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Epic wants more than a free ride.

They want 100% complete and unfettered access to iOS devices. For example, Epic argues that warning messages by Apple/Google when someone wants to download an App from the Internet are intimidation & scare tactics.

What’s next, complaining about Windows & Mac warnings about installing unsigned packages?
Epic wants such. Free ride they are currently taking 0% fee for any sale in their store bellow 1 million.

So greedy they allow the developers keep 100% of the revenue below 1 million a year
 
I'm certainly not against sideloading or alternative app stores for iOS. But if that is going to be allowed/forced, then I do think that Apple should be able to charge a different fee to developers for the iOS SDK if they choose to go the non-official App Store route. I'm sure Apple would ask for a princely sum to do this, but I do feel they should get something in return for creating the APIs and other tools that devs use to build their first-class apps
 
It's not a "free ride" when they're paying the developer fees. If Apple wants to use this logic, then apps selling physical goods and services will need to be booted too but they're not doing that.
Apple should charge the fees based on downloads 99¢ per download outta be sufficient
 
Meh. They sell the developer subscription. They get their due.
Who/m are anyone to say "they" get their due? In a free capitalist world. We get to make as much as we can as long as we break no rules doing it.
If epic makes good products that runs great on iPhones it will sell more iPhones
Will it sell enough to make up the (potential) loss from the AppStore as it is today? Phones certainly make a good deal of profit for Apple. But, the store is well. Better. Not just for Apple. But for folks like me (the customer). I'm safer purchasing from Apple on an Apple device. And if anyone, anyone doesn't believe it, like it, want it, or questions it in any way. They all have the ability to purchase another manufactures device.

And in all seriousness, it's not for EPIC to sell more iPhones. That's Apple's job. And they do a very good job of it. Epic should stay in its lane. And since removing Fortnite did not disrupt Apple's sales in any meaningful way. Clearly they don't sell iPhones as well as Apple does. If EPIC doesn't like the rules as they have been. They are fully in their right to sell elsewhere, on platforms that more conform to their wishes. OR, they could invest in developing a mobile handheld device. With companies like Asus (ROG), or Lenovo, or anyone that can build a handheld computer. Develop a mobile gaming platform that can also be a phone. Run it on a Linux of our choice and GFO.

It's that simple.
 
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Apple is 100% correct. Objectively. Apple risked billions in R&D and Epic just wants to take what Apple built and profit.
Laughable. Epic paid their fees to develop on the platform. When Apple wants 30% for nothing more than a CC transaction fee, you gotta be crazy to think Apple deserves that. "Oh, but...if it wasn't for Apple's hard work, Epic wouldn't be around and Epic needs Apple" you say, well, Apple needs developers too. Without apps, the phone and Apple are dead. Symbiotic relationship. But ripping off developers for doing a transaction is robbery.
 
Apple wanting a free ride off its customers is what's going on here.

Pay for the hardware. Pay for your services subscriptions. Pay a percentage of everything you spend on apps. All to Apple.

The rest at least is justifiable, because Apple is genuinely offering a service for money. But apps are not that. And make no mistake, it is your money Apple is taking here in the end, not Epic's.

Why should a free app get a completely free ride, less annual developer fees, while, let's say, a AAA quality mobile game going for $60 would owe Apple 15~30% of all sales?

That's as much as $18 from every person paying for the app, straight into Apple's pocket, so what you're really getting after the Apple tax is barely more than $40 worth of actual app.

Simply publishing an app for a computing platform — what the iPhone and iPad purport to be — had never come with fees attached before companies like Apple started locking down hardware you've already paid for, preventing you from running the software you want without paying even more fees.
No one is forced to buy the product.
 
I want the choice to be able to load whatever i want in my devices.

Either stop your hypocrisy (its for your safety, not for our profits) censorship or allow proper sideloading.

Again, I dont understand apple's customers that insist in having LESS options, which conveniently works in favor of Apples coffers and worse, they insist in taking that option away from the ones that do want that option.

If I paid over 1 thousand dollar for a device, I should be able to do with it whatever I like, not what Tim Apple and Jobs ghoul spirit decides.

Edit thanks for confirming my point.
Why would you pay over a thousand dollars for a device you know won’t allow you to sideload? I mean, isn’t that the essence of stupidity?

Unless you are aware, there are multiple manufacturers with OS’s that do offer that, why not simply go there instead of complaining on a public blog?
 
Laughable. Epic paid their fees to develop on the platform. When Apple wants 30% for nothing more than a CC transaction fee, you gotta be crazy to think Apple deserves that. "Oh, but...if it wasn't for Apple's hard work, Epic wouldn't be around and Epic needs Apple" you say, well, Apple needs developers too. Without apps, the phone and Apple are dead. Symbiotic relationship. But ripping off developers for doing a transaction is robbery.
Stores charge more than 30%. This is a deal. And it's a price that never went up. Which gave every developer access to billions of devices, worldwide. Instantly. There is a cost to doing this yourself, Apple was simply first to implement it and make it super easy to do so. Developers made billions. Apple never asked for more. The developers (EPIC in particular) "IS" asking for more. They want a free ride.
 
Who/m are anyone to say "they" get their due? In a free capitalist world. We get to make as much as we can as long as we break no rules doing it.
Well they have their subscription. So they are definitely getting paid and not taken advanced off. They can always increase it they want. Or do an epic and take 0% bellow 1 million revenue a year for all developers.
Will it sell enough to make up the (potential) loss from the AppStore as it is today? Phones certainly make a good deal of profit for Apple. But, the store is well. Better. Not just for Apple. But for folks like me (the customer). I'm safer purchasing from Apple on an Apple device. And if anyone, anyone doesn't believe it, like it, want it, or questions it in any way. They all have the ability to purchase another manufactures device.
Considering that’s where they get most of their money yes it would if epic is the one bearing the cost of hosting and reviewing the apps that works great on Apple devices.
And in all seriousness, it's not for EPIC to sell more iPhones. That's Apple's job. And they do a very good job of it. Epic should stay in its lane. And since removing Fortnite did not disrupt Apple's sales in any meaningful way. Clearly they don't sell iPhones as well as Apple does. If EPIC doesn't like the rules as they have been. They are fully in their right to sell elsewhere, on platforms that more conform to their wishes. OR, they could invest in developing a mobile handheld device. With companies like Asus (ROG), or Lenovo, or anyone that can build a handheld computer. Develop a mobile gaming platform that can also be a phone. Run it on a Linux of our choice and GFO.

It's that simple.
Apple isn’t the one selling their products well. They are doing it collaboration with the developers. Remove the developers and the store and it will die. Developers are those who takes the potential and makes it worthwhile for users.

Epic is a software company, why do you expect them to make smartphones?

And why am as a customer punished by Apple so I can’t discover potentially valuable applications and services developers might because Apple don’t like it?
 
Epic wants such. Free ride they are currently taking 0% fee for any sale in their store bellow 1 million.

So greedy they allow the developers keep 100% of the revenue below 1 million a year
There are lots of free apps/games on the AppStore. No matter how many get downloaded.
 
I want the choice to be able to load whatever i want in my devices.

Either stop your hypocrisy (its for your safety, not for our profits) censorship or allow proper sideloading.

Again, I dont understand apple's customers that insist in having LESS options, which conveniently works in favor of Apples coffers and worse, they insist in taking that option away from the ones that do want that option.

If I paid over 1 thousand dollar for a device, I should be able to do with it whatever I like, not what Tim Apple and Jobs ghoul spirit decides.

Edit thanks for confirming my point.
As I posted in another thread. You can do whatever you want with your hardware. The software is your issue, so delete it and put your own OS on your hardware.
 
I want the choice to be able to load whatever i want in my devices.

Either stop your hypocrisy (its for your safety, not for our profits) censorship or allow proper sideloading.

Again, I dont understand apple's customers that insist in having LESS options, which conveniently works in favor of Apples coffers and worse, they insist in taking that option away from the ones that do want that option.

If I paid over 1 thousand dollar for a device, I should be able to do with it whatever I like, not what Tim Apple and Jobs ghoul spirit decides.

Edit thanks for confirming my point.
We have plenty of options. It does not mean Apple is wrong with what Epic is doing. Epic are scum and just want to monetize kids anyway.
 
Apple wanting a free ride off its customers is what's going on here.

Pay for the hardware. Pay for your services subscriptions. Pay a percentage of everything you spend on apps. All to Apple.

The rest at least is justifiable, because Apple is genuinely offering a service for money. But apps are not that. And make no mistake, it is your money Apple is taking here in the end, not Epic's.

Why should a free app get a completely free ride, less annual developer fees, while, let's say, a AAA quality mobile game going for $60 would owe Apple 15~30% of all sales?

That's as much as $18 from every person paying for the app, straight into Apple's pocket, so what you're really getting after the Apple tax is barely more than $40 worth of actual app.

Simply publishing an app for a computing platform — what the iPhone and iPad purport to be — had never come with fees attached before companies like Apple started locking down hardware you've already paid for, preventing you from running the software you want without paying even more fees.
Why buy Apple products if you are so angered by their practices?
 
Well they have their subscription. So they are definitely getting paid and not taken advanced off. They can always increase it they want. Or do an epic and take 0% bellow 1 million revenue a year for all developers.
They have other means to the same ends. Ad revenue so games/apps are totally free no matter how many get downloaded. Free apps exist because there are also paid apps that pay the 30% commission. This is how the system gets to work. If you want to sell an application (from the start), and you're not sure if you're going to make it or not. That is part of the risk of starting a business no?
Considering that’s where they get most of their money yes it would if epic is the one bearing the cost of hosting and reviewing the apps that works great on Apple devices.
Whom would you say has my best interest in mind. Apple on Apple's devices, or EPIC on Apple's devices?
Apple isn’t the one selling their products well. They are doing it collaboration with the developers.
Not originally, and the phone sold. Maybe it wouldn't have lasted, we can make that assumption based on where we are today. And when Apple started the store, the rules were laid out in plain english (and other languages I'm sure). 70/30 split. Developers were happy. Customers were happy. The collaboration that came later, made developers billions of dollars, and they packed the conference halls every single WWDC. Until....
Remove the developers and the store and it will die. Developers are those who takes the potential and makes it worthwhile for users.
What risk? $99 to sell something world wide, instantly? Try starting a business with rent costing you $99 a year. A Mac mini, any keyboard and mouse that will work with it. What's that let's say $1000 once? Risk?
Epic is a software company, why do you expect them to make smartphones?
So they can come up with their own business and stop mooching off Apple's.
And why am as a customer punished by Apple so I can’t discover potentially valuable applications and services developers might because Apple don’t like it?
Because you can pick another brand of phone. You're not forced to buy an iPhone. Like them love them or not. You have the choice to purchase any other brand you like. Some of which let you openly do with it as you wish.
 
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Well they have their subscription. So they are definitely getting paid and not taken advanced off. They can always increase it they want. Or do an epic and take 0% bellow 1 million revenue a year for all developers.

Considering that’s where they get most of their money yes it would if epic is the one bearing the cost of hosting and reviewing the apps that works great on Apple devices.

Apple isn’t the one selling their products well. They are doing it collaboration with the developers. Remove the developers and the store and it will die. Developers are those who takes the potential and makes it worthwhile for users.

Epic is a software company, why do you expect them to make smartphones?

And why am as a customer punished by Apple so I can’t discover potentially valuable applications and services developers might because Apple don’t like it?
If you’re so “punished” by Apple, why even buy a single product they make?
 
Stores charge more than 30%. This is a deal. And it's a price that never went up. Which gave every developer access to billions of devices, worldwide. Instantly. There is a cost to doing this yourself, Apple was simply first to implement it and make it super easy to do so. Developers made billions. Apple never asked for more. The developers (EPIC in particular) "IS" asking for more. They want a free ride.
And that deal is terrible to perpetually take a cut of everything and not allow competition to offer better services. Epic is currently taking 0%, and iOS developers can’t get that benefit
They paid for the developer account(s) and paid 30% of their sales. Pretty little risk on their part if you ask many people.
A lot of risk spending billions developing games that might not makes profit while still giving Apple 30% of your revenue .
There are lots of free apps/games on the AppStore. No matter how many get downloaded.
Oh great free apps… they can’t profit from it as they pay Apple 100€ a year. If you earn 1 million in the AppStore you pay Apple 30%. If you earn that on the Epicstore you keep 100% of that every year.

Keep all the in app purchases etc.
 
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