I see this as good news. The guess here is that most people use flash for viewing videos. Have to wonder at the percentage who use flash for gaming.
I seldom use Safari except on the iDevices, so that's not it for me. I've viewed Flash-based content about 3 times this year at work, one crash. And that's Windows. It doesn't crash daily at home (OSX SL, Win7 Starter), but I did see the fubar a week ago while one of the kids was playing some game, and it does happen fairly often.
I find both extremists amusing. I have seen far more crashing with Flash than other web-based tech, or anything else, really. (except Win95-Me) But it certainly isn't "every day". Maybe a few times per month or even weekly. Oh, it is better overall since 10.2 or whichever precise update when they finally made the OSX version decent early this year.
Oh, just let it die. Pleasee.
You both realise that streaming video is only a very small part of what Flash can do right ?
I bet the Android boys still have plenty of other advantages to their native Flash support, like you know, actually being able to play around on newgrounds or something.![]()
Well I've been using Flash since the early 2.0 or 3.0 days and seriously, aside from the listed issues with Konqueror and the early Linux builds, the only "problem" I've had is Flash content not loading (the plug-in is there and loaded and waiting on the server to send the .swf file over). I've never had it "crash" my computer that's for sure (a kernel panic due to a misbehaving userspace process ? Really...) nor have I had browsers crashing or even hanging because of it.
I guess I'm just lucky or something.
You obviously weren't a Mac user in the Flash 2.0 and 3.0 Days. Or 4, 5 or 6.0 days. Or 7.0. They were horrifically slow on even the fastest PowerPCs.
Of course, but Flash's other uses are pretty replaceable. YouTube's a pretty big deal... Flash Games aren't. Anyway, HTML5 etc. provides a better alternative anyway.
Industry's moving away from flash either way, and to be honest, I'm glad... it's horrid.
Amen! Adobe = bloated garbage. I love it when flash freezes my page so it takes 1 minute to load. I love that flash movies hang-up in the middle of a movie on my computers so I need to refresh the page or click a second ahead so it starts streaming again. I love how Photoshop etc are overpriced bloat-ware that takes 5 minutes to load and is anything but intuitive considering how long its been around.
Ahh that felt good. What's next![]()
Only that it is, apparently, perfect for you.
Amen! Adobe = bloated garbage. I love it when flash freezes my page so it takes 1 minute to load. I love that flash movies hang-up in the middle of a movie on my computers so I need to refresh the page or click a second ahead so it starts streaming again. I love how Photoshop etc are overpriced bloat-ware that takes 5 minutes to load and is anything but intuitive considering how long its been around.
Ahh that felt good. What's next![]()
Except then they have to convert their entire video archive to 2 different containers (webm and mp4) and convert their video to VP8 for the WebM version.
This way, they can only upgrade their Flash Media server and serve the same content.
I can't say that I've gone out of my way to test Flash or anything. All I can say is that in my experience, when I have run the occasional Flash based game, it has slowed down, stopped, hung, or generally not worked very well with a noticeably high regularity. Not that it never works, or doesn't work well sometimes. Just too often it does something stupid.
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Won't dynamically transcoding each video every time it's served require a lot more resources on the server side? It seems to me that it would be much more efficient to convert all of one's video content to mp4 once and recode one's pages using HTML 5.
Hopefully this update applies to live flash video cam streaming as well. It would be great to have the option to view and broadcast on sites like cam4.com on iOS devices. Skyfire and other current alternatives don't cut it.
I do love me some Photoshop. If you would like a more user friendly/intuitive version, try Lightroom 3 or Photoshop Elements.
There's no guarantee that they will, IMO, they should just code in HTML5 and be done with it once and for all.
Depends what your servers would be doing otherwise. If you're strapped for storage but your RAM/CPUs are sitting idle, then transcode away. If your CPU is already choked or close to and you're close to paging in/out but have plenty of free disk space, convert manually yourself.
It's not a black or white answer.
I take it that being rude about people is only okay as long as they are insulting Apple?I would suggest a refresher course in computer science.
If you look at the history, it's not Adobe making the mistakes it's Apple.
Apple refuses to work with this company no matter what kind of olive branch they extend !
You clearly have no idea of what is really going on, so ....close your ignorant mouth !
Oh, come on. You're just being silly. I'm talking about at most a doubling of storage space, whereas resources used by dynamic transcoding are going to grow exponentially with number of viewers. We're talking about an enterprise solution here, one that needs to be scalable.
How do I configure even Flash-capable devices to get the "repackaged" content without "the processor degradation and battery life cost"?"With Adobe Flash Media Server 4.5, media publishers now have a single, simple workflow for delivering content using the same stream to Flash-enabled devices or to the Apple iPhone and iPad."
In other words, Adobe's solution repackages content in real-time, changing the protocol to suit the target device, HTTP Dynamic Streaming or HLS, for example. This should mean that iOS devices will get much of the advantages of Flash video support, without the processor degradation and battery life cost of the format in use on other devices.
KnightWRX is an Adobe fanboy, he's been "repackaging" Adobe's talking points since he's been here.Oh, come on. You're just being silly. I'm talking about at most a doubling of storage space, whereas resources used by dynamic transcoding are going to grow exponentially with number of viewers. We're talking about an enterprise solution here, one that needs to be scalable.
It really surprises me you've never seen this. That doesn't mean crashed browsers, and certainly not a modern OS.Well I've been using Flash since the early 2.0 or 3.0 days and seriously, aside from the listed issues with Konqueror and the early Linux builds, the only "problem" I've had is Flash content not loading (the plug-in is there and loaded and waiting on the server to send the .swf file over). I've never had it "crash" my computer that's for sure (a kernel panic due to a misbehaving userspace process ? Really...) nor have I had browsers crashing or even hanging because of it.
I guess I'm just lucky or something.
Traditionally, that is how it works here.I take it that being rude about people is only okay as long as they are insulting Apple?
It really surprises me you've never seen this. That doesn't mean crashed browsers, and certainly not a modern OS.
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KnightWRX is an Adobe fanboy, he's been "repackaging" Adobe's talking points since he's been here.
I don't have an Android device, but my on HP TouchPad, it works just fine too. Didn't have a crash related to Flash yet (though I haven't used it much, as I have no real use for a tablet).