"100 App Store applications created using Flash"
That's 5 hundredths of 1 percent.
Need to find out a fraction of a percentage?
There's an app for that!
(unfortunately it's written with Adobe Crash©)
"100 App Store applications created using Flash"
That's 5 hundredths of 1 percent.
Reply from Steve Jobs:
"Im rubber your glue.."
- Steve Jobs
Sent from my ipad without flash
Wow, what a public mess!!
Two CEOs of such reputable and large organizations shouldn't get going at it like elementary school kids.
I just wish one of these guys would post proof of what they write about. Jobs should show an iPad or iPhone running flash against one that is running HTML5 video or something and the drain on battery life.
That would end this very quick
Which is the more closed platform:
- Flash; or
- Cocoa + App Store?
So what would happen to Apple computer marketshare if Adobe were to do an Apple and only make an effort at developing on one platform... say, Windows?
Which is the more closed platform:
- Flash; or
- Cocoa + App Store?
Flash makes my battery life from to
And i'm using Adobe's newest 10.1 RC.
However, running Flash on Windows doesn't make my battery life drop at all.
Explain that Adobe. And no, I don't want to buy a new computer.
Here's some interesting info from the following article.. (link down below)
Some of the highlights of Ozer's findings are below, broken up into both Mac and Windows test results.
Mac Tests
With Safari, HTML5 was the most efficient and consumed less CPU than Flash using only 12.39% CPU. With Flash 10.0, CPU utilization was at 37.41% and with Flash 10.1, it dropped to 32.07%
With Google Chrome, Flash and HTML5 were both equally inefficient (both are around 50%)
With Firefox, Flash was only slightly less efficient than in Safari, but better than in Chrome
Windows Tests
Safari wouldn't play HTML5 videos, so there was no way to test that. However, Flash 10.0 used 23.22% CPU but Flash 10.1 only used 7.43% CPU
Google Chrome was more efficient on Windows than Mac. Playback with Flash Player 10.0 was about 24% more efficient than HTML5, while Flash Player 10.1 was 58% more efficient than HTML5.
On Firefox, Flash 10.1 dropped CPU utilization to 6% from 22% in Flash 10.0
In IE8, Flash 10.0 used 22.41% CPU and Flash 10.1 used 14.62% CPU
http://www.readwriteweb.com/archives/does_html5_really_beat_flash_surprising_results_of_new_tests.php
How is Cocoa (not the NeXT API of 10 a decade ago) more open than, say, Win32?- Cocoa (open)
Far less than would happen to Adobe's marketshare!
Mr Jobs,
I want to users to have an option to have Flash on their mobile devices. The amount of businesses I've had to say, "Sorry, no can do" then leave me, becuase their site won't work on the iPhone platform is substantial.
Regards,
Shamil
Chief Development Engineer and Software Architect
Radon Systems
Which is the more closed platform:
- Flash; or
- HTML5 + CSS + Javascript?
Which is the more closed platform:
- Flash; or
- Cocoa + App Store?
OS X is the reason OS X crashes from Flash? This guy is a total joke. I've had my Mac since '08, and the only crashes I've had are because of Flash (and I think Word '08 has crashed a few times (go figure)). Quit complaining that it's not your fault (when it is) and back up your words by improving your product.