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Steve Jobs up in heaven like:
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It's not like new sites are being made with Flash content. The problem is all those video sites hanging around that use Flash for their video players. I have to say that I still need and use Flash. And if I were a kid who liked playing games, I'd especially like having Flash for all those webpage Flash games. It doesn't seem like there are widespread tools to make HTML5 games, plus some old games never get old.

I want to see all the video stuff get off Flash (to HTML5, or better yet, QuickTime) and then have Flash still be available, but only for games.
 
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Steve's dead, man.
He showed up at Nirvana and found out Nirvana is dead, too.
Steve takes over Nirvana, he'd fire all the demigods that hung around the Tree of Life too much and start redesigning the place. Loki would be in a personal crisis wondering if he is friend or foe.
 
Incredibly talented people, like the folks at Amanita Design, have created many beautiful pieces of art with Flash. That simply is testimony to the fact that the tool cannot be blamed when amateurs and cretins fail to put it to proper use.
There's also Flash Player to blame. People make nice stuff, but the player is always a resource hog and an annoying piece of "updateware", my term for software that always wants to update. Unfortunately, we're in a weird spot now. I wouldn't consider HTML5 the replacement for Flash yet. Seems like a lot of HTML5 "standards" are only supported in Chrome, as if Google is somehow making them up. And I've seen plenty of HTML5 content hogging my CPU and RAM too!

Just like "Comcast" To "XFinity" - Its still the same ole garbage.
Ugh. I'm stuck with Xfinity/Comcast here. At least 5% packet loss all day every day. I've sworn revenge on that company so many times as my connection died. If I can find a way to **** them up some day, I will, and at any cost (I mean, not illegally).
 
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There's also Flash Player to blame. People make nice stuff, but the player is always a resource hog and an annoying piece of "updateware", my term for software that always wants to update.
Also there is only one flash player. Great thing about open standards is you have multiple players to compare the output from the save description file.
 
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I remember these boards were filled with flash supporters, ridiculing Steve Jobs and Apple. Then the ridicule turned into nasty remarks. Now, it seems most people have accepted the fact that supporting flash was a bad idea.

Oh wait, that coincides with Arthur Schoepenhauer's 3 stages of truth: First, it is ridiculed. Second, it is violently opposed. Third, it is accepted as being self-evident.

It's amazing how many new Apple products or changes Apple makes to its products go through these stages.
 
I couldn't understand half of what Jaques there was saying in the video...
Adobe needs to pick their evangelists better.
 
Indeed. But not having it might not be as problematic as you fear. A couple of months ago, after what seemed like the third update in a week, I got mad and impulsively uninstalled it instead. I've only noticed the difference a couple of times since, and one of those times I realized I'd forgotten that I'd uninstalled it.

It's certainly worth trying to live without it, as it's trivial to reinstall.

I'm right there with you. I did the same thing a couple of months ago, and it has been virtually painless. If I get to a site that wants Flash to show me something I just snicker and reflect on how they just cost themselves clicks as I navigate away.
 
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So how many different pieces of software do you use? I'm all for paying for software since I write it for a living, but let's recognize that you probably use more than 100 distinct pieces of software throughout the year. Are you ready to pay $600 for each, or do you think maybe the quality of what you receive when you use them should be taken into consideration?

Not sure I understand what you're getting at. Just saying that for the people that use Adobe products every day, the cost is minimal. I use Photoshop, After Effects and Premiere just about every day. I'd easily pay $600 a year for each of those and it would still be worth it for me, as well as most others. $600 a year for all of Adobe's offerings and keeping them up to date is kinda amazing after you get over the "renting software sucks" attitude, which I admit that I opposed for a long time.
 
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Just like "Comcast" To "XFinity" - Its still the same ole garbage.

Exactly. It's a rebranding to escape the horrible image that the product has earned by being used for things it shouldn't have been. It's an animation took and it shouldn't ever have gone beyond that focus.

Now we can start slandering the word "Animate". Admittedly a harder thing to do, since it's not a brand word and is so generic that five hundred other products have that word in it as a focal point of the branding. Maybe we'll just add "Adobe" to it as a prefix, so we can add Adobe's corporate identity to the slander in specific. They've earned it.

I'm right there with you. I did the same thing a couple of months ago, and it has been virtually painless. If I get to a site that wants Flash to show me something I just snicker and reflect on how they just cost themselves clicks as I navigate away.

I do the exact same thing.
 
There are still people repeating the same words since almost ten years: Flash is bad.

Have you tried it out? It has surpassed the HTML5 standard during the past years. The programmers did a great job.

HTML5 is a nightmare. And I am saying this as a former web developer and a long term consumer of web content. After almost 10 years in the making, HTML5 finally changed its status to "recommended" almost a year from now . But still, the technologies are not widespread, partially non-functional and depending on the system and hardware unusable. I quit being a web developer some time ago, it is not maintainable anymore.

HTML5 failed to deliver what had been promised by the industry (yes, BY the industry, the w3c had not promised anything). In fact, there arose many problems over the past years which had been solved by Flash ten years earlier. Flash was designed as an integrated system and could therefore manage caching and resources consistently amongs any browser and system. With the distributed nature of HTML5, technologies fell apart.

SVG is a joke. Always has been. No widespread usage at all. Vector graphics are practically non-existent in the modern web. Except for rounded buttons made with CSS.
Canvas is poor and unreliable. The few games or interactive sites that work with it barely make an image appear let alone text which even more is not rendered very good.
WebGL would be nice, but is still a dream and widespread use is not even in its infancy. After more than 5 years of sleep, we still have not woken up. There are still the same examples of WebGL out there since 5 years. WebGL is still disabled in many browsers. Nobody uses it.

Not many people in Web development care about SVG, Canvas or WebGL. There is HTML5 content because customers have been asking for it due to certain words which have been quoted and repeated to death. But such content is just the same old publishing stuff we already knew and already had the technologies for (and I do not necessarily mean Flash). Best example are annoying ads. They are still around, even with HTML5. Everything else has not changed.

Flash has evolved. Check it out. Memory consumption? No biggie. Speed? Lightyears ahead of svg. Download time? faster than anything HTML5 will ever be able to do. Security? Who cares?

Fun fact: I am using Flash on YouTube and HTML5 on Newgrounds now. The irony. I installed ClickToFlash after YouTube provided the HTML5 by default, so I could use the Flash-Player again. Test it out. The Flash-Player surpasses the HTML5-Player in terms of usability by far. It is reactive, it does not stutter, it does not reload, it hides mouse cursor and overlay automatically. The HTML5-Player on Newgrounds even surpasses the Flash-Player on YouTube.

Adobe told us that banning flash would ban the free Web. And so it happened... for those who uninstalled Flash. People using iOS pay thousands of dollars to gaming companies producing games less innovative and with lower quality than people could get their hands on for free 15 years ago. But indie developers don't see a dime. The Web is closed.

I still play free games and have endless hours of fun. I have Flash installed.

I think, Adobe Animate has a fair use: CC lovers who want HTML5 are given a tool to do the best you can expect from HTML5 technologies: Some animations. If you want more, you still need Flash.
Amazing! They still exist. Flash supporters, Adobe 's apologizers are still alive.
"Security ? Who cares ? All we need are idiotic flash games..."
That's summarized and defined your entire post...
Flash is a dead man walking....

Yep. Remember the Fandroids and their “but you can’t access the ‘real’ Internet on an iPhone” regurgitations? Pathetic back then, hilarious now.
I surely remember.
 
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no one will ever rip any content again, we're all doomed .....

Also, don't forget if Adobe Professional is going, then as we move forward, there will be less and less of a reason to use Flash plug-in as well, since Adobe will probably release an update that could easily just break "flash" sites if the new plugin detects such has been coded in .swf and not HTML5..

That could do that........ but that would be be a fare way off...... They could, but they may not :)

Alternative, they could just keep Flash player around, as a "we don't care how slow your PC/Mac gets" but its just a transition for new users only..

If true, if's not gonna take off, since like creative subscriptions or anything most don't go for, it will not fly, unless we all get on board... and i cannot see that ever happening. It will be good for those already using Creative Cloud, but for tmost of us who are not, how will it benifet us ? it won't since we are still using older software and producing flash as we always have. Unless all developers just switched overnight to code web sites in HTML 5, which isn't gonna happen. Even 100 years time, u will still see websites with flash content. HTML 5 will take off, but not in the way the world wills see it as...as in 99% of websites out there.... it must be, or it won't be big.
 
Flash is still alive ? Flash is dying, a slow death ...
Apple's bashers won't apologize, I know very well, but I was here to read their posts about Apple's fool decision to not support Flash. Here we are.

big in video and the advertising industry. You will not notice though as depending on the browser detection you will be shown a flash or MP4 asset.

Yes max, Flash is still very much alive, cause it takes time for companies to migrate, especially if you are talking large mounts of video. That is if you Still have the original asset....We have huge amounts of video and they are encoded for flash and MP4.... Shock horror, as they end user you will not notice and claim flash is dead cause these videos play on your iPhone....

Costs max..... Costs.... You realize a flash asset is so much smaller than a MP4 asset? And when you pay millions in bandwidth costs ... Makes a huge difference.

Given people can install flash on a Mac, and always could, WHAT apology are you asking for?

Flash in time will die out. It's not dead in 2015....nor will it be for many years to come. It's time will come.

And it was a great tool for website development.
 
my only reasoning is while developers will switch in time, flash is more optimized for web, small file size..

and while new stuff will be developed for HTML 5, where would that put for flash web sites that already exists.... will these be forced to migrate to HTML5 video if they suddenly start seeing a massive drip in visitors just because no computer has Abode flash plug-in anymore either to support ?

No doubt Steve did the right thing and led the way by abandoning flash on mobile devices to consume battery life, and i guess u could also say the same for laptops running on battery power. less so for desktops, where they are plugged in constantly ,but still drain/slow down performance as a lesser impact.
 
Good to see flash go.

Flash was always a buggy mess. Problem is, what many people seem to fail to remember was that it started the whole interactive 'imagery' online idea that got us out of the "web 1.0" days of static vertical walls of text.

Flash was around doing the things it was doing long before HTML5 became a standard. It pioneered the modern web. Was it big, bloated, buggy? Yes. But it for a long while was all that was available.

however, its time is long over.

You're 100% correct. Back in 2000(ish) my friend use to host Lan parties, we set about designing a new site in Flash and it was superb.... was it a bit of a download, yes the first time (back then ie cached everything so it could be used offline). The thing is, it was interactive, interesting and stood us out in a time where the web was a text fest.

I'm a little sad the internet timemachine didn't cache it all :)
 
Did someone call for a Wayback machine :- http://web.archive.org

Check out microsoft, and look at all those snapshots.. It's like a minefield just waiting to happen.

I doubt u would find little flash pre-2000 days
 
I like flash because its the easier app to draw in using a mouse...

but, what will happen to all websites that use flash. I understand many streaming sites still use it and not sure if there is a replacement
 
I'd like to see people bashing Apple a couple years ago about abandoning Flash in favor of HTML5 to apologize now ... but I'm sure they won't.

to be fair, they probably didn't know that HTML5 can mostly replace it. I for one thought YouTube videos had to be in Flash(at least on the site). Also, lets not forget, many websites used Flash back then so abandoning it meaning filtering out a significant parts of the web. I clearly remember most Las Vegas hotel websites were in complete Flash.
 
I dream of a single IDE

One which could allow could allow me to bring my content to life in the way I want.
One which could handle animation, data services, back and and front end systems
One which would render identically on all devices no matter which platform or browser was used.
One that could handle video, high end graphics, vector graphics and sounds.
One that was simple to use, so simple kids could learn a skill.

But who would ever dream of such a simple world.

In the meantime I will keep my hand in at HTML, HTML 5, .NET, SQL, xCode's Swift, C, C++, Objective C, Javascript, JQuery and the like, oh and CSS, CSS3 for that Utopian dream that my creation may render the same on every browser. While I am waiting I shall also seek permission from App Stores to get my work published.

Flash wasn't killed by Apple because it was a resource hog, it wasn't overlooked because of security flaws and it wasn't put to sleep because of battery life. If it were then they would close down the iOS and Mac App stores as there are thousands of examples of apps that have the same effect right there.

Apple saw a huge source of income in the App Store that would never have materialised if we were allowed to access the real web. If a twenty year old PC can access Flash content then I am confident that an iPhone 6s could do it just as efficiently.

I regret that Adobe dropped the ball on this one, but they did, big style, and it is time to move on.

Wouldn't that single IDE be great though?
 
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