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Wow. You are getting a lot of butt hurt and pedanticism over this comment. True, the execution could have been better, but as a rejoinder it made me giggle. As for the butt hurt? People should lighten up. Steve doesn't care.
You prefer people to be incapable of using words? Society:dying. :rolleyes:
 
Funny, this same case can be made for java really.

Now if a java hater, well nice to meet a fellow disliker.
Oh yes, I dislike Java. As bad as it is (slow, insecure), it's not nearly as bad as Flash, nor I predict, as bad as Animate will be in the future. At least Java requires some skill to develop with, so the results in the wild are more professional.
 
You prefer people to be incapable of using words? Society:dying. :rolleyes:
I'd prefer reasonably intelligent people to infer meaning from context. In the case of the reference quote, the meaning of the joke was easily discernible. To answer your question directly, no I don't prefer people to be incapable of using words. In your case specifically, I also don't prefer people going full hyperbole to make a point. But it's the internet, so I deal with it. Society: dying:rolleyes:. <--- Since we are all literally dying anyway, the sarcasm was superfluous. Told you pedants are a PITA.;)
 
You do realize that Actionscript 3.0 is the same ECMAScript that Javascript is right? Actionscript 3.0 was based on Ecmascript 4th edition and embraced a bunch of OOP JAVA(TM)-like of sloppy coding that Javascript coders complain that Javascript doesn't have. This stuff got added in 6th editon (aka 2015 edition) which means that one could completely convert an AS3.0 Flash project into a SVG+Javascript project+WebAudio or Canvas+Javascript+Webaudio and you'd likely not be missing anything.

I'm sorry but your view on things is quite simplistic. I'd even risk saying that you're basing your statements on stuff you might have read on some wiki / random article without actually having any / much hands down experience with either. The reason I'm saying this is because anyone who has worked with the Flash technology ( Flash / Flex / Air - and by "worked" I don't mean people who are "expert banner creators" or the ones who managed to hack together some simple contact form / tetris / image gallery / video / audio player from N tutorials in M weeks / months ) would know that just because both languages are based on the ECMAScript standard, they are still quite different beasts ( not "the same" )... Had you said AS 2.0, then perhaps we could have agreed on more points... prototypical inheritance, lack of type safety, etc.

The programming language is just one aspect of the technology, saying that you could easily convert AS 3.0 projects to JS / HTML(5) / CSS only proves that your understanding of the technology and / or experience with it is quite limited.... either you ignore or you genuinely don't know how important Flash Player is in this entire picture. Flash's "magic" does not come from ActionScript, it comes from the Flash Player, from what it can do. ActionScript is just a means of communication with the player, they could have easily gone with JS, C, Java, C#, Python or whatever other language instead, had they felt like it...

That being said, sure, there are things that one could convert / replicate... this is only logical since Flash has been / is getting replaced by HTML(5) / JS / CSS content in quite a few areas. The thing is, that this "easy conversion" usually only works for quite basic things, the moment you try converting anything more beefy ( a proper web app / RIA / enterprise app / game, etc. ), then you'll see how fast you run into walls that you might not even be able to break... JS / CSS / HTML(5) is not yet ready to fully replace Flash. Even if it can / could ( technically speaking ), it's still a pain to work with when it comes to atypical / large / enterprise level apps / games...

... on the bright side, tools / libraries / frameworks / other languages are slowly closing the gap ( to name a few: npm, gulp, bower, typescript, angular, bootstrap ), but there's still quite a long way to go until things reach the needed level of maturity, stability, reliability, maintainability, etc. so that the industry as whole can really step away from Flash for good ( perhaps Flash - the technology - will never die, instead it will continue to live on under a different umbrella... with the help of Adobe Air; running on your desktops, phones, tablets, consoles, etc. without many of you ever knowing ).
 
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Here comes the vitriol, (from people it doesn’t even affect as they don’t use it)……...
With major public and private sector organisations falling foul of Flash exploits, you most certainly do not have to use it to be affected by it. Kill it, kill it now, and all e-learning sites that use it. There is zero excuse for not using HTML5 today. God I groan inwardly when I subscribe to a course only to find it's running in Flash crapware.
 
There is zero excuse for not using HTML5 today.

Quite good excuse does exist: money and time. Do you have any idea how much money / effort / time it would take to rewrite many Flash / Flex based applications to HTML / JS / CSS ( even with the help of popular and quite nice libraries / frameworks such as angular and bootstrap )? I have a feeling you haven't got the slightest clue... Businesses ( since this is what we're talking about here ) are clearly not affected enough to jump ship.

As long as people ( the majority ) continue to use and are willing to pay for the services / apps provided by different businesses, there's really no reason to rush things and throw away working products you've anyway spent a bunch of money and time on to develop just because you can't fully please everyone.

Simple as that. :)
 
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If a kid wants to learn how to make a game but has the attention span of a goldfish, you may just get him to learn something with Flash as it will only take 10 minutes to make a simple game, but try teaching him XCode and you won't get very far, not to mention you won't even be able to play the game on the device without paying for a developer account.
[..]
Hating Flash is like hating records because they're too big to fit into an iPod. The world evolves but that doesn't mean the old stuff is inherently bad, it's just that the new stuff has different priorities. Just like records, Flash has some nice things about it that work for those who like it, but no one expects it to be in modern consumer devices. That's not a reason to say it sucks. Just like records, if it's not your thing, don't use them and you'll be fine.

Firstly, if a kid has the attention span of a goldfish, they probably shouldn't be making games. We could probably build an automated Dragon Dicate-based tool that would turn the incoherent ramblings of drunks into published books, but I wouldn't want to read the finished product. Sure, there'd be a couple of unintentional gems in there, but you'd probably have to be drunk yourself to enjoy it.

Secondly, Flash is not a matter of personal taste like records or music technology in general are. Companies and public institutions are being hacked due to Flash and Acrobat exploits and this affects a much larger group of people. When I can lose my financial details because my bank manager listened to a vinyl record, then it will be a valid comparison to Flash.
 
Quite good excuse does exist: money and time. Do you have any idea how much money / effort / time it would take to rewrite many Flash / Flex based applications to HTML / JS / CSS ( even with the help of popular and quite nice libraries / frameworks such as angular and bootstrap )? I have a feeling you haven't got the slightest clue... Businesses ( since this is what we're talking about here ) are clearly not affected enough to jump ship.

As long as people ( the majority ) continue to use and are willing to pay for the services / apps provided by different businesses, there's really no reason to rush things and throw away working products you've anyway spent a bunch of money and time on to develop just because you can't fully please everyone.

Simple as that. :)

The supremacy of 'money and time' in conducting business is the reason the Deepwater Horizon catastrophe happened. If you are content with the risks that come from using vulnerable components, then you should be willing to financially compensate people when your behaviour leads to actual harm.

I work as a software developer; I see the decisions made by businesses all the time. No need to buy a new server, no need to upgrade that platform, no need to buy training after spending 20K on software. There are valid budgetary reasons for all these decisions but in the long run, they all cost money too. I'm not convinced the savings really cover it.
 
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Like it or not, this is the reality surrounding you ( don't get me wrong, in an ideal World, things would be different... but this is the World we live in and it's far from ideal ). You're of course free to lead your own business in a completely different manner, I merely pointed out two of the main reasons why business are most likely not throwing away software they've spent significant amount of money and time on to develop in the first place just because it happens to not be perfect ( people release new updates, they fix this, they break that... you know how it goes... they manage... ). Clearly, many don't yet think that their business is in any real danger just because Flash Player could be exploited under some very specific circumstances and used to hack into your system. Perhaps this will change in the future and Adobe will start getting their act together ( *unlikely* ) or people will start jumping ship amass... we'll have to wait and see. :)
 
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Flash wasn't killed by Apple because it was a resource hog, it wasn't overlooked because of security flaws and it wasn't put to sleep because of battery life. If it were then they would close down the iOS and Mac App stores as there are thousands of examples of apps that have the same effect right there.

It was killed by Apple for all those reasons. And there is genuinely no comparison between some browser-based nonsense and an app natively rendered in Metal. If you want to play FarmVille or Candy Crush on Facebook be my guest, for the rest of us there is an actual gaming engine to use.
 
It was killed by Apple for all those reasons. And there is genuinely no comparison between some browser-based nonsense and an app natively rendered in Metal. If you want to play FarmVille or Candy Crush on Facebook be my guest, for the rest of us there is an actual gaming engine to use.

Things are not that simple... While Flash Player had / has its flaws and Apple has surely played an important role in the downfall of Flash, I'd argue that Adobe itself was the "main criminal hand" in the fatal wounding of Flash ( I can't say "murdering" because Flash is not dead - like it or not, there's no point in exaggerating... it's definitely not doing well, but it's not dead and it ain't gonna die anytime soon ). Had Apple truly made a non-emotional decision based on facts / performance and battery life tests / etc. then why did / do they still allow the publishing of Adobe Air applications which are, in essence, Flash applications in a native wrapper running on iOS? Adobe Air won't knock your socks off either when it comes to battery life and performance, how could it when it was conceived to do more or less what Flash Player is doing on the browser, but on the desktop / mobile / tablets / consoles in a more "native disguise"? Funny, is it not? :)

I guess Apple most likely did not like Flash Player, not Flash... was it really because Quicktime never had a chance because of it? Was it really the performance? Was it the lack of control over it? Who knows... does it really matter at this point in time? There are so many alternatives out there... instead of dwelling in the past, people should really start moving forward and try using the tools that are right for the job at hand.

No more golden hammers please! ;)
 
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Like it or not, this is the reality surrounding you ( don't get me wrong, in an ideal World, things would be different... but this is the World we live in and it's far from ideal ).
Each person who believes this, makes the world a little worse. Those who don't, keep it from devolving into chaos.

You're not describing reality; you're describing circumstances. Reality can't be changed, but with forward thinking and effort we can change our circumstances.
 
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@cwt1nospam Sorry, I don't understand what are you trying to get to... Are you arguing that "this" is not what is surrounding you? ( maybe it's not, but are you sure you're not biased and you're not missing out on the bigger picture because of it? ) Are you saying that in your opinion, the examples given and arguments brought are just "circumstances" / a handful of cherry-picked situations? Reality is that there's a war going on in Syria... due to certain circumstances, you are ( wild guess here ) lucky to not be living there in this terrible moment in time.

Perhaps one of us has the meanings of the two words mixed up? :confused:

My point was that the sooner people accept the reality that is surrounding them ( be it good or bad ), perhaps the sooner they can start doing something about it ( if they really want to / can ). You can of course disagree, ignore, whatever works for you... I never said it's a good thing ( or a bad thing for that matter ), but it is the way things seem to be right now in the majority of the cases, this is how many businesses around the World seem to do business at the moment. Feel free to try to make a difference, but I see little value in pretending that things are any different than what they seem to be.

Whatever floats your boat...
 
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that link is a collection of BS ...

Copying copyright protected contents IS illegal.


As of today NONE of the websites I'm browsing (and they are a lot) still use Flash.
I'm very happy about it.

Do you browse any BBC sites? Actually name 5 sites please, that you are certain have no flash ?
 
At some point we all used (consumed) Flash in our technology life. Whether you like it or not we are forced to used Flash. The ONLY reason why people hate it, because Adobe refused to improve the platform. Security is the very obvious one, second it's a resource hog. They had all the money for R&D yet they don't wanna invest into it. I don't know how Adobe handle things but they're arrogant in many ways. I guess that's what happens when you think you dominate the market. Don't worry they just renamed the Flash you'll still enjoy it for awhile.

I agree, Flash is resource hog and security problem. I can't tell you how many times Flash has brokedown. Do you remember the Flash update that for some reason would not run properly on 2006-2008 Intel Macs? That was the moment I ditched Flash Player.
 
Since 2003 when Macromedia released Flash MX 2004 and Flash MX 2004 Professional.
I think, but I'm not sure, they killed off the "basic" version when Adobe acquired Macromedia.

I remember Macromedia! I'm not denying Flash Pro's existence. Nonetheless, it's hard to believe anyone still uses Flash to make a "Professional" living.
 
Do you browse any BBC sites? Actually name 5 sites please, that you are certain have no flash ?
MacRumors, AppleInsider, Gazzetta.it , GSMArena , MacWorld , ANSA.it , Anandtech , Ars Technica ... those are just a few sites I browse on a daily basis with both my Mac (no Flash plug-in installed) or my iDevices.
 
MacRumors, AppleInsider, Gazzetta.it , GSMArena , MacWorld , ANSA.it , Anandtech , Ars Technica ... those are just a few sites I browse on a daily basis with both my Mac (no Flash plug-in installed) or my iDevices.

You might be surprised if you analysed those sites.

I am certain macrumours has flash via the ads. Especially the 3rd party ones. If you view it on a PC with the right tools you can tell. If I have time next week, I'll just message you directly to show how I analyzed it, so you know for future reference.
 
Do the people here even read the article? This has nothing to do with the flash player but the Flash authoring and design program that was used to publish Flash player content. The program will still be around, its only the stupid name that is changing. Flash was always first and foremost a really solid animation creation program and after springing off into many directions over the years is finally getting back to its roots.

Adobe Animate will be able to still publish to the Flash player for those who wish to do so. It will also be able to publish the same animation and interactive content to AIR, HTML5, WebGL, and rendered video formats.

Half of you probably don't even realize what apps you have on your iPhone right now that was actually built with Adobe AIR (desktop version of the Flash player)
 
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You might be surprised if you analysed those sites.

I am certain macrumours has flash via the ads. Especially the 3rd party ones. If you view it on a PC with the right tools you can tell. If I have time next week, I'll just message you directly to show how I analyzed it, so you know for future reference.
I didn't analyze them, and it is entirely possible some of them has Flash based ads, but this actually is another strong point for not have a Flash plug-in installed: contents are available, ads not.
 
I didn't analyze them, and it is entirely possible some of them has Flash based ads, but this actually is another strong point for not have a Flash plug-in installed: contents are available, ads not.

I recommend ad blocker myself :) As even without flash installed the ads server will detect your browser and settings and show you a non flash ad as an alternative.

Though if you are getting the content for free, you need to ask yourself if you should support the site by viewing ads.
 
I recommend ad blocker myself :) As even without flash installed the ads server will detect your browser and settings and show you a non flash ad as an alternative.

Though if you are getting the content for free, you need to ask yourself if you should support the site by viewing ads.
I'm usually whitelisting websites without aggressive ads
 



As part of its round of November Creative Cloud updates, Adobe announced plans to rebrand its Flash Professional CC software as Animate CC to acknowledge a growing shift away from Flash.

In a blog post on its website, Adobe explains that more than a third of content created in Flash Pro CC uses HTML5, leading the company to rename the software to "accurately represent its position as the premier animation tool for the web and beyond."

Along with changing the name of Flash Professional CC, Adobe is working on major feature updates for the software, including improved drawing, illustration, and authoring support and integration with Adobe Stock and Creative Cloud Libraries.

While Adobe is rebranding to better focus on HTML5, it says the new Animate CC will continue to support Flash (SWF) and Air formats as "first-class citizens," with work already underway on Flash Player 12.


The new Adobe Animate CC app will be available starting in January. Previous versions of Flash Professional will continue to be available.

Flash has been on its way out for several years now. Apple's refusal to support flash on its iOS devices was a major blow to Adobe and declining use led Adobe to eliminate its Flash player for mobile devices in 2011. Major websites have largely transitioned from Flash due to never ending security vulnerabilities, with Amazon no longer accepting Flash ads and Facebook's lead security engineer calling for the death of Flash.

Article Link: Adobe Renaming 'Flash Professional' to 'Animate', Shifts Focus to HTML5
The original Flash worked perfectly for artists who were not programmers to be able to do simple interactive projects. Simple actionscripts could be modified and used. Now it has become so complex that ONLY programmers can use it and even then with a lot of practice. I miss the simplicity. Imagine being able to do this with an HTML5 version that allowed say interactive children's books. Why is this NOT being done? Crazy. A gold mine waiting to happen.
 
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