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Adobe will be including support in this app for the pressure-sensitive jaja stylus. Procreate too.

http://www.kickstarter.com/projects/jonatherton/jaja-worlds-first-pressure-sensitive-stylus-for-ip

iPen doesn't have pressure sensitivity yet but it does have a sharp tip.

http://www.kickstarter.com/projects/ipen/ipen-the-first-active-stylus-for-ipad

Sense pressure in the stylus itself (albeit still a fat point of some kind) and send the info to the app via Bluetooth.

A little hardware, and some SDK tweaks from Apple, and it could become possible!

The fine-point precision of Wacom will still have its place, definitely—it’s totally different technology. But an iPad + apps + stylus is super cheap and portable compared to a Wacom Cintiq (even assuming the full computer and its apps are already paid for). I use my iPad that way sometimes for Photoshop, just using the iPad as a second display (using DisplayPad or the like). Directly painting where you’re looking is a great feeling! And I can drag the window back and forth between the iPad for drawing and the larger/faster computer screen for other tasks.



Agreed—I want to see more high-feature apps like GarageBand and some of the vector apps out there now. Not trying to duplicate a pro tool (computers are still great for that) but with sufficient power to do a lot of pro tasks on the go. We’ll see how this one turns out.

Right now, Procreate is my Photoshop alternative I keep coming back to on iPad. More for painting than for editing, but it does have Photoshop-style layer compositing and transparency masking, giving a lot of power considering it’s probably the easiest-to-use paint app I have.
 
Adobe "prematurely" launched this app and priced it at $9.99

My guess is they made an error and will re-launch the app on Monday priced at $199.99 -- anyone want to take bets on this?

By the way, I have the desktop (Mac OS X) full-box version of Adobe Photoshop 5, and it was $599.99, so yes, I can say they don't exactly "give away" their software for cheap...especially Photoshop.

I wouldn't buy the iPad version even for $9.99. It looks gimmicky. I have been spoilt with the desktop version for too long to go down the iPad app path.
 
I have done very few photo editing on the iPad. Can anyone with experience tell tell me if it felt awkward using the lasso tool(if this tool is even offered on the iPad) to cut out backgrounds?

You aren't going to get a huge amount of accuracy dragging a lasso with your finger:p. Who uses the lasso for cutouts anyway?

this is pretty good news. seems like major players are starting to take the iPad very seriously.

If they released it for Android, I would have definitely expected it on the ipad. I don't think I've ever met a photographer that used a Windows machine.

"Photogene is a great companion to the camera connection kit. It supports various RAW formats. Photogene can open up for editing very large files and supports an export resolution of up to 8 MP (21 MP on iPad 2)."

This Adobe product? Max 1600x1600 = 2.5 MP.


I must be missing something. Adobe can't be that far under spec'd. Can they?

It's low. I wanted to say 21MP sounds painful on an ipad, but then I realized I dealt with that on a G4, so it'll probably be fine. I'm guessing this is locked ot 8 bpc imagery. I want 32 bit floating point standard damn it! Anyway Adobe will probably mention something about the limitations in their blogs. A couple of their engineers post semi regularly.


Maybe someone at Adobe got wind of a more capable Aperture app coming on March 7th and decided to get PSTouch in the store to get as many sales as possible before then....

1600x1600 max ?? Renders the app all but useless for me....

Bleh Aperture... yeah that's more capable:rolleyes:.

I wouldn't buy the iPad version even for $9.99. It looks gimmicky. I have been spoilt with the desktop version for too long to go down the iPad app path.

Give it time. On a side note.... I want one of the new cintiqs.
 
Why wouldn't the launch of a major software product for the iPad be news?

MacRumors have always advertised Apps they think are important or they like. Advertising is not news or a rumour. But MacRumors think it's better then nothing on a slow rumours day.

And why would anyone release a supposedly major App now when thee are so many iPad 3 rumours in the air now. Sure Apple have said nothing, but having it day one no the iPad 3 would be good. Heck they could even get a few minutes on stage on the iPad 3 keynote if they were smart. That would be an awesome advertising opportunity. But Adobe are not that mart.
 
By the way, I have the desktop (Mac OS X) full-box version of Adobe Photoshop 5, and it was $599.99, so yes, I can say they don't exactly "give away" their software for cheap...especially Photoshop.

Adobe can do that because Photoshop is the coolest piece of bitmap-picture-manipulation-software on earth. I simply love Photoshop.
 
Why not release this with the iPad 3? This doesn't make sense.

What "iPad 3"?

I don't see any official release date for this "iPad 3" you speak of?

Apple and Adobe are not exactly being friendly to each other at the moment so I doubt they have any more insight on the updated iPad release date then we do.
 
Adobe "prematurely" launched this app and priced it at $9.99

My guess is they made an error and will re-launch the app on Monday priced at $199.99 -- anyone want to take bets on this?

By the way, I have the desktop (Mac OS X) full-box version of Adobe Photoshop 5, and it was $599.99, so yes, I can say they don't exactly "give away" their software for cheap...especially Photoshop.

Given the usefulness of this product compared to the real Photoshop on a real computer the price difference of $590,00 is about right. :)
 
PowerPC-based Macintosh computer
Mac OS 7.6 or later
64 MB RAM

____

Guess what? These are requirements for the Photoshop 5.5.

Why would they not support the original iPad then ? Laziness and greed. Plain and simple.

----------

I suspect it's the amount of RAM. iPad 2's 512MB is already pretty tight for this kind of app and iPad 1's 256MB is probably just too little to make the app run smooth without crashing.

how people tend to forget fast!

Do you realize that all the most complicated images in the 90's have been edited by PowerMacs sporting no more than 64 MB of Ram? And they were higher resolution than 1600*1200.
 
This app was launched on the Android market January 27th.

Adobe created an app for multiple mobile platforms. Did they use their Flash packager software to rapidly develop and deploy for Android and iPad? Or did they ignore Adobe Flash and create native apps for each platform?

The answer is clear: Adobe didn't use Adobe Flash for their own cross-platform apps. Does anyone wonder why not? :D
 
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It's nice but it needs to launch for Android tablets

If I want to use my own pictures, do I have to buy their cloud service or go through iPhoto/Itunes to transfer them to the tablet? This is unpractical, and while I prefer iPads to Android tablets, if I had to do anything more than web surfing and application download, I would be using an android tablet.
 
By the way, I have the desktop (Mac OS X) full-box version of Adobe Photoshop 5, and it was $599.99, so yes, I can say they don't exactly "give away" their software for cheap...especially Photoshop.

Adobe Photoshop 5 was for Mac OS 7.5, there is no OS X version of it. But props to you if you still have it working :D
 
If I want to use my own pictures, do I have to buy their cloud service or go through iPhoto/Itunes to transfer them to the tablet? This is unpractical, and while I prefer iPads to Android tablets, if I had to do anything more than web surfing and application download, I would be using an android tablet.

Its been out on Android for months
 
PowerPC-based Macintosh computer
Mac OS 7.6 or later
64 MB RAM

____

Guess what? These are requirements for the Photoshop 5.5.

Why would they not support the original iPad then ? Laziness and greed. Plain and simple.

----------



how people tend to forget fast!

Do you realize that all the most complicated images in the 90's have been edited by PowerMacs sporting no more than 64 MB of Ram? And they were higher resolution than 1600*1200.
To be fair Photoshop 5.5 did have a hard drive to frequently cache to. They can't really do that on the iPad due to the limited write cycles of flash memory.
 
Max res 1600x1600

$10 is fair if it lives up to a photoshop-class app, but with a max res of 1600x1600 (not Retina-display class), and launching only a couple weeks before the ipad3, this is very poor timing on adobe's part.
 
Wirelessly posted (Mozilla/5.0 (iPod; CPU iPhone OS 5_0_1 like Mac OS X) AppleWebKit/534.46 (KHTML, like Gecko) Version/5.1 Mobile/9A405 Safari/7534.48.3)

Anyone that brough the app also have ipad 1?i was able to run imovie(ipad 2 only) on ipad 1 with iphone configuration utility.i think it will work.how to: http://m.wired.com/gadgetlab/2011/03/how-to-install-imovie-on-your-ipad-1/
Please test!waiting for an anwer!
 
File under : About Time
File under : Amazing Deals

While a lot of people have something to bitch about with this upcoming... or current... release, what out signals is the better stuff to come. Adobe will probably begin to shuffle over many other Creative Suite programs in the next few years.

And why not? The iPad is becoming the home computer of the future. Their print-media programs like InDesign and Acrobat should have been on the iPad by now. With the processing power projected to be in the iPad by mid-decade, most people will be buying iPads and doing their work on them; larger computers will be for the slim market percentage which need such for their processor-hogging work or games.
 
To be fair Photoshop 5.5 did have a hard drive to frequently cache to. They can't really do that on the iPad due to the limited write cycles of flash memory.

You're absolutely correct. In the 1990s stuff like Barco Creator still existed for really big image files, and that ran on more powerful hardware. The history palette wasn't added until version 5. Adjustment layers came in version 4. The stuff that we count on today that pushes larger chunks of data around didn't exist at that time. I'm not the hugest fan of Adobe's development priorities, but if they're developing something today on a platform like the ipad, they have obvious software design decisions. In a couple product cycles, it may be much less limiting assuming continued growth from ARM.

I haven't bought an ipad yet. It isn't at a point where it can replace the functions of any device I currently own, and I don't want to purchase something that will collect dust just because I think it's a neat device. I will purchase one when it gets to a point where I can own it in place of a laptop. I'd much rather have a desktop with all of my displays and storage devices and a small tablet that doesn't require a stationary surface for use.

I suspect it's the amount of RAM. iPad 2's 512MB is already pretty tight for this kind of app and iPad 1's 256MB is probably just too little to make the app run smooth without crashing.

I actually don't understand why they went quite that low on ram with the device. Supposedly it has a very healthy margin, and they do use other expensive parts like the display. What prevented more ram? Obviously they're using high density chips, but they've never been that generous on ram. It could be to encourage upgrade frequency, but I'm not entirely certain.
 
It says it can open PSD's, wonder if it can it save in PSD as well. I'd love to be able to take a project with me on the go and mess around with it a bit. Trying new texts and colours.. see what works then finish off at home later.

This is probably a resource hog. Isn't easy to handle multi-layer picture files. That's why the iPad 1 probably isn't supported.
 
PowerPC-based Macintosh computer
Mac OS 7.6 or later
64 MB RAM

____

Guess what? These are requirements for the Photoshop 5.5.

Why would they not support the original iPad then ? Laziness and greed. Plain and simple.

----------



how people tend to forget fast!

Do you realize that all the most complicated images in the 90's have been edited by PowerMacs sporting no more than 64 MB of Ram? And they were higher resolution than 1600*1200.

I guess back then, the apps weren't as complicated, an app like the latest Photoshop will use a lot of RAM in its-self, never mind actually editing the photos.
 
just 10 bucks? this may outsell the desktop versions in revenues. cool.
 
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