1. First Apple opted to expand its hardware market, not equivalent when you compete on something different. You don’t make a new phone/computer because you want to make a new browser. And the car analogy I would push for it to be a right they can’t violate the moment you purchase it. You would always have the right to go to any 3rd party paint repair shop.
Opting to expand their market.
Their market. Expanding is a risk. It costs money, time, effort, resources to expand. There is the very real possibly they could have failed, and lost out to this market. Many were saying it would fail.
You can try and push for such a right. However, if you are not in control of the paint supply (in this example). There are companies that own a color for instance. Or own a patent on the chemicals that make up the paint. You may not have any right to any of that. It could have been sold to that car company as an exclusive. So neither would a 3rd party repair shop have access to it, without some kind of certification from them allowing them to work on it on their behalf. So while you "could" get it painted again by anyone. You "May" not be able to get the exact same paint color outside of the manufacture of the car.
You bought what you bought. Not any-thing else. Do with it after what you will/can. But, the company is under no obligation to assist you outside of that or make it easy for you to do so. They have rights too.
Cydia existed before the AppStore.
Meaningless. It is a hack to get onto the iPhone. And Apple has every right to prohibit its use "BY" not allowing it to be able to hack its way on. You have every right to try to hack it on to YOUR phone. But, that is the limit for each party here. No different than saying Orange existed before iPhone 17. Why can't I have an orange phone before iPhone 17? Like Samsung BTS edition purple phone. Why can't I get that on an iPhone from Apple?
2. Just about every device has their own store while the play store is overwhelmingly dominant.
Proving the point we need not waste time with these rules to allow the 3rd party store. More importantly that Android already had/has the ability to let the end user have a 3rd party store. No need to force Apple to also have one.
It’s Google Whois the one that locks Android down, and competition is indeed not just about price but services and functions that the store provides. And currently the AppStore has close to zero such pressure.
It doesn't need the pressure. Only a small fraction of people "want" this just to tinker specifically ON an iPhone. Get a Droid. Have fun. And accept that Apple does NOT want to cater to that audience. That is not where they are focusing on. It is too small a market for them to even bother with, and have to work extra just to please. And, most likely fail at doing so.
Epic tries to compete with steam and still they stay dominant. And it seems they have enough earning more than a million to keep it sustainable considering first everyone payed 10% and all the UE5 games that payed 5% royalties above a million. And if it doesn’t work they might exit the market or change their strategy.
If it does work out, they will eventually raise the price point. 1 million will go down to half a million. Royalties will go up from 5-10% or whatever in-between. And if they fail, Steam prices will go up. And on and on.
Perhaps Apple could increase their standards instead of having all the gacha junk, scam gambling games and copied.
Perhaps. If it proves to be a big enough issue for them. They will. If not, they will move on to other things.
3. They had to increase the prices to cover the cost because they had to include IAP, because the fees were larger than their margins and the user ends up paying 27% more than they need.
There is aways a markup on almost everything we buy. 27% may still be lower than what it would have been in a physical store. The MSRP or retail price could still be the same as a store as well. Since none of us are working for them to know the input costs, profit margins, taxes, tariffs, etc. Knowing it "is" 27% more than it otherwise would be is misleading. Not to mention IAP is generally something they created already being resold a million times over.
Apple went and made their own modems, and still pay Qualcomm licensing fees for the technology. Apple effectively did an Epic and refused to pay but was protected by the courts so they could still sell devices.
Qualcomm charges a lot, based on price of the device. And they own the patents for the tech that makes the cellular modem work. Bravo for them. Apple has to pay them. But, that cost is HIGH. And they fought over the cost with them. AND managed to come to an agreement (2 years or so later). HOLY CRAP! They didn't publicly shame or take out ads?? What in the world??? And now, they have an in-house modem chip based on tech they purchased from intel. So at some point, they will not have to pay Qualcomm anything. Because they will own their own modem. Not like Apple is going to sell its modem design to 3rd parties to compete against Qualcomm, just like they are not going to sell M chips to 3rd parties. They made it for themselves. I personally had no issue with EPIC going to court with Apple over the 30% or anything else they felt was "wrong". But they did it in public, and broke OUR access to playing the games or having EPIC anything going forward. THAT is the issue. I still got to make phone calls with my iPhone during the Qualcomm dispute.
And yes 30% is too much. Steam provides more value and services for their store than the AppStore does. And they hold more Mac games than the Mac AppStore because it’s also just better. So let them develop for iOS and not use the AppStore. It will only be positive for Apple to grow the iPhones features.
30% is too much for you. The value is whatever you perceive it to be. We have different values. I don't want to open up the platform, as I chose this platform as it is. If you want it open, pick a platform that is more open. We both get what we want. Closer to what we both want rather.
Apple can keep their AppStore as pure as they want, but I’m not amused by them going closer for googles behavior as the services becomes their main growth market.
This isn't Apple or Googles problem to solve. Neither can please everyone.
4. This is true for every Android phone, they run googles store and don’t profit from it. They have their own store as well.
I don’t care about Facebook or Google earning money through advertisements and will demand that they respect my privacy, if others don’t want that then that’s their perogative. And also a big reason I have an iPhone so it’s incredibly irritating when they don’t have proper advertising blocking mechanisms.
Again, nothing is perfect. And you should care how they make their money, since this whole conversation is about MONEY. Who/m charges what and if that is too much or not enough. How fair it is to charge what is being charged, and or if there should be a charge at all. Facebook, and Google can offer a platitude of services for free, but those services aren't really free and they have found a way to make a good bit of coin without directly charging you for it. Best of luck to you to MacGyver your way around that. I truly hope you succeed. Just note that if enough of us figured out a way to do the same. Then we should expect Google and Facebook to go away at some point for not making any money.
Rights being violated is them trying to maintain ownership over my device.
If you built the device. But, you didn't. You bought the device. That device is yours to do with as you see fit. It gives you nothing more than that right to it. And it also works for Apple, they don't have to do anything for you other than support the device as they shipped it to you. You have no right to make another company make that same device work exactly how you want it to, when you want it to. They built it the way they wanted to. You decide if you like it enough to purchase it. That's it.
5. I don’t need to run my computer on maximum power at all time. I have an AMD processor with a GPU, then my 3080 for when it’s needed. When I need to upgrade I simply swap the GPU. The cpu, RAM or SSD isn’t needed to be swapped, and barely the cpu for probably a decade before it’s needed. I don’t need 1000w, I barely need 500w
The Mac Studio is 100 watt full tilt. So still 5x less power for what would most likely equal or better performance based on your existing system spec. Now you can't upgrade it in the traditional sense, so you still would most likely prefer the PC for that reason alone. But typically PC video cards need more than the 75 watts that come from the slot. Usually in the 100 - 500+ watt range alone. And Micro$oft will most likely force you to upgrade your CPU before 10 years is done. Building is definitely cheaper than buying from a vendor like Dell. But, everything has its pro-con's.
The M1 or M2 is probably fine for 99.99% of people and cases if they just could use a dedicated GPU. And the fact the Mac Studio might be super efficient at 100w doesn’t mean much when the games largely just is unplayable because it still lacks the capacity to render it.
The history of Mac gaming is the games are generally never well optimized for the Mac as a platform. When you take into account say a console. All games on the console tend to run well enough to justify its existence on the console. For Mac, it tended to have limited hardware options. Which like a console, shouldn't be a limitation. But, it is on the Mac. Mainly because the dev didn't really optimize it as well as they could or should have. Games are an afterthought for Mac. Usually a game comes out a year or more later. Games that came out with a simultaneous release was rare and still needed a relatively new Mac to run well. As it is now with M chips. They are at minimum as good as a Nintendo Switch is at running any game. And the future M5 Pro or Max will easily handle all the games available for the Mac. But, that's the other problem. Just not that many. Heck even CyberPunk 2077 can run on an M chip. Can it run it as well as a 5090? No. But, it's not 5 times worse either.
6. What the iPhone was designed for is largely irrelevant
This is the whole point. Might as well say. Xbox was designed for games, but is so much more now that we can't hold it to just gaming anymore...
as it’s become the modern computer and an important feature.
Why does this matter? It's not exactly standard issue provided at birth.
Apple should have the right to control the store,
Perfect
not the device itself as it should be up to the users.
If you agree that Apple makes the device to a specification "they" came up with, and they should have the right to come up with whatever specifications they wish. So long as it doesn't harm the end user in some illegal way.
Apple also lets you do whatever you can do with your device. They just don't have to help you do it. So when you purchase the device. If you don't like what it does, how it does it or why it does it. And you have the means. You can do with it as you wish. You did buy the device.
I can’t imagine what ”can of worms” that could possibly be opened.
Apparently the EU and other parts of the word think they are closing the can.