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I don't know. The HiDPI modes already seem pretty usable to me. And while current resolution artwork doesn't look sharp on a 'retina' display, it shouldn't look any worse than it does on the low resolution displays we're used to.

EDIT: Actually...Q2 2012 seems way too early to me, too.

EDIT2: Icon previews are going to really look beautiful (and be even more useful)...:

Image

Besides application icons, what DOESN'T have a HiDpi mode?
 
even with SSD you get spinning wheel - it depend's on the software u work with..
And the user controlling it obviously he he... I never seen it after I put in my OWC SSD. Some people just don't know good workflow so the computer hangs... and it's users like you. You're still a bit of an amateur using OSX and computers in general then if you can stall an SSD.
 
I'm not sure I understand the question?
I just don't see what else would need to be done to prepare for a q2 2012 launch. It seems like everything is ready for HiDpi besides individual application icons (excluding icons within software).
 
That's on YOU!
People running 1000 threads of garbage in the background causes it... get an SSD and it's GONE! No really... GONE!



even with SSD you get spinning wheel - it depend's on the software u work with..

What if you turn of VM, I did that on a G4 1.67 Powerbook and it got a lot faster(less spinning wheels), but be careful, you need a lot of RAM and when it runs out of physical RAM the system will crash.
 
R.I.P. grabber cursor 1984-2012

macpaint1983.png

tumblr_lk2o8fr0Wp1qc0rq5o3_500.png
 
I gathered that, but many mobile cards struggle running 2560x1440 (27" Apple TB display). How will they cope with the massive increase?

There is no point having amazing resolution with choppy GUI animations. The Intel HD 3000 can barely run 1080P lag free.

Intel has really never done well with it's GPU's. That being said, the integrated Nvidia 320m on my 13" MBP stays amazingly smooth with GUI animations even when pushing the native resolution of my ACD. I'd love to have something better of course but I beefed up my current Mac to last me the next few years. :)
 
Yet more comments about screen res and "oh my poor eyes I have to wear glasses yadda yadda".

Bunch of cry babies - what do you want - a big 10x10 pixel screen so you can see it?

Retina display etc will actually be easier to read and probably better for you despite being higher res.

If you don't like looking at decent res (fine pixel) computer screen - buy a typewriter.


lol
 
My Macbook Air pushes the Thunderbolt display flawlessly; zero UI lag. I definitely was not expecting this, but it continues to amaze me. There still seems to be a bug when unplugging while the laptop is asleep though..
 
When will it be possible to use other mouse cursors, like other OS:s have allowed you to since two decades at least?
 
I dont know why would anybody expect denser DPI screens on MBs when Apple doesn't even offer WUXGA accross the lineup. Your first shot at "retina display" on laptop would be WUXGA on 13 MBA but that doesnt exists so I dont know why are you looking for some 5000x5000 displays to show up (on notebooks nevertheless).

Natural step up for Cinema Displays would be WQSXGA which is "only" 3200×2048 and that is bound to happen in 2-3 years.


Instead of rebumping the pointers they should redesign them all together especially the beach ball, I would rather go back to hourglass if i have to.
 
I dont know why would anybody expect denser DPI screens on MBs when Apple doesn't even offer WUXGA accross the lineup.

There's a good reason for why they currently don't. Because denser screens mean smaller UI elements unless you scale up all of the artwork. The HiDPI modes in Lion display everything at twice the pixel size in the vertical as well as horizontal dimension. That means that you can replace a 13" 1280x800 screen with one that has a resolution of 2560x1600 without a change in the size of UI elements, since they are displayed with four times the amount of pixels.
 
There's a good reason for why they currently don't. Because denser screens mean smaller UI elements unless you scale up all of the artwork. The HiDPI modes in Lion display everything at twice the pixel size in the vertical as well as horizontal dimension. That means that you can replace a 13" 1280x800 screen with one that has a resolution of 2560x1600 without a change in the size of UI elements, since they are displayed with four times the amount of pixels.

10.6 had resolution independent UI elements as well but that never materialized by not introducing high res screens. Those elements disappeared in 10.7

Problem with "retina" approach where resolution goes up only for UI elements to stay the same size are the standards or guidelines that not a lot of developers followed. While Apple apps will probably all have high res UI what about Office, Adobe and others? Don't expect them to bump up their UI with an update, most likely you will have to wait for major new version.
Unless Apple throw a lot of money to get Retina concept streamlined I don't see how can that live up in a instant matter like it did with iPhone 4 and iPad.

First of all I agree with Retina approach but that is something that Apple and MS should have done like ten years ago and not just now.
 
10.6 had resolution independent UI elements as well but that never materialized by not introducing high res screens. Those elements disappeared in 10.7
That's true. SL had 'true' resolution independence. But if you ever tried RI under SL, you will have noticed that it was very problematic when you weren't scaling by a factor of two. That's why they seem to have abandoned that approach and gone with the new HiDPI modes.

Problem with "retina" approach where resolution goes up only for UI elements to stay the same size are the standards or guidelines that not a lot of developers followed. While Apple apps will probably all have high res UI what about Office, Adobe and others? Don't expect them to bump up their UI with an update, most likely you will have to wait for major new version.
Unless Apple throw a lot of money to get Retina concept streamlined I don't see how can that live up in a instant matter like it did with iPhone 4 and iPad.
Apps on the iPhone weren't ready from day one either. That's where the fact that they're exactly doubling the resolution comes into play. Existing apps don't look worse on a retina display than on a standard one. They just don't take advantage of the added sharpness the retina display potentially provides.

First of all I agree with Retina approach but that is something that Apple and MS should have done like ten years ago and not just now.
I don't see why it matters when they "should have done" it.
 
these aren't higher res (in the screenshot), they have had antialiasing applied to them. Theres a big difference.
 
these aren't higher res (in the screenshot), they have had antialiasing applied to them. Theres a big difference.

It is in the second screenshot. And, as others have found, they're vector.

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I'm not a huge fan of that pointing angle either. It's just weird. I kind of want to fix the pdf to see what happens, but I don't think I'll be doing that.
 
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I don't see why it matters when they "should have done" it.

Because we wouldn't have this conversation and would be enjoying hi res UI. They knew HD screens were coming back in 90s and didnt do whole a lot to adjust their OSes to higher resolutions. So now more than a decade and half later they are doing something about it by introducing vector graphics. "Amazing!"
 
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