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That second to last screenshot has me a little worried. While I don't expect this app to have all the features of its desktop counterparts, I hope it's at least more than some casual art package for social medialists.

There's a market for this price point, and they're targeting it well - social media integration.
 
If there was brush/pressure-sensitivity with the iPad this would be pretty impressive. Even as it stands now it's okay though. Imagine the possibilities if it could function like a Wacom tablet

Sense pressure in the stylus itself (albeit still a fat point of some kind) and send the info to the app via Bluetooth.

A little hardware, and some SDK tweaks from Apple, and it could become possible!

The fine-point precision of Wacom will still have its place, definitely—it’s totally different technology. But an iPad + apps + stylus is super cheap and portable compared to a Wacom Cintiq (even assuming the full computer and its apps are already paid for). I use my iPad that way sometimes for Photoshop, just using the iPad as a second display (using DisplayPad or the like). Directly painting where you’re looking is a great feeling! And I can drag the window back and forth between the iPad for drawing and the larger/faster computer screen for other tasks.

That second to last screenshot has me just a little worried. While I don't expect this app to have all the features of its desktop counterparts, I hope it's at least more than some casual art package for social medialists.

Agreed—I want to see more high-feature apps like GarageBand and some of the vector apps out there now. Not trying to duplicate a pro tool (computers are still great for that) but with sufficient power to do a lot of pro tasks on the go. We’ll see how this one turns out.

Right now, Procreate is my Photoshop alternative I keep coming back to on iPad. More for painting than for editing, but it does have Photoshop-style layer compositing and transparency masking, giving a lot of power considering it’s probably the easiest-to-use paint app I have.
 
Wirelessly posted (Mozilla/5.0 (iPhone; CPU iPhone OS 5_0 like Mac OS X) AppleWebKit/534.46 (KHTML, like Gecko) Version/5.1 Mobile/9A334 Safari/7534.48.3)

Sounds awesome. Guess I need to get an iPad now
 
Yeah, this is a real jip that this is apparently iPad 2-only. A large chunk of the iPad user base has the original iPad (I do)...I didn't think the iPad 2 was significant enough to upgrade and I've been holding out for the iPad 3. Maybe the filter functions require extra processor horsepower or the program taps into the hardware graphics acceleration, which is clearly better on the iPad 2. There aren't "that many" apps that are iPad-2 specific as a requirement, I know a few games that will give additional enhanced 3D graphics features when run on the iPad 2, but most Apps on the App store will run on all iPads. iMovie obviously requires an iPad 2 because of the camera as do some photo and video applications (and video conferencing) that use the camera. I don't know of that many productivity apps that require an iPad 2 specifically, but Adobe seems to believe their app wouldn't run well on an iPad 1. Oh well, that's just the way it is then.
 
this is pretty good news. seems like major players are starting to take the iPad very seriously.
 
Why not release this with the iPad 3? This doesn't make sense.

Also I hope this is a sign of Adobe realizing that they need to sell their software for a lot less than they do nowadays.
 
"Photogene is a great companion to the camera connection kit. It supports various RAW formats. Photogene can open up for editing very large files and supports an export resolution of up to 8 MP (21 MP on iPad 2)."

This Adobe product? Max 1600x1600 = 2.5 MP.

I must be missing something. Adobe can't be that far under spec'd. Can they?
 
"Photogene is a great companion to the camera connection kit. It supports various RAW formats. Photogene can open up for editing very large files and supports an export resolution of up to 8 MP (21 MP on iPad 2)."

This Adobe product? Max 1600x1600 = 2.5 MP.

I must be missing something. Adobe can't be that far under spec'd. Can they?

It certainly doesn't ring true does it?
 
Wow with all these apps for the itouch and ipad like iMovie and Adobe Photoshop laptops will start becoming extinct! NEVER!!!! I LOVE LAPTOPS! I would hate to use an ipad.
 
how the flip do you accidentally launch something rofl. Oh dear Adobe.. You never cease to amaze.

There's an option in iTunes Connect "Automatically release when approved" I'm guessing that's what happened here.
 
Curious as to why it was on the android marketplace a month before it came out on the iPad. This is nothing news-worthy.

I'm gonna guess it will be updated when the iPad 3 comes out.
 
Curious as to why it was on the android marketplace a month before it came out on the iPad. This is nothing news-worthy.

I'm gonna guess it will be updated when the iPad 3 comes out.

With it so close to the iPad 3's expected announcement date, it's possible that support has already been included in the app.
 
Last fall I sold my MacBook Pro because most of usage is now being done on my iPad and iMac, The MacBook Pro felt excessive.

At times I do have an urge to purchase a MacBook Air, but apps like these just further justify (for my usage, others may vary) me having sold my MacBook Pro and sticking with my iPad as my go-to portable computing device.

Can't wait till monday.
 
Maybe someone at Adobe got wind of a more capable Aperture app coming on March 7th and decided to get PSTouch in the store to get as many sales as possible before then....

1600x1600 max ?? Renders the app all but useless for me....
 
Cool for a lot of folks, but worthless to me until I can wirelessly grab any photo from my Mac with my iPad without accessing iCloud. The photo stream is unbearably slow and then it's only what I put in there. If I have a change of mind which is a lot then it's pretty much no good for me.
 
That's cool, I guess. But will they work on optimizing the Mac version of Photoshop, or any of their software?
 
Yeah, this is a real jip that this is apparently iPad 2-only. ... Maybe the filter functions require extra processor horsepower or the program taps into the hardware graphics acceleration, which is clearly better on the iPad 2.

I suspect it's the amount of RAM. iPad 2's 512MB is already pretty tight for this kind of app and iPad 1's 256MB is probably just too little to make the app run smooth without crashing.
 
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