fixes in all their apps for years. And yet....
Adobe Remains Firmly Committed to Charging Your Account Every Month Forever
[…]
Who thinks Adobe's going to be on stage next time?![]()
I avoid Adobe Lightroom and Photoshop like the plague because they are too slow. If they ever get their act together one day and speed things up, I'll consider coming back.
And here I was looking forward to a Metal-driven Lightroom.
The more I know about Adobe the less I like them. Using alternatives wherever I can.
Being a regular visitor to Adobe's forum (and the very next poster after the one quoted from Todd Kopriva), I can say that there is a stark divide between the agendas of the development team and the executives that control the flow of product to the consumer. If you visit the forum, you will see countless posts concerning the problems us After Effects users have with the latest release of CC. Basically, After Effects, in its most current revision, is an unfinished work, guided by the release cycle deemed necessary by the higher entities at Adobe.
But strangely, many of the development team devote a lot of time and effort into interacting with their user base, which is hardly something you could say about other software giants. On top of it all, there are less than 30 people responsible for actually developing After Effects, and I'd imagine if it were up to them, they'd have many multiples of that. Basically, Todd, nor the engineer on stage, are the ones you should be unhappy with at Adobe. It's the ones behind the golden curtain.
I've started learning Blackmagic Fusion 8 . Nuff' said.
Adobe is firmly committed to performance because it accelerates creativity - Adobe is also firmly committed to the Mac platform. We share as much as we can about the directions we’re exploring and will continue to try and set realistic expectations about when specific advancements will come to market. When we demonstrated what was possible, we made a clear statement - which I repeat here: "Adobe is committed to bringing Metal to all of its Mac OS Creative Cloud applications, such as Illustrator and After Effects I showed you today, as well as Photoshop and Premiere Pro. We are very excited to see what Metal can do for our Creative Cloud users."
David McGavran
Director of Engineering
Adobe Professional Audio and Video
Hmm. I knew the devs were more decent and devoted to their jobs than the higher-ups, but had no idea they were that nice. Maybe it depends on the department? I once followed a thread were a helpful user criticized Photoshop's gradient engine and came up with a much better, alternative algorithm/model. Suffice to say, the developer was either colourblind, a moron, arrogant or any combination thereof, as he did not acknowledge any of the criticism and suggestions (which were, mind you, deemed valid by all bystanders) and felt attacked himself. The real losers here being the users, that still have to put up with the crappy output of said engine (not me, though; it's the first real-world use case where I actually always resort to Affinity, which features a much more accurate engine).
Well, Photoshop is a different story. I've found many of the contributors to the PS board, devs or non, to be quite ill-mannered and set in their ways. It would appear that the Photoshop user base is considerably more arrogant than I have seen from the After Effects forum.
I don't know about Todd Kopriva (though, by your description, he does sound like a decent fella… such a shame that he has to stick around in such a lousily managed company), but why don't you check the post I was alluding to?
http://feedback.photoshop.com/photoshop_family/topics/photoshops_gradient_editor_needs_an_overhaul
The original poster seemed pretty reasonable (I mean, “a few improvements” may be an euphemism, but using euphemisms is kind of polite, amirite?[Edit: It's funny that the title reads “a few improvements” and the URL reads “an overhaul”… I wonder who edited it and when? Perhaps the original poster, sensing that he might have struck a nerve? Considering that, you may be onto something, actually…]), and backed up his suggestion with actual research and hard evidence (nicely put or not, facts are facts). And it all went downhill from there, as the dev felt attacked. I mean, that's probably the psychology of it; the dev felt in some way that his authority was “threatened”, instead of actually admitting that their algorithm was, in fact, inferior and, you know, regaining it on the spot.
Another interesting – and shocking – point of data, thanks! Call me naïve, but I never suspected there were so few of them in the AE team.Also remember though, their development teams are FAR smaller than people imagine, so there's another point for the developers and another negative point for the corporate greed of Adobe. Just imagine, an industry standard software like After Effects, which is used the world over and who's utility can be witnessed in multi-million dollar films, is coded by so few people that you could actually learn all of their first and last names within a few days.
Maybe they need a Balmer/Nadella style transition?Christ Adobe.... get it together. Seriously.
In an age where DX12 is Windows only, Metal is OS X/iOS only and Vulkan is cross-platform AND Linux I'd say bye-bye to both DX and Metal. Thank you AMD for kick-starting all this with Mantle.
That right there is the reason that the non-subscription version of CS I own is the last Adobe product I'm ever buying, and what's gone so fundamentally wrong with the company.No surprise—they've been neglecting bug fixes in all their apps for years. And yet....
Adobe Remains Firmly Committed to Charging Your Account Every Month Forever
You people act like there's some sort of marketplace out there for businesses where you can just name a price and purchase one. Adobe probably doesn't want to sell itself.From a strategic standpoint, why doesn't Apple buy Adobe? They would then own the tech, could rejigger the teams/remove bad apples, and would insure that their hardware would have pro-level software to run in perpetuity. Seems like they are allowing a problem that vexed Steve Jobs for years to fester: letting the whims of another company impact the speed/power/utility of Apple's hardware (e.g. Flash). Why not lance this boil and move on already?
Technically, there is. It's called the stock market.You people act like there's some sort of marketplace out there for businesses where you can just name a price and purchase one. Adobe probably doesn't want to sell itself.