I want the choice to be able to load whatever i want in my devices.
Either stop your hypocrisy (its for your safety, not for our profits) censorship or allow proper sideloading.
Again, I dont understand apple's customers that insist in having LESS options, which conveniently works in favor of Apples coffers and worse, they insist in taking that option away from the ones that do want that option.
If I paid over 1 thousand dollar for a device, I should be able to do with it whatever I like, not what Tim Apple and Jobs ghoul spirit decides.
Edit thanks for confirming my point.
I think people forget what those options (or lack thereof) meant for iOS and Android users back in the past.
You could sideload on android phones since day 1 (someone correct me if I'm wrong here). This meant rampant piracy, higher incidences of malware, less profits for developers, and consequently fewer apps available on said platform. Human nature will always be human nature, no matter the platform. We have seen it play out on the PC platform for decades.
'Monument Valley' was one of last year's most surprising hits. It's also, sadly, one of the most-pirated mobile titles, as up to 95% of all Android versions are 'unpaid.'
gamerant.com
At least 128 cases have been reported since February. Read more at straitstimes.com. Read more at straitstimes.com.
www.straitstimes.com
On the flip side, what the absence of sideloading meant for me as an Apple user was that I had a wider variety of paid apps to choose from, back when I had just purchased my first iPad and was experimenting with apps to see what worked and what didn't. For example, I paid for Notability, PDF Expert and Goodreader (all are PDF annotation apps that weren't available on Android). Even today, I continue to maintain a Notability subscription on my iPad while the app is still conspicuously missing on Android!
This is the benefit a closed ecosystem brings. Prior to the iOS App Store model, nobody downloaded apps, because viruses and malware were rampant, and it devastated the trust that users had because again, nobody was in a position, much less had the financial incentive, to do anything about this. Apple recreated a market that had ceased to exist, and they did it with their promises (of a safe and secure market) and their technology (eg: biometric authentication to streamline the purchasing process) and their ability to aggregate the best users in the market. You see what happens when people ca no longer pirate software and are made to pay for software the honest, old-fashioned way? Developers make more money, they are in turn incentivised to develop for iOS, and we iOS users benefit in return.
The irony is that were I to migrate over to Android, having the freedom to sideload any app I want is a moot point because the apps I want aren't available on Android to begin with, even if I were willing to pay for them!
Granted, given the recent ICEBlock debacle, I can see the argument for allowing users to access apps that are otherwise not available in the App Store, but it means that the whole "open vs closed" debate is at its core a discussion of tradeoffs and compromises. Each side has its respective pros and cons, and you cannot latch on to one particular feature that you want, insist that it's all that matters, and pretend all the other drawbacks will magically not matter or just cease to exist.