Who is really paying for Epic’s legal costs? It sure as hell isn’t Epic… 👀
Maybe it got booted off the AppStore and THAT’S what Epic is really angry about.Wait... was there a second Goat Simulator game??
Indeed. Epic should really open up their platform to 3rd party goat skinners. We all know Apple would be able to create a superior goat, and Epic is just scared they will lose business.Come on!
It is well known that Epic has a monopoly on Goat simulators.
By "tying" a free Fortnite goat skin to their existing goat platform, Epic's anti-competitive behavior is completely undermining indie Goat devs.
Keep waiting. Apple will allow sideloading when MS, SONY, and Nintendo allow the same.Apple can appeal all it likes, but sooner or later it will be forced to allow side loading, it’s just a matter of time. The direction is clear, only a fool would pretend not to see it.
Beloved by gamers LOLI think Apple really blew it on this one. Epic is beloved by gamers and showing up to a game offering mistreating one of the biggest enablers for great gaming is sad. Malls learned this a long time ago, let in the anchors for free, and charge everyone else. Epic is an anchor. Let them function within Apple's ecosystem for near free. Milk all the small fish circling around.
Why?
Asking for a third of profits from the developers, just for being on the App Store, is greedy. Too high.
I honestly don't get all of the Apple worship going on here right now. Like it or not but Epic opened pandoras box on this one and there is no going back at this point. They are the reason governments all over the world (including the US government) are looking into anti competitive practices going on in the mobile industry. At this point even if Epic looses the lawsuit they still win.
Epic is right though. The problem with closed app stores in a duopoly industry is that the players have too much power over other businesses. For example, if Apple decided to ban Uber then Uber would go out of business. Sure they can publish their app on the Google Play store but if I have an iPhone then I just can't use Uber anymore. This goes the same for Google. You see, having another platform is NOT competition in that your possible clients will only have one store from which to buy. If your app isn't on their one store then publishing it on another platform will not reach them. That means even if you have an idea for an app that is better than the competition Apple or Google still get to decide if to crush your idea. The world will be better off without that.
Like I have said a hundred times, Apple should offer two methods of hosting & payment on the App Store.
1. Current, Apple charges 15-30% of the sale or subscriptions.
2. Alternative, Apple charges a hosting fee, depending on the popularity of the app, and the developer is able to use whatever payment processor they like, whether in-app or outside.
Actually that's the point, they can't just sell the apps on their own website and then put them on iOS. That's what a third party app store would do.totally don't get Epic's case. I do get their desire to have different rules, who wants to pay for something versus get it for free. They could still sell the games/tokes/passes whatever on their own web site, then their users could play them on the Apple devices. what is not to love?
Why would it be anticompetitive if they kicked Uber off but not if they kick Epic off?If Apple kicked off Uber it would be anti-competitive. But they haven't done that. Epic kicked itself off by breaching the terms of the store and mocked Apple while doing it.
Keep waiting. Apple will allow sideloading when MS, SONY, and Nintendo allow the same.
Very true. Let me find another way to sell my iOS app… Oh that’s right, there aren’t any!App Store is fair. Don't like it? Don't build for it. It's very simple.
said by someone who clearly is ignorant of the fact that percentage makes up loads of things including handling taxes, hosting, bandwidth, advertising, payment fees, support costs, development toolsAsking for a third of profits from the developers, just for being on the App Store, is greedy. Too high.
Physical goods/services are not liable to pay the 30%, the rules apply to all vendors, if that was not the case in the future then there would certainly be grounds to sue.Why would it be anticompetitive if they kicked Uber off but not if they kick Epic off?
Apple has unilateral control of the App Store's rules. Wait until the Apple Car becomes a thing, and see how friendly they remain to rideshare/delivery apps on the App Store. They could simply do the same thing they're doing to Epic - Uber must pay Apple 30% of all transactions. If Uber said "no way, that's not sustainable for us" and did what Epic did, would you be supporting Apple in kicking Uber off? Also, don't forget the side advantages - Apple could do an "exclusive deal" with say Lyft, where Lyft doesn't have to pay that 30% because reasons. Or they could just unilaterally tell Uber "no, we have an exclusive deal now with Lyft, no other rideshare apps allowed anymore, too bad". Hey, it's Apple's playground, right? Apple can do what it wants, right? Sound fair to you?
Expand on "many" apps, I can only think of three.There's also a conflict of interest to consider. Apple is in many of the markets that the apps on the App Store are in that they have control of. It's gotta be a pretty sweet deal to be able to charge your direct competitors 30% of their entire revenue stream just to be able to co-exist with you. If anything, this is the argument I see for anticompetitive behavior - it means that it's impossible for anyone else to match your prices, because they have to pay you the 30% tax that you don't have to pay yourself.
(Apple has used the mall example before, but even that example falls on its face. No physical mall's management has a standard practice of charging its tenants a percentage of their sales, while simultaneously selling similar goods in a store in the same mall. The mall example actually would be a perfect compromise - you pay some fee to be on the app store, and that's it. You pay more for special advertising. You pay more if you do more sales, analogous to a larger storefront, but not a percentage, just a larger tier. If Apple just charged "rent" on the App Store and didn't screw around with some of their more restrictive policies it would be fine. But Apple charges a percentage, AND they sell services in the same domains as those they're charging.)
And Web-based technology still can't do everything native apps can do - if it could, why aren't all apps just Web apps now anyway?
Found Tim Sweeney’s MR account!Ohh Apple, give up and make the best of the situation, save the money and invest in your development.
Even if Epic lose here, Antitrust Laws are coming all over the world incl. EU's DMA and DSA, even in the US something is cooking, and they will override all this outcome anyway.
But as an end user, I want your app to come from the app store. If I was to see a "go to this link to get an app" I would just close the page.Very true. Let me find another way to sell my iOS app… Oh that’s right, there aren’t any!