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Do you think that the Logic and FCP devs haven't been paid until now? Was Adobe unable to pay their developers until they transitioned to a subscription model a few years ago?
Do you think mine and many other’s $300 10 years ago is still paying the devs well?

I’m all for subscription models if it means Apple does more with these programs. It seems they only update when new macs with Apple Silicon or new hardware exists. I want some attention to QOL features on it.
 
you stay my favorite around these parts 🤞

I can’t act like the producer in me isn’t laughing a bit at the pic of someone using Logic…with AirPods Max…definitely a realistic situation when someone can get headphones with 2x the sound quality for <$200 the price.

but wait………s—t………………those better headphones are wired 😩
He's testing how the music sounds in that environment on those headphones though. He's not actually making music.
 
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Apple didn't charge before tho. Applications like these used to be free from Apple but I guess those days are long gone.

We will see if moving to a subscription based model means more regular updates for the iPad version of FCP.
 
I don't care about the Sub model. I'll gladly pay $5/month instead of a full $300. This is huge.

It does make me wonder why now. Could we be getting the 14.2" iPad Pro next month?

Is iPadOS 17 going to he effen huge.
Looks like iPadOS 17 will be iPadOS 15 that wasn’t. Makes you wonder they either had little plans for iPadOS at the time (remember the delayed, cut of iOS features iPadOS releases) or they released “M” iPad Pro way too early (but not to boost sales).
 
I gotta say, 5 years ago or so, this would have been ground-breaking and impressive. Now, it feels a bit like Apple’s trying to remain relevant. How many folks are using FCP professionally these days? That’s not a rhetorical question, it’s sincere. I think Premiere has never really hit its stride, but I’m hearing more and more from folks who moved over to Resolve since FCP seems to be a very low priority. The subscription model seems like a shameless money grab, and I think will push more people to Resolve. It’s a well-featured app, and since FCP X really changed the game, I don’t see a compelling reason to stick with it.
I know a lot of people love resolve, but I faced a significant issue where I asked for a refund. I couldn’t even do basic editing on my videos because of some weird codec or file name issue. It caused my 128GB Mac Studio Ultra to have red memory pressure and my mouse struggled to move around and it took 5 minutes to force quit the application. No issue with Final Cut Pro. And I repeated this issue with Davinci with 6 videos and 6 attempts.
 
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This is HUGE news. A turning point that we'll look back upon. It seems Apple got tired of waiting for developers to treat the iPad as a "proper computer", so is stepping in to do so itself.

But here's a question: Why didn't Apple wait until WWDC to release these? Could it possibly be that WWDC is going to be themed around something else that maybe shifts the needle in a big way...?
I think part of it was to appease developers that needed more time to, perhaps, prepare for a Final Cut Pro on iOS future. LumaFusion, for example, highly touted in Apple marketing materials, is now available for Windows, Android and ChromeOS.
 
Apple will watch the enthusiastic uptake or staunch rejection of software subscriptions on iPad and then "fix" that "problem" accordingly in future releases on Mac. I wonder which way it will go. 💰💰💰
There'll be a bit of initial grumbling, but in short time it'll be, "shut up and take my money!" by those folk. It's human nature. Apple knows this. This is why they are confident in going with a subscription model.
 


Apple today announced that Final Cut Pro and Logic Pro are coming to the iPad later this month via subscription models.

Apple-iPad-Final-Cut-Pro-Logic-Pro-hero.jpg

Apple says that Final Cut Pro and Logic Pro feature all-new touch interfaces that take advantage of multi-touch on the iPad:Final Cut Pro and Logic Pro for the iPad will each be available for $4.99 per month or $49.99 per year, with a one-month free trial. Final Cut Pro requires an iPad with an M1 chip or newer, while Logic Pro requires an A12 Bionic iPad or newer. The apps will be available on the App Store starting on Tuesday, May 23.

Final Cut Pro

Final Cut Pro includes a digital jog wheel to navigate the Magnetic Timeline, move clips, and make frame-accurate edits. Live drawing allows users to draw and write directly on top of video content with the Apple Pencil, with support for Apple Pencil hover to skim and preview footage. Key commands are enabled when using an external keyboard. Final Cut Pro on iPad also supports the 12.9-inch iPad Pro's Reference Mode for color accurate editing.

Apple-iPad-Final-Cut-Pro-lifestyle-multicam.jpg

Machine learning features include Scene Removal Mask to quickly remove or replace backgrounds without using a green screen, Auto Crop for adjusting footage for vertical, square, and other aspect ratios, and Voice Isolation to remove background noise easily.

The app includes a library of graphics, effects, and audio, including HDR backgrounds, animated patterns, and soundtracks that automatically adjust to the duration of a video.

Pro camera mode allows creators to shoot video in Final Cut Pro in landscape or portrait, monitor audio and recording time, and manually control settings like exposure, white balance, and focus. Multicam video editing automatically synchronizes clips for editing together, making it possible to switch angles with a single touch.

Media can be imported from Files or Photos and saved directly inside a Final Cut Pro project. The app also supports import of projects created in iMovie, and users can export Final Cut Pro projects made on iPad to the Mac.

Logic Pro

Logic Pro for the iPad uses a range of multi-touch gestures to play software instruments and and navigate projects. The Apple Pencil facilitates precision edits and detailed drawn track automation. Like Final Cut Pro, key commands are supported when using an external keyboard. Using the iPad's built-in microphones, users can also capture audio directly in the app.

Apple-iPad-Logic-Pro-lifestyle-mixer.jpg

The app has a full-featured mixer with channel strips, volume faders, pan controls, plug‑ins, sends, and precise automation. Multi-touch lets creators move and mix multiple faders at once, and the mixer meter bridge lets them navigate an overview of track levels.

An all-new sound browser with dynamic filtering helps creators explore all available instrument patches, audio patches, plug‑in presets, samples, and loops in one location. Users can simply tap to listen to any sound before adding it to a project.

The app includes over 100 instruments and effect plug-ins, with plug-in tiles for the most important controls. Production tools enable users to chop and flip samples, program beats and bass lines, and create custom drum kits.

A new time and pitch-morphing plug-in called Beat Breaker allows creators to swipe and pinch to reshape and shuffle sounds. The Quick Sampler can chop and transform samples into new playable instruments, while Step Sequencer lets users program drum patterns, bass lines, and melodies, and automate plug‑ins. Drum Machine Designer offers the ability to create custom drum kits by applying samples and plug‑ins to any drum pad. Using Live Loops, users can quickly build arrangements.

Logic Pro for the iPad supports roundtrip capabilities to move projects between Logic Pro for the Mac and iPad. iPad users can export completed songs in multiple lossless and compressed formats, as well as individual audio track stems. Creators can make a soundtrack in Logic Pro and export it into Final Cut Pro when working across music and video. Logic Pro for the iPad also supports the ability to open GarageBand projects.

Article Link: Apple Announces Final Cut Pro and Logic Pro for iPad With Subscription Models
I don’t know how, but now do Xcode.
 
Mmm ... more subscriptions! 😞
That’s a warning shot I’m afraid… I have been an avid Logic and FC user since the beginning, and only paid once. That’s fantastic for all the pro level features that are being added year after year… and now a subscription model 😞. Probably still worth it though 😖
 
Subscription model with free trial will surely bring FCP to more users. I just wish they gave us a choice. For me, it would be an easy one.
Completely agree, let people choose what one makes the most sense to them.
 
In defense of subscription models for professional software it can actually be a good value and make it more accessible to casual users.

Prior to Adobe going to a subscription model Photoshop cost $599 USD (and was the most pirated software on the internet). The Adobe Photography plan bundles Photoshop and Lightroom ($149 USD) together for $9.99 USD/month. You’d literally have to uses the software for six years without ever upgrading to make up the difference. Microsoft 365 is a similar good deal at $69/year for an individual or $99/year for five users. This makes software that used to cost hundreds of dollars up front more accessible to average users. (And with Lightroom if you decide you’re not using it enough to justify the cost you can cancel the subscription and it will still work in read-only mode).

This is not to say that subscriptions haven’t gotten out of hand elsewhere in the software industry. Subscriptions for basic apps like calculators, coloring/drawing apps and the like are ridiculous, but renting pro-level software really isn’t that bad of a deal.
 


Apple today announced that Final Cut Pro and Logic Pro are coming to the iPad later this month via subscription models.

Apple-iPad-Final-Cut-Pro-Logic-Pro-hero.jpg

Apple says that Final Cut Pro and Logic Pro feature all-new touch interfaces that take advantage of multi-touch on the iPad:Final Cut Pro and Logic Pro for the iPad will each be available for $4.99 per month or $49.99 per year, with a one-month free trial. Final Cut Pro requires an iPad with an M1 chip or newer, while Logic Pro requires an A12 Bionic iPad or newer. The apps will be available on the App Store starting on Tuesday, May 23.

Final Cut Pro

Final Cut Pro includes a digital jog wheel to navigate the Magnetic Timeline, move clips, and make frame-accurate edits. Live drawing allows users to draw and write directly on top of video content with the Apple Pencil, with support for Apple Pencil hover to skim and preview footage. Key commands are enabled when using an external keyboard. Final Cut Pro on iPad also supports the 12.9-inch iPad Pro's Reference Mode for color accurate editing.

Apple-iPad-Final-Cut-Pro-lifestyle-multicam.jpg

Machine learning features include Scene Removal Mask to quickly remove or replace backgrounds without using a green screen, Auto Crop for adjusting footage for vertical, square, and other aspect ratios, and Voice Isolation to remove background noise easily.

The app includes a library of graphics, effects, and audio, including HDR backgrounds, animated patterns, and soundtracks that automatically adjust to the duration of a video.

Pro camera mode allows creators to shoot video in Final Cut Pro in landscape or portrait, monitor audio and recording time, and manually control settings like exposure, white balance, and focus. Multicam video editing automatically synchronizes clips for editing together, making it possible to switch angles with a single touch.

Media can be imported from Files or Photos and saved directly inside a Final Cut Pro project. The app also supports import of projects created in iMovie, and users can export Final Cut Pro projects made on iPad to the Mac.

Logic Pro

Logic Pro for the iPad uses a range of multi-touch gestures to play software instruments and and navigate projects. The Apple Pencil facilitates precision edits and detailed drawn track automation. Like Final Cut Pro, key commands are supported when using an external keyboard. Using the iPad's built-in microphones, users can also capture audio directly in the app.

Apple-iPad-Logic-Pro-lifestyle-mixer.jpg

The app has a full-featured mixer with channel strips, volume faders, pan controls, plug‑ins, sends, and precise automation. Multi-touch lets creators move and mix multiple faders at once, and the mixer meter bridge lets them navigate an overview of track levels.

An all-new sound browser with dynamic filtering helps creators explore all available instrument patches, audio patches, plug‑in presets, samples, and loops in one location. Users can simply tap to listen to any sound before adding it to a project.

The app includes over 100 instruments and effect plug-ins, with plug-in tiles for the most important controls. Production tools enable users to chop and flip samples, program beats and bass lines, and create custom drum kits.

A new time and pitch-morphing plug-in called Beat Breaker allows creators to swipe and pinch to reshape and shuffle sounds. The Quick Sampler can chop and transform samples into new playable instruments, while Step Sequencer lets users program drum patterns, bass lines, and melodies, and automate plug‑ins. Drum Machine Designer offers the ability to create custom drum kits by applying samples and plug‑ins to any drum pad. Using Live Loops, users can quickly build arrangements.

Logic Pro for the iPad supports roundtrip capabilities to move projects between Logic Pro for the Mac and iPad. iPad users can export completed songs in multiple lossless and compressed formats, as well as individual audio track stems. Creators can make a soundtrack in Logic Pro and export it into Final Cut Pro when working across music and video. Logic Pro for the iPad also supports the ability to open GarageBand projects.

Article Link: Apple Announces Final Cut Pro and Logic Pro for iPad With Subscription Models

Holy SH! They actually finally did it!!

Release date for Logic for iPad is 1 day before my BornDay yup time to get that M1/M2 iPad Pro 11” :)

I’ll bet the performance is FASTER than on my ‘2018 MBP i7.

Well... That was unexpected.
Indeed! I figured this would’ve been a WWDC showing but with no mention of using VST’s shows that they’ve needed not to do thats.
 
Fantastical charges $7.50 a month for a Calendar app. I'd gladly pay $50 a year for something like a full blown Recording program like Logic Pro. I've tried using Cubasis on iPad, and it's "ok", but if this iPad version can utilize macOS Logic's Project Files, $50 a year is a steal.

In hind site now, I'm having a really difficult time trying to understand the value Flexbits is trying to offer with Fantastical & CardHop, considering they're charging MORE to use their Calendar & Contacts app as opposed to how much Apple is charging for a full on Audio Recording app.
 
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I think for pro tools a subscription model is not that bad. Especially for this price and the high quality software you get.

The wallpaper, journaling, weather, calculator apps that charge a subscription of $10 a month is stupid.

This pro software deserves the very low price imho.
 
Do you think mine and many other’s $300 10 years ago is still paying the devs well?

I’m all for subscription models if it means Apple does more with these programs. It seems they only update when new macs with Apple Silicon or new hardware exists. I want some attention to QOL features on it.
This is such a BS argument. “Pay us subscriptions or we can’t survive!” and then as soon as companies start charging subscriptions they announce record profits. The consumer always loses with subscriptions. Always.
 
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