I call B.S. on this......
There are PLENTY of quality apps for the iPhone that don't cost a penny!
Look at the popularity of, say, the AP News Wire reader software, or "UrbanSpoon", or the Aurora Feint game. I've personally installed 4 or 5 screens full of FREE applications, games and utilities that I like a lot and find useful.
The *only* reason you see people paying more for software on other phone platforms is because the competition isn't there. If you're tied to a contract for a year or 2 on some Moto Razr phone (say, with US Cellular, for the sake of example), you're stuck buying "BREW" based games and apps from their little "app store", at mostly inflated prices. In the grand scheme of things, they figure "This sucks, but I guess I may as well pay $5.99 for this game if I want to play something on this phone for the next 2 years I'm stuck in this contract that already costs me $60+ a month anyway."
When you develop for the iPhone, yes, you're under more pressure to deliver "value for the dollar". If you can't handle that? Good ... go away and shovel your more costly software at people using inferior phones, who are FORCED to pay more.
The comment in the original article is VERY insightful. Too many developers acted like the Apple app store was some kind of "golden ticket" to generate thousands in "automatic sales". In reality, they need to *advertise* their product just as much as anyone else would. Give people direct links to buy your app from iTunes or whatever ... but MARKET the thing! Otherwise, yeah -- it's gonna sit there with THOUSANDS of other apps, often FREE or 99 cents each, and be BURIED under them.
And this is the reason I'm going towards contract work instead of developing my own apps. If your app is not $0.99 you get bad reviews on how it should be free or cheap, and there is always someone out there willing to copy your app idea, make it cheap and undercut you. Unlike blackberry and Windows Mobile users iPhone users are not willing to pay for quality software.
With that said, there are not that many quality apps on the store either...people are just trying to make a quick buck so they "bust" out a crappy app in a week or too and post it on the store.
I doubt I will release anything on the store under $4.99 now, it's not worth my time to create useless apps.