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Ok this has my interest! I am an MLB subscriber and watch or listen to about 150 games a season. Having this in AR/VR would be alot of hours of usage. I do not live anywhere near my favorite team's market, so if I could have this? I can even imagine maybe in the future a "pick your seat" kind of option where you could pick a section to watch the game from.

While I have logical imagination that Vpro can lead to products like NFL ST VR, NBA Courtside VR, MLB VR, etc, to get to that "pick your seat" level seems like it would require a LOT of VR cameras being placed all around a stadium. My guess is that someone will package up this kind of service and maybe put a camera in a prime seating location or two for a given venue. For baseball, that is probably a camera on one teams side and a camera on the other teams side... probably at or near front row... or even down on the (edges) of the field for slightly better than front row.

With front row seats to many events going for upwards of many thousands PER GAME (Superbowl cheapest seats are at $9K each right now, and I've seen NBA basketball seats for more than $40K for a SINGLE game), I can imagine lucrative services being offered for a fraction of the "being there" price where volume of (the same) front row seats sold delivers a lot of brand new revenue for the league, teams, etc. In other words, sell a seat for $25K to a game for ONE actual person or sell 2,000 people access to that seat for $50? Do that math to see the potential.

Of course, VR won't fully compete with actually being there, so it will still be several notches better to be at such events in person. However, you are a perfect example, what about all the people who...

do not live anywhere near my favorite team's market

...but would like to feel as close to being "there" as possible, this seems like a very desirable service offering... a few notches better than watching on a 2D "window" (AKA television/computer/tablet/phone screen).

This wouldn't have to be limited to sports either. Taylor Swift just made a fortune by selling "not actually there" concert access through theaters. Budget was $10-$20M. Box office was $261M. It's not hard to imagine some of her more passionate fans being that much more gung-ho to VR attend her next show... and many other live events too. Cameras to make a movie like that one and cameras to shoot the same as VR are not significantly different tech.

So many people would like to see Broadway shows but can't easily get to Broadway for them. Big concert events around the world? Olympics? All of the Cirques? Etc.

Imagine some "side by side" experiences involving a few VR "seats" so that a person in one location and a friend in a distant other location can virtually "be there" together and simulate sitting side by side. Look right and your buddy seems to be right there. Buddy looks left and you seem to be right there. Obviously the tech and "personas" need to evolve a lot to make that possible and feeling like you are almost "there" but time works FOR such imagination. Give it time (and financial motivations) and such stuff becomes possible.

It seems like there's a ton of entertainment opportunities available to layer on another tier of experience between watching on a rectangular window and being able to be there in person. Hopefully, many are already working on this.

And NO pessimists, this is NOT about killing the live experience. Live will still be richer than virtual. And NO pessimists, this does NOT replace gathering as a group in one's home to watch on a big screen TV. That experience still makes great sense when the buddies/fam are all able to get together around one screen.
 
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Yawn. So, basically iPad app windows with more transparency? Do any of these apps actually take advantage of the "spatial computing" aspects of Vision Pro? Do any of these apps actually immerse me, or am I just looking at huge 2D windows floating around the room? What's the point?
 
That's where I keep landing

"Huge floating windows" isn't adding anything and certainly isn't more productive necessarily.
Agreed. I also think it's laughable that anyone believes Vision Pro will make them "more productive". Technology isn't the answer to more productivity. Focus and hard work, that's how you become more productive. I think Vision Pro is a recipe for more distraction, not productivity. Littering one's field of view with app windows won't improve one's focus and attention.
 
Can you please elaborate?

What would be an example of 3D interactive for an existing App (your choice which)
In early reviews, they can put a 3D car in the room and dissemble it piece by piece. One reviewer put 2 virtual timers that float above the pots cooking food, which is another interesting spacial computing feature.
 
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have you ever used PowerPoint/Word/Excel in a professional working environment? The iPad versions are a gimmick, the Vision versions will be too. No one is doing actual work on those.

We do not like Microsoft PowerPoint, Word, and Excel over here! Most Microsoft software is a nightmare to use even on a Windows machine! Especially PowerPoint! Whoever thought the Microsoft Office "Ribbon" tool bar was a good idea?
 
Complete AR, it’s just apps floating in your peripheral view but with a giant headset. Just don’t get the point of it?

3 Dimensions are greater than a 2 Dimensional screen. Humans do live really in 3 dimensions you know! Think of it that way! 😃
 
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What exactly are "spatial computing features"?
That is a great question! I have no idea, but watching the WSJ review of the AVP, they showed the reviewer using the AVP while she was cooking. In there she was able to "pin" independent timers above different pots at the same time. So perhaps "spatial" means that it can be placed and interacted with in a fixed position in your "virtual" space? Meta has a similar concept which isn't available yet, called spatial anchors. Not really sure, but I would hope that an app that was just allowed to run on the AVP (such as in iPad app) isn't considered native support for visionOS, but I digress....
 
Riight. It cost Disney 7.4 Billion in, let's see...2006. Yeah, and 18 years later that was definitely the motivating factor.
I do also mention their large 3D movie collection further down the thread, which I’m sure Apple incentivised them to share. 💰💰💰
 
That being said there are definitely some limitations that I didn’t expect… Hopefully Apple continues to develop Reality Composer Pro a LOT more!

are you at liberty to disclose more about these limitations? sincerely curious.
 
are you at liberty to disclose more about these limitations? sincerely curious.

The AVP does not support blend shapes from the Pixar 3D Universal Scene Description (USD) format and also the Industrial Light & Magic (ILM) shader graph needs more advanced shader / MaterialX nodes. Yes there is some deeply advanced tech from Pixar and ILM (Star Wars) that powers the Apple Vision Pro.
 
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