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That’s the price of the software, and I didn’t realize that they’ve been using the same version for a while with minor updates. I still think $50 a year is very reasonable, and I’d be far more likely to pay $50 a year than $300. I’d have to use the $300 single-purchase version for 6 years for the cost to be the same, and I don’t think it’s very reasonable to expect a software company to support a software with free major feature updates for 6 years. Devs have to be paid for their work, so I think $50 a year is extremely reasonable.

I guess I should have been more specific,

As in where are you getting the “a year” from

It’s a one time purchase

That’s the whole point
 
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Yep, this was my question earlier in the thread. This makes little sense when Davinci Resolve let's projects move back and forth and if you look in the Photography sector, Photoshop is also a two-way street. Making it a one-way street makes this less useful. This makes FCP (and possibly Logic) for iPad only a tool to use to do a complete project or to start a project. Not being able to randomly pick up and work on an existing project with the iPad can be a dealbreaker for some.
It’s possible Apple adds that capability eventually, but yes this could be a dealbreaker for some. That may be why they opted for a subscription. Lower upfront cost gets people to try it. Perhaps people who don’t have FCP for Mac will test it out for a month or 2.
 
OS is different. All computers need OS to run. When you buy a new computer, the price includes the cost of OS. Therefore, the Windows computer you buy includes the cost of Windows. When you buy a new computer few years later to replace your computer, you are paying for the cost of Windows again. Is it subscription? It is similar. You buy a computer every 5 year, for example, you pay for the subscription of Windows every 5 years. It is a subscription.
 
It would take 6 years to spend $300 on the annual subscription plan.

You’re comparing an ipad all to a macos app

They aren’t the same and if the Mac one went subscription it would not be the same price
 
Look at the press release https://www.apple.com/newsroom/2023/05/apple-brings-final-cut-pro-and-logic-pro-to-ipad/

In the notes, they are specific to use different languages for FCP and Logic about working on Mac:

FCP: "iPad users can export their Final Cut Pro projects to Mac"
Logic: "Logic Pro for iPad supports roundtrip capabilities, making it easy to move projects between Logic Pro for Mac and iPad."

FCP is a one-way street and Logic is a two-way
It also makes me wonder whether FCP will eventually get that capability. Perhaps round tripping isn’t ready for prime time (as it requires external support) but they want to release it anyway to prove that “pro” software for the iPad is real.

The bottom line is that for the past 2 years people have been saying that the iPad Pro needs to put the M-series chips to good use. Now Apple has 2 apps that do just that. Hopefully others follow. I’d like to see Microsoft improve the functionality of Microsoft 365 on the iPad, even if only the M1/M2 versions. Give it more parity with the Mac version.
 
It would take 6 years to spend $300 on the annual subscription plan.
You're comparing apples to oranges. The iPad version is not going to have the same functionality as the Mac version. So why use the $300 figure? With that in mind I think what most people here are trying to say that since it won't be as powerful as the Mac version, then the iPad version should have been free (if you already own the Mac version) or at most charge something like $49 one time. We'll all know more in a couple of weeks once we all play around with it, but others who have used it have noted it's not a direct port to iPad.
 
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You’re comparing an ipad all to a macos app

They aren’t the same and if the Mac one went subscription it would not be the same price
We’ll see how feature parity evolves. But FCP Mac requires a big upfront payment. The subscription model lets people test out FCP iPad to see if it is worthwhile. It also helps Apple gauge overall interest.

Remember the iOS/iPadOS model has been one of low or no upfront cost with add-ons. Microsoft pushes 365 subscriptions. Few people would pay $300 or even $150 upfront for an iPad app, even one that is “full featured.”
 
Logic Pro on iPad is nice because there aren't a lot of DAW but how long before Ableton, Presonus or Universal Audio jump into the fray?
A while. Some of these companies are just starting to support Apple Silicon (3 years later - Pro Tools AS support is in public beta). While at this point the engine can now run under iPad Apple Silicon, they now have to redesign the UI with touch in mind and smaller screens.
 
You're comparing apples to oranges. The iPad version is not going to have the same functionality as the Mac version. So why use the $300 figure? With that in mind I think what most people here are trying to say that since it won't be as powerful as the Mac version, then the iPad version should have been free (if you already own the Mac version) or at most charge something like $49 one time. We'll all know more in a couple of weeks once we all play around with it, but others who have used it have noted it's not a direct port to iPad.
I wouldn’t want a direct port of a Mac app. It wouldn’t be optimized for touch and would have the same issues as Microsoft’s earlier attempts.
 
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Looks like I'll be taking a couple Blue Yeti Pro's out with me and my iPad to the forest or park, maybe to the Lake.. Super cool that I won't need to have Power for my Focusrite. I've done that a couple times with my MBP, but the iPad would make it even more portable.
Since when can iPads provide power to audio interfaces? I must have missed something.
 
Seems likely. This is probably Apple testing the waters for their "full fat" desktop programs. If it's a success then they might go ahead with making macOS a subscription based OS.

It's nice that Apple is releasing their OS for free but they will want to make more money so either they'll start charging a sub or they'll do what Microsoft is doing and start stuffing it with ads. Actually, if they copy Microsoft they'll charge you for the OS and stuff ads in anyway. While I don't think anyone in their right mind pays full price for Windows you still really need to pay for it some way or another.
Full versions of Pages, Numbers and Keynote and GarageBand already come included with every Mac, iPhone and iPad so one could argue that Apple already charged for these considering their devices cost more than the equivalent Windows device. Charging a subscription for something like Logic or Final Cut Pro really has nothing to do with Mac/iPad or iOS.
 
We’ll see how feature parity evolves. But FCP Mac requires a big upfront payment. The subscription model lets people test out FCP iPad to see if it is worthwhile. It also helps Apple gauge overall interest.

Remember the iOS/iPadOS model has been one of low or no upfront cost with add-ons. Microsoft pushes 365 subscriptions. Few people would pay $300 or even $150 upfront for an iPad app, even one that is “full featured.”

Testing ipad fcp isn’t going to tell anyone anything about whether or not they need or want actual fcp

And no one is suggesting that an ipad app be $300

The concern is that the actual macos apps go subscription
 
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Well, blimey! Adobe's subscription prices are top-notch, which makes Apple's pricing look like a right bargain basement deal, ain't it?
 
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Full versions of Pages, Numbers and Keynote and GarageBand already come included with every Mac, iPhone and iPad so one could argue that Apple already charged for these considering their devices cost more than the equivalent Windows device. Charging a subscription for something like Logic or Final Cut Pro really has nothing to do with Mac/iPad or iOS.
Although at one point Apple essentially ported the iOS versions of iWork back to the Mac, to much consternation in the Mac community. And iWork isn’t as robust as MS Office. Pages, Numbers and Keynote are great for included apps but aren’t remotely feature parity with Word, Excel, or PowerPoint.
 
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Logic Pro on iPad is nice because there aren't a lot of DAW but how long before Ableton, Presonus or Universal Audio jump into the fray?
Oh, there’s no shortage of DAW’s for the iPad. They’re quite plentiful, actually. There’s something for everyone, regardless of skill level. Ableton, Presonus and Universal Audio would be entering a well served market and I wouldn’t be surprised if they avoid it.
 
If anything, apple should be the LAST company to get into subscription model of their paid ”pro” apps, which will still be a bit weaker compared to desktop counterparts simply because it is touch-focused.
Guess they are short on funds, with billions in their bank.
Meanwhile, my iPad is excellent gaming machine for a selected number of mobile games I play a lot.
I definitely don’t need pro apps to justify buying iPad.
 
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Lame that they're going with a subscription model.
However when you look at it from a financial perspective, it’s quite ok.

The subscription runs you 50 bucks a year, while the full price currently is 300.
So you can use FCP for six years including all updates before you break even.

If you are a professional user of FCP it’s a non issue anyway.
If you just want to try it out for a project, 5 bucks is a good price to get your hands on it.

I don’t see this all negative.
 
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I guess I should have been more specific,

As in where are you getting the “a year” from

It’s a one time purchase

That’s the whole point
I think the original poster was pointing out that you used to have to purchase every FinalCut Pro upgrade before the Mac AppStore and FinalCut Pro X.
Throughout the 2000s, FinalCut usually got an update every two years or so, and every time you had to purchase it brand new from the Apple store.
… then the Mac AppStore happened, and there’s been 12 years of free upgrades to people who purchased FinalCut Pro X back in 2011.
It was inevitable Apple would want people to start paying frequently again.
When you’ve owned a copy of FinalCut Pro for over 12 years and it’s still getting updated, you’re basically getting it for free at this point. Those $300 are long gone, the development team isn’t seeing that.
 
I think the original poster was pointing out that you used to have to purchase every FinalCut Pro upgrade before the Mac AppStore and FinalCut Pro X.
Throughout the 2000s, FinalCut usually got an update every two years or so, and every time you had to purchase it brand new from the Apple store.
… then the Mac AppStore happened, and there’s been 12 years of free upgrades to people who purchased FinalCut Pro X back in 2011.
It was inevitable Apple would want people to start paying frequently again.
When you’ve owned a copy of FinalCut Pro for over 12 years and it’s still getting updated, you’re basically getting it for free at this point. Those $300 are long gone, the development team isn’t seeing that.
The development team is seeing it from the hardware sales Apple gains from users tied into their pro apps.
 
You’re comparing an ipad all to a macos app

They aren’t the same and if the Mac one went subscription it would not be the same price
Plus I’d expect software that expensive to last way longer than 6 years. You don’t expect a windows license to last less than 6 years, you’re looking to get a decade+ out of that.
 
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